It has almost been a month since Destiny 2 hit online console marketplaces and store shelves. So, if you are a Destiny 2 fan, you have probably finished your journey of finding the “Light” and saving the “day” (don’t worry, no spoilers here if you still 168澳洲幸运5开奖网:have not made it to the end). By this time, your interaction with Destiny 2 is centered on one thing, The Crucible. This is the moment where you put your money where your mouth is, dust off your Call of Duty viciousness, and head into a PvP gauntlet across multiple maps and planets. You are no longer playing against the machine, and you are facing🎉 real people who are probably just as diabolical and heartless as you are (in the game of course).
The original game modes from Destiny 1 have returned, Clash, Supremacy, and Control — while a fourth has also been added to the group, Countdown. There are also a couple of others, Survival and Trials of Nine, but this article will focus on the skills needed to be successful in the primary three. Eurogamer.net a few strategies required for players to be successful in The Crucible, scout rifles are your friend, don’t go “lone ranger,” and ABM, “Always Be Moving.” These are great tips, but to make them work, you need the right tools to eliminate your enemies. Is your arsenal in top shape? Take a look at our list of the best (and worst) items to use in The Crucible.
15 Best: Take Care🍒 Of Those One-On-One Match-Ups (Clash)
The MIDA Mini – Tool is a legendary submachine gun. The draw to this is that it is a reliable weapon to carry into the Clash, and is relatively easꦺy to get (unlike many of the exotic weapons). In the Clash, it is well known that you are going to run into others rapidly, and have to survive close quarter match-ups. Therefore you need a gun that will take out enemies fast. The MIDA Mini-Tool has minimal recoil, has extensive range and stability, and can get you 900 RPM. All classes can also use it so that everyone can join in on the MIDA fun. In deathmatches, like Clash, a lightweight submachine gun is exactly what you need to survive.
14 Worst: This Gun Is Disrespectful In More ꦏWays Than One (Clash) 𝐆
One of💛 the most “rude” things to a player is to have a one-dimensional gun. You have the range, but in what seems like a cruel joke, your gun cannot finish off the enemy. Welcome to the world of , a legendary pulse rifle. The range on this gun is far-reaching, which should be positive, but the impact is not there. It shoots 327 rounds a minute, but a deathmatch mode with other players requires you to have a gun that can hit at least get off 600 RPM. Also, forget about speedy reloads with this weapon, this characteristic is abysmal at best. However, on the upside, it looks like something vintage Hans Solo would have rocked. Unfortunately, it is best to leave this disrespectful gun right where you found it.
13 🔯 Best: “Angels Can’t Help You Here.” (Clash) ꧑
So, you are rounding the corner of a boulder or wall on some distant planet, and you come face-to-face with a Hunter who thinks he has the drop on you. Before he or she can even pull out their gun, you blow them away with one hit. There is no better gun to get this reaction than . This gun is a legendary hand cannꦅon that packs a lot of punch and reload speed (which is, of course, essential in PvP situations) for the type of gun it is. The recoil is more than decent, and it excels at medium range, so you can either shred enemies up close or even with a bit of space in between. The impact is insane, so whoever is in front of this weapon is⭕ getting dropped.
12 Worst: Some Promises꧟ Are Not Worth Keeping (Clash)
An exotic with a weak impact almost seems like a crime, something that should not even exist. The Dreg’s Promise, an exotic side-arm, has made a promise of . The rate of fire on this gun is very high, but the impa🗹ct and range are awful, which defeats the purpose of using this weapon. They are also the two principal components a player needs to be successful in the Clash. Damage from this gun drops off during fire, and even medium range encounters will not land shots. Targets are always on the move in PvP situations, and this gun cannot handle the varied movements of real-life players. You may just want to save this one for PvE situations if you just have to use an “enemy” gun.
