Summary
- Dead Rising Deluxe Remaster mostly stays faithful to the original game, but it does add a few interesting cut features.
- The game's director, Ryosuke Murai, has confirmed that this came from looking at beta builds and planning documents.
- Murai also says that the rocket launcher (which was also cut from the 2006 release) was added so that there'd be a nice surprise for veteran players.
's director, Ryosuke Murai, has confirmed that the developers used planning documents and beta builds to restore content that was c🔯ut from the original 2006 game.
For the most part, 's recently-released remake (168澳洲幸运5开奖网:or "Deluxe Remaster"ꦯ as Capcom calls it) is a very faithful re-release of the 2006 classic that captures what made that game so iconic 168澳洲幸运5开奖网:while introducing a few quality-of-life c♉hanges and 168澳洲幸运5开奖网:toning🍸 down the difficulty in a few areas. It does have༒ a few interesting additions, though, that call back to🐬 the game's development history.

I Wish I Could ꦏExper🗹ience Dead Rising For The First Time Again
Dead Rising Deluxe Remasterꦅ is the best way to play Frank West’s adventure, but I’ll never forget my f꧟irst time.
When Deluxe Remaster was first revealed, fans were quick to notice , which was originally going to be a feature in the 2006 release. There are a few other instances of cut content being added back into the game, 168澳洲幸运5开奖网:such as the rocket launcher, which the game's director has now 🃏confirmed comes from studying the game's development.
Dead Rising Deluxe Remaster's New Additions Come From Cut Beta Content
While speaking to TheGamer at , Dead Rising Deluxe Remaster's direc🤪tor Ryosuke Murai explained how some of the game's new content came to be. Specifically, he confirmed that the team looked at features that were included in "planning documents", "early builds", and "internal game design documentation" and decided to bring them back.
The most notable example of this is the policemen with guns, which Murai points out were "cut from the game for some reason". Murai noted that the 💮team wanted to recreate the concept of zombies "mindlessly repeating the job or actions" they had while alive and that it made sense for the zombie cops𒆙 specifically to shoot Frank.
We wanted to recreate the concept that the zombies were mindlessly repeating the job or the actions they had while they were alive, and it made total sense to us that the zom🅰bie policement would be taking out their guns and trying to shoot Frank. - Ryosuke Murai
Murai also commented on the rocket launcher being added to the game, saying that it was put in th﷽ere so that veteran players would have some "new surprises" waiting for them instead of just replaying the same game. When deciding what was the "most fun weapon" that could be added, the team landed on the rocket launcher as it was the coolest thing they thought players could find.

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