There’s no easy way to say it, this weekend’s 168澳洲幸运5开奖网:Vow of the Disciple race was a mess. The event started at 10am PT on Saturday morning, but just moments into the first encounter many teams started experiencing a constant barrage of Anteater error codes, knocking them out of the raid and costing them valuable time. While some teams struggled to stay connected, others experienced buggy boss encounters and missing checkpoints. Because of these issues, Bungie and the winning team, Clan Elysium, faced backlash online from players that believe the race was illegitimate, unfair, and that Elysium’s win is somehow tarnished. This is, of course, total nonsense. Elysium competed fairly, played well, and won the game. They were subject to the same connection issues as everyone else - perhaps more so than most - and persevered anyway. The server problems were unfortunate, but there is no asterisk next to Elysium’s victory. Any♓one saying otherwise needs a reality check.

This is not to downplay or minimize the severity of the server issues. For many, the frequent disconnections made raid day a wholly unpleasant and unplayable experience. Many lost hours of potential encounter attempts and progress due to Anteater errors, and people that saw themselves as contenders lost their will to compete early on. I sympathize with anyone that had a bad experience on Saturday, and I&rs𝔉quo;m sure Bungie does too.

The winners of the competition suffered the same server issues as everyone else, losing close to two hours of progress near the start of the race. This fact hasn’t been enough to convince many that Elysium deserved their win, however. Players were calling for the event to be canceled and the servers shut down until they could be fixed all throughout Sat❀urday, and some are still calling the event illegitimate today. Because people suffered due to events outside of their control, they reason, then the race wasn’t fair. But the reality is that ‘fair’ is never promised - it’s only an ideal that we strive for. The raid race was as fair as it could possibly be, and there’s no reason to make the winners feel like they didn’t deserve to win.

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This really isn’t different from any other competition. Your football team’s star kicker could tear his ACL a day before the playoffs. A race car can blow a tire in the final lap of the Daytona 500. Weather can and often does influence the outcome of any outdoor game. No one would eve🐼r suggest that we cancel the Superbowl because the Quarterback got sick, or claim that the Tour de France was unfair because Lance Armstrong’s bike broke down. We’re all subject to the forces of nature and random chance. Everything is out of our control and all ℱwe can do is do our best with what we have.

People seem to be under the impression that video games are somehow outside of natur🍰e; that should be a perfect simulation that works exactly as it was designed to 100 percent of the time. Server issues like the ones we experienced Saturday are considered to be unacceptable - a failing of the developers to correctly do their jobs. It’s an illogical position to take if you frequently play video games. The reality is that servers fail, technology breaks, random shit happens, and there’s nothing anyone could have done to prevent it. Server issues occur frequently in every game I’ve ever played, how is anyone still under the impression that they’re somehow avoidable?

Players suffered for something that was completely outside of their control, this is true. The fallacy is thinking it’s possible to prevent things outside of our control from influencing the outcome of the game. Clan Elysium won because they learned quickly and played well, but any number of outside forces could have stopped them. The power could have gone out, their PCs could have stopped working, a family emergency could have occurred, they could have gotten sick, a cosmic ray 𝔉could have hit their computer and flipped a single bit. In fact, Saltagreppos internet did go out just after the race finished, possibly due to a DDOS attack. Had any of those things happened and caused them to lose, would anyone be demanding that the race be canceled? The widespread nature of the server issues doesn't make it more unfair. Again, everyone had an equal chance of disconnecting, including the winners.

Those are just the factors that can impact the game from the outside, but there's plenty of random chance within the raid too. One extra heavy ammo brick can be the difference between killing the Caretaker or failing the final damage check, and whether you find it or not is completely random. Enemies aren't attached to a fixed script that causes them to move and attack the exact same way every time. The AI could cause one player to get caught up in a bad spot and die while another player with equally poor positioning isn’t attacked at all. All of these things make the game unequal and unfair, much the same way that temperature and humidity can affect a tennis serve or touchdown pass. There’s only so much that can be controlled, even in a video game.

I don't begrudge anyone from expressing their disappointment about Saturday, but I have a big issue with the people calling the race illegitimate. Maybe Clan Elysium wouldn't have won had the error codes not happened, but it's irrelevant. Maybe Datto’s team wouldn’t have lost by three minutes if they had eaten a better breakfast. Maybe Gladd’s team wouldn’t have suffered so many server issues if they had different ISPs. We could rundown what-ifs for the rest of our lives, but the reality is that Clan Elysium won. I hope we don’t suffer the same server issues during a raid race ever again, but if the internet gods demand it, we can only work with what we’re given.

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