11 Bestཧ: Keep The Peace With Some Ready Made Ammo (Clash)
Imagine having boots that always had your favorite food at the ready. Any time you ran out of Snickers, Milky Ways, burgers, or whatever other unhealthy deliciousness you favor, your boots would pop them up to you. Well, the Peacekeepers in Destiny 2 are just like , but with submachine guns. The dev꧒elopers outdid themselves with this one. U🌸nfortunately, this fun is for the Titans, as it is exotic leg armor made just for them. The perk of the Peacekeepers is that it continually reloads stowed submachine guns, and allows players to ready them in an instant. You will never miss a beat with these. Their exotic status may make them difficult to get, but they are worth it, so do all you can to check around.
10 ♊ Worst: Shed A Tear For The Failed Gjallarhorn (Supremacy)
It is well known that the purpose of Supremacy is a blend of deathmatch with some capture the flag elements. The whol🐈e point is to pick up the “crests” of as many enemies as possible. To more easily do this, you need something that can take out a lot of people in one shot. A rocket launcher would fit this description, but unfortunately, The WardCliff Coil the answer to the Gjallarhorn. It is an exotic power rocket launcher. The reason why this weapon would be awful for a PvP situation is the randomized trajectory of its rockets. It may or may not hit the target at the appropriate range. Also, it only shoots 60 rounds per minute, a no-no for these types of si🌳tuations. Players need a weapon that will act fast and accurately; this one is not it.
9 Best:💮 Ready For Your Final Curtain Call? (Supremacy) 🌠
There are three keys to total annihilation in Supremacy: Blast radius, velocity, and reload speed. Instead of the WardCliff Coil, try the Curtain Call. This thing will end the show for most enemies you come in contact with. The Curtain Call is a legendary rocket launcher, and it puts you in the position to punish an opposing team for sticking too close. Supremacy mode forces players to realize they are more powerful in a team to🅘 collect crests. While this is a great tactic, it also makes players vulnerable. It would be possibl🔜e to off a large group in one setting with a rocket launcher as as Curtain Call. Whoever is naming the weapons at Bungie, they hit it on the mark with this one.
8 Worst: I Believe ꦛI Can Fly… (Supremacy)
Since you were a child, you probably dreamed of flying like your favorite superhero. Batman, Superman, Ironman, honestly who would not want to be like them? In reality, their flight makes them vulnerable, so don’t do this in Destiny. The Wings of Sacred Dawn should not be used in PvP situations. They are exotic armor for the Warlock class. One must admit, they look incredibly fresh and intimidating. Wings of Sac🧸red Dawn make players stand out because of their look as well as their function (floating in mid-air). However, this will get players plucked out of the air incredibly fast. The whole point of PvP is to get the jump on your target. This armor prevents you from striking first. You may fool a couple of people, but in the end, you will put that flight dream on hold.
7 ꦺ ꦦ Best: Drop ‘Em Near Or Far (Supremacy)
Nameless Midnight is a kinetic scout rifle. It is one of the most guns across all categories with a slight edge going to impact and firing speed. The range is great, and the rounds are explosive. So you will have a good chance of killing enemies at close range or even doing considerable damage if they are further away. The gun comes as close to perfect as possible in the Destiny 2 universe. There is virtual⭕ly no reason why you should not try to get this weapon in your arsenal rotation. However, make sure that you find your best mark to aim, as this gun can be tricky in the handling department. However, by this point, you are probably a pro at aiming…right?
6 Best: A Promise You Actually Want To Keep (S🎃upremacy)
The Unspoken Promise is a legendary power sword. This list has included only guns and armor, so we have to be 𒉰sure to show the swords some love as well. In Supremacy there may be times where you are in close quarters with other players and the sword ammo perk can help here. If you hit an enemy three times, you will earn some extra sword ammo; an uppercut will also accomplish this. If you manage your and hits, you could have unlimited sword ammo. The Unspoken Promise can also quickly damage an enemy in one-on-📖one situations, allowing for a fast crest pick up. An added perk that may or may not matter to you it that this sword could pass for a katana, so your cool factor will skyrocket with this thing.