As we reach the end of the 168澳洲幸运5开奖网:Season of the Hunt, the Destiny 2 player base has predictably worked itself up into a frenzy. Daily posts on and Twitter call for an immediate response from Bungie while prominent content creators like and Datto are pushed by their community to weigh in on the evident failure of sunsetting. The 168澳洲幸运5开奖网♉:most recent This Week ꩵAt Bungie blogpost made matters even worse by giving players the impression that more reissued weapons are coming to fill the gaps left behind by sunsetting.❀ It seems like everyone's worst fears about sunsetting are coming true, and the entire system just needs to go.
While Destiny players call for the sunsetting to be su༒nset, I'm afraid they're missing the bigger picture entirely. Sunsetting is not Destiny 2's problem, the lack of real meaningful prog🃏ression and rewarding, challenging content is.
The disdain for sunsetting has been slowly building ever since Bungie first announced the program ahead of 168澳洲幸运5开奖网:Beyond Light's launch in November. The idea that every weapon would be deprecated after one year to make room for more interesting weapons and put a stop to power creep just didn't sit right with a lot of people, understandably. While some weapons were inarguably oppressive to the meta, like Mountaintop and Loaded Question, it seemed to many like their entire collection was the baby getting thrown out with the bathwater. Bungie could have nerfed or sunset the handful of168澳洲幸运5开奖网: OP weapons in the g꧟ame, but they decided a total purge was the best way to keep the game fresh for years t🐻o come.
What happened next was pretty much what everyone assumed would happen: the initial sunset removed far more weapons than Beyond Light added, leaving major gaps in the weapon and energy types combos still available in the pool. What's more, all of the 168澳洲幸运5开奖网:older (paid) content suddenly offered useless rewards. Bungie added a handful of weapons from past seasons back into the loot pool but did not "un-sunset" them. Unless Season 13 adds dozens of💦 new guns, we're going to end up in the same situation.
The short term solution seems to be reissuing weapons from past seasons with new level caps, and according to last week's TWAB, that's exactly what they're going to do. To solve the problem of old content like 168澳洲幸运5开奖网:Shattered Throne and 168澳洲幸运5开奖网:Pit of Heresy rewarding sunset gear, Bungie is reissuing 🅘a handful of weapons that will be exclusive to those activities. Reissuing is a particularly sore spot with the community because it means re-earning weapons they've already acquired, potentially with the exact same rolls. No one wants to hunt for gear they already have just because of an arbitrary level cap, and old guns with new roles don't feel much better, either.
For sunsetting to actually work, people need new items to pursue. Bungie leads acknowledged that they missed the mark on the Beyond Light loot pool, and while they haven't yet explained how they are going to fix the problem, they (at least 168澳洲幸运5开奖网:Luke Smith and ) are confident that Sunsetting was the right thing to do and Destiny 2's🧜 best days ar🌟e ahead of it.
If you ask me, the sunsetting problem is just a symptom of a much bigger flaw in the Destiny 2 ecosystem. Suppose Season 13 introduced an absurd amount of weapons — more than any other season or expansion. Let's say next season brought in 50 new guns and every conceivable weapon and energy type combination was covered. Would everyone be happy? It would solve the sunsetting problem (for now) but I don't think it would put Destiny in a better place than it was pre-sunsetting. Sure, we'd have the opportunity to find different meta weapons that would dominate for only one year, but I posit thꦓat the weapons are not nearly as important as the way you obtain them.
Right now in Destiny 2, getting weapons is trivial. Anything you want can be easily farmed in a playlist activity. Getting the specific roll you want will likely take some time, but it's not challenging. The only weapons that are challenging to get are the raid weapons and the adept weapons for trials.🧸 If Bungie added in enough new guns to solve the sunsetting problem, we would still be faced with the fact that there's no real reason to go get it.
This is the problem we should be talking about, not sunsetting. To their credit, Bungie is already doing something to address it. Next season, 168澳洲幸运5开奖网:Grandmaster Nightfalls will have their own adept weapons just like trials. There will also be six new pinnacle weapons, two for each playlist activity. These are acknowledgments of the problem, but they certainly aren't solutions. The playlist is more tired than ever thanks to all the other content that was sunset alongside the gear, and it certainly isn't challenging to complete ritual quests. The Grandmaster Nightfall is a legitimate pinnacle activity to work towards, but it requires a fireteam even more coordinated than raids do, which excludes a lot of players. Other than that, 168澳洲幸运5开奖网:Deep Stone Crypt is the only source of real challenge an♒d meaningful reward in the entire game (excluding Trials, which i🌺s a can of worms I'm not prepared to open right now).
Think about what Deep Stone Crypt asks you 🎃to do as a player. Yes, you have to coordinate a team to play with, but more importantly, you have to learn a lot of mechanics and practice strategies to be successful. Before you can do the raid, you have to grind your level up to 1230 to prove you can handle what the DSC throws at you. You can't just stumble through the raid and make it out the other side like most Destiny content — even the really hard stuff like Nightfalls. Completing the raid is a serious accomplishment and the game rewards you for it with unique, powerful gear. That's the kind of experience that Destiny 2 needs more of.
Sunsetting has taken too much out of the game, and everyone's fears have come true. It makes sense that the first year of sunsetting would be a strange transition aꦰnd it's going to take time to build things back up, but even if they fixed sunsetting tomorrow, the game is seriously hurting for meaningful, challenging content right now.