168澳洲幸运5开奖网:Dead By Daylight has over 100 perks for Survivors to choose from, which can be completely overwhelming for new players and veterans alike when you only get to choose four to use per game. With the best of intentions, you will probably gravitate towards using the current meta perks to have the 168澳洲幸运5开奖网:best chance to survive their matches, but this isn't the only way to pick your perks.

Related: 168澳洲幸运5开奖网:Dead By Daylight: A Complete Guide

There are many perks that have incredibly ༒fun synergies that allow you🦩 to make truly fun and specialised builds. Some of the most fun builds will really have you centering your strategy around specific perks.

3 𓆏 Locker Build

Dead By Daylight: Pig In Ambush Stance Outside Locker

A set dressingꦐ on every map for Survivors to hide in and ranged Killers to reload their ammunitio𝓡n, lockers are a staple in the survival strategies for Survivors. Better then to create an entire build around using these often ignored map elements.

Starting with the Jane Romero teachable perk, Head On. This perk allows a Survivor to stun the Killer with a fast exit from a locker once th🎉ey have been sitting in it for three seconds. There are a veဣry limited number of ways to actively stun the Killer in Dead By Daylight, making Head On a valuable tool to use when used correctly. A fun bonus of the stunned condition is that it can cause a Killer who is carrying a Survivor to a hook to drop them, giving you more opportunities to save your allies.

Next add Quick and Quiet to the build, another teachable perk available from the Survivor Meg Thomas. Quick and Quiet allows a Survivor to do rushed actions, such as fast vaulting and rushed entering and exiting a locker, without making a sound notification 🐓that the Killer can track. The perk can only be used once every 20 seconds, which means that you can jump into a locker mid-chase and confuse the Killer. Following this up with a Head On is a hilarious way to frustrate and gain dista⭕nce on the Killer.

Related: Dead By Daylight: Survivor🤪 ꦉMistakes To Avoid Making

To assist in the trickery of this build, we add the Elodie Rakoto teachable perk Deception. When you are running you can interact with the first locker you see to cause it to open and close loudly without you getting into it. This alerts the Killer to ♍the fact that someone has interacted with the locker, while simultaneously removing your scratch marks (which the Killer uses to track running Survivors) and pools of blood (which the Killer uses to track injured Survivors) for three seconds.

This may seem like a small window, but it normally gives you enough time to leave the loop or jump into a nearby locker undetected, thanks to Quick and Quiet. With the Killer searching the wrong locker, by the time they get to the one that you are in, your Head On becomes available, meaning you can stun them when they approach if they don't just leave after not finding you.

The final perk to add to this build can be no other than Leon Kennedy's teachable perk, Flashbang. This perk allows you to store generator repair progress and use it to eventually build a single-use flash grenade. Dropping the grenade causes anyone looking in its direction to be blinded after the initial activation delay. The reason this is such a mean, yet fun, addition to this build is that it completely blinds the Killer in the duration of the stun from Head On, allowing you even more opportunity to frustrate and escape the Killer.

2 🍸 Hook Stall

Dead by Daylight nemesis staring at hooked felix

A strategy used by many Killers, of all skill levels is hook camping. Guaranteeing a singular kill for a Killer can be the difference between getting all four Survivors killed and getting none. This means that it is common for Survivors to come across Killers who will employ this strategy, essentially denying the teamᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ a member. There are a few perks that actively punish the Killer for trying this strategy.

Starting with Reassurance, 168澳洲幸运5开奖网:the teachable perk from Ada Wong allows a Survivor to pause the hook kill progression on a hooked Survivor for 30 seconds. This is a huge window of time for𓆏 the remaining survivors to do generators or set up a coordinated rescue. This perk is a simple addition but can only be used🐼 on a hooked Survivor once per hook state.

Add the general perk Kindred to the build, which allows the Survivor who wields it to see the Killer when they are in the proximity of the hook when they have hooked a ꦏSurvivor on it. Better yet, the perk allows every other Survivor to see when the Killer is in the proximity of the hook after they have you on the hook. This allows you to know when a Killer is employing this camping strategy on an ally or alert your allies ♐when the Killer is camping you, giving you the best odds of escape.

Related: 168澳洲幸运5开奖网:Dead By ᩚᩚᩚᩚ♏ᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚDaylight: Tips To Counter The Nurse

The general perk Kinship can make this style of play even more frustrating for the Killer. When you are on your second hook stage, another Survivor can approach you on hook and activate this perk, pausing the timer of the struggle phase for 34 seconds. On top of the Reassurance that you can be gifted by another Survivor, especially if you are 168澳洲幸运5开奖网:Surviving With Friends, this grants you a total of a whoppi𝓰ng 64 sec🅠onds of extra survivability on the hook.

To round off this build, we add the Zarina Kassir teachable perk Off The Record. This perk allows you to have the endurance effect, protecting you from the first hit the Killer lands on you after you've been unhooked. Though this stops you from doing any 'conspicuous actions' like healing or repairing a generator, it will protect you if the Killer chooses to double down on you after you've been unhooked, another common Killer strategy. The endurance effect lasts a simply absurd 80 seconds after you've been unhooked, meaning the better you are at looping the Killer, the more use you will get out of this time-wasting perk.

1 Medic

Dead By Daylight Medkit

A ♔fun way to play through Dead 💮By Daylight is by optimising your build to do one thing really well. An often overlooked build that is extremely helpful to your allies, and your Altruism score, is healing.

Starting with the Yoichi Asakawa teachable perk Empathic Connection, you gain the ability to show injured Survivor allies where you are when they are within a huge 96 metres of your location. In addition to the ten percent healing speed buff this perk gives you, it allows others to find ౠyou for healing. Using the Claudette Morel teachable perꦐk Empathy allows you to see your injured allies also, making you able to get to one another extremely quickly.

Next for this medic lifestyle build is the perk from Adam Francis, Autodidact. This initially makes🐻 your healing checks weaker, but once you have successfully passed a couple of checks, the amount that you heal on a successful check is increased exponentially, allowing you to heal allies extremely quickly as the game goes on.

Finalising this build, we add the Zarina Kassir teachable perk For The People. In a pinch, this perk is absolutely incredible. Allowing you to sacrifice one of your own health🤡 states to instantly heal a fellow Survivor for a health state. This perk has intense value. Allowing you to heal an ally that the Killer is tunneling, or that is downed in 🎉the end game, this perk instantaneously recovers them, granting them safety at the cost of your own. A truly altruistic play.

Next: Dဣead By Daylight: Tips To Counter The Skull Merchant