With 168澳洲幸运5开奖网:꧃Operation Elbrus coming to an end last wee🃏k, Season of the Risen’s final activity is now available. Legend Psiops Battlegrounds is an amped-up version of the Psiops activity that introduces tougher enemies, modifiers, and extra Champions for an increased challenge. While the Legend variant offers slightly better rewards and higher difficulty, it doesn’t feel like the kind of activity I see myself grinding for the next couple of months until Season 17 starts. Like past pinnacle seasonal activities, Legend Psioꦗps dꦬoesn’t offer a good enough reason to play it at all.

Legend Psiops is pretty much the 168澳洲幸运5开奖网:Nightfall version of Psiops Battlegrounds. The three Psiops maps are availa🌠ble on rotation, one per week, with a fixed set of modifiers. This week, Acolytes are dropping fire pools on death. Legend Psiops also features Equipment Lock, Match Game, Shielded Foes, and Champion Foes. Those modifiers seem like they’ll be consistent each week, though the two Champion types in each battleground will probably rotate.

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In practice, Legend Psiops isn’t actually that different from the normal version. While there are certainly more shielded enemies, there aren’t really any other changes to the activity. I ran the EDZ battleground three times today and I only saw one extra Barrier Champion that isn’t normally there. With it being a 1550 activity, you really don’t need to respect the Champions or the Match Game modifier provided you’re reasonably overleveled - which most of us are now that we’re five weeks into the season. You can chew through barriers with the wrong type no problem and melt Barrier Champs with a 168澳洲幸运5开奖网:Gjallarhorn shot before they even get a ജchance to raise the barrier. I can see this posing a significant challenge if you’re under 1550, but where I’m sitting at a modest 1573, there’s virtually no difference between this version and the normal one.

witch queen psiops

This leads me to wonder why Bungie elected for a Legend Psiops at 1550 and not a Master Psiops at 1580. Both the Wellspring and Weekly Story Mission offer a Master difficulty, and past seasonal activities like Astral Alignment had a Master version, but Psiops is only avai🙈lable in Legend. As the sole seasonal activity, I don’t understand why it doesn’t offer a greater challenge or more variety. I’d still rather play Legend than the normal one now that it’s available, but again, they’re practically the same thing.

The other problem is one of incentive, which is starting to become a common theme in post-crafting Destiny 2. As far as I can tell, the only additional rewards for doing Legend Psiops is increased War Table reputation. The War Table is only really useful until you’ve unlocked blueprints for all the seasonal weapons. There’s only two more I need to unlock, and after that, I can’t see myself doing Psiops ever again. The armor you can focus Umbrals into isn’t high-stat, and there’s no reason to grind War Table rep once you’ve reset it once. This is partly a problem with crafting and partly an issue with seasonal progression being so simplified this season - which happens every expansion - but most people will be completely done w▨ith the War Table and Psiops Battlegrounds within the next two weeks. The second half of Season of the Risen is going to be a long one.

There’s something weird going on with the Psiops weekly challenge too. Both the normal version and the Legend version share a reward path, so opening Runic Chests in one activity progresses the other. According to the director, each progression tier of the weekly challenge still only rewards Tier 1 powerfuls, but opening two Runic Chests in Legend Psiops gave me a pinnacle. Either the director is mislabeled or there’s a bug causing it to reward pinnacles right now. Legend Psiops should reward pi🅷nnacles, but it’s not labeled as such, so I’m not sure what’s going on.

I was hoping Legend Psiops was going to be another avenue for Ascendant Alloy, exotic gear, Enhancement materials, or even higher rates of Deepsight drops, but it’s just a ཧway to earn more Risen Umbral Energy and finish your seasonal blueprint collection faster. It doesn’t offer a significant challenge or intriguing rewards, and considering how barebones the entire seasonal progression track is, I was really hoping Legend Psiops would at least add some variety to my end game grind. Raid challenges unlocked today, Grandmaster Nightfalls are only two weeks away, and there’s always Trials of Osiris on the weekends, but I’d love to see seasonal activities becom🍷e legitimate pinnacle activities too.

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