Some of the most sought-after cards in the game. In 168澳洲幸运5开奖网:Disney Lorcana's The First Chapter, there are twelve legendaries in the set and they are pretty powerful. Whether they have strong abilities or big Strength, these 𓂃cards can provide a𓂃 big impact during a game of Lorcana.
These cards are harder to find than usual with them being the second-highest rarity in the set behind 168澳洲幸运5开奖网:Enchanted, b🐬ut if you are able to ge🙈t your hands on a playset of these they are great cards to build around.
12 ꦛ ꦇ Gantu, Galactic Federation Captain
There isn&rsqಌuo;t really much to do with Gantu, Galactic Federation Captain. He has okay Strength and Willpower stats, and can soak a few hits, but by the time he is played, there are usually cards out that can defeatౠ him easily.
His ability Under Arrest does stop characters with two costs or fewer from taking him out, forcing higher-cost cards to take him out, but, as mentioned, by the time he is played, there will be cards that can hit six Willp♈ower on the board.
11 🔯 Beast, Wolfbane 𒅌
Beast, Wolfsbane is a card that needs to be played in the exact right situation to be effective. His ability Roar allows him to exert all opposing damaged characters when played. If you are looking to play this card to full effect, Grab Your Swords is a great card to get damage on the board easil🍸y.
He also has Rush, so if there are exerted characters on the board he can attack with four the turn he is played, which does help. When played in the right situations this card can be very useful. He should be looked at as a tech card in most Emerald decks.
10 Te Ka, Heartless 🌳
Te Ka, Heartless is a o🌄ne-hit wonder. You get one good use out of her, and then she’s likely going to be removed from play before she can do more damage. Her ability Seek The Heart says when she banishes another character in a challenge you gain two lore, which is a good tw🦄o-for-one deal.
The issue with that is by turn six or seven when she is brought onto the boa🔴rd, there are cards that can challenge for the rest of the damage needed to remove her. As is the case for the legendaries ranked so far, the use of this card can happ⛎en only once.
9 💦 🍃 Hades, Infernal Schemer
One of the most common traits on a legendary card is the abilities that trigger when they are played. Hades, Infernal Schemer's ability, Is There A Downside To This?, allows you to put an opposing character facedown into their inkwell.
That ability is a win-win in most situations. You win by getting rid of a character from your opponent's board, but they win by getting another card in their inkwell. He’s usually just a quester after that, unless you want to take out a character with three willpower or less.
8 ꧃ Stitch, Carefree Surfer🐎
Here’s where the rush of playing a high-cost card comes into play. Stitch, Carefree Surfe♏r’s ability Ohana allows you to draw two cards if you have two or more other characters in play. In the Amber ink, a big archetype is having lots of characters out at once, so this should trigger nearly every time.
Then, there is a 🌞big beefy eight willpower card on the table that is questing for two lore each turn, and, if there are multiple of these cards played, you are able to draw multiple times, and have big bodies down during the crunch time of a match.
7 Ursula, Power Hungry 🍸 🐻
The combination of lore lo🀅ss and card draw is what makes Ursula, Power Hungry so valuable. Especially in a multiplayer game, if there are a good number of players playing, you can replenish your hand easily with Ursula.
Not to mention this card's three lore value is really good. That, in combination with her eight Willpower, makes her a hard card to defeat in challenges. Her uninkability is something to keep in mind though, as if she gets drawn early, she is just a useless card in your hand until you reach the part in the game where high-cost cards are being played.
6 𝓡 Belle, Strange But Special
When this card was revealed, there was an immense amount of hype around it, and for good reason. Her ability, My Favorite Part!, allows her to quest for five lor𒁏e once there are more than ten cards in your inkwell. That is one-fourth of the total needed to win which is wild in and of itself.
She also haﷺs a very useful ability in Read a Book, which allows you to put an extra ink in your inkwell each turn. If you play one Belle, Strange But Special early enough to ramp, and then play the rest late in the game, you can be well on your way to victory.
5 Mღaleficent, Monstrous Dragon
Maleficent, Monstrous Dra𒉰gon is one of the highest-costed cards in The First Chapter. In exchange, she has a straight removal ability when played down in Dragon Fire which banishes a chosen character.
Obviously, it will take a bit until you have the necessary ink to play Maleficent down, but once you do, there is an immediate return. At that point in the game, there will be big targets on the board, and being able to remove them will be what you will need🐷 to do to win the game. Her seven Strength is also very nice in that she can take out most opposing characters as well with a challenge.
4 🐻 John Silver, Alien Pirate ꦯ
There are a lot of good things to say about John Silver,꧂ Alien Pirate. He has solid Willpower and Strength stats at five, and also two lore value, which has proven to be very, very good. He is also inkable, which helps during the early game.
Where he really shines is with his ability Pick Your Fights. When you play John Silver and when he quests, you get to give an opposing character Reckless. This means they can’t quest and must attack the next turn. This can be very beneficial 🦋in stopping your opponent from getting close to winning and can make them swing into one of your characters ꦅand potentially be banished as a result.
3 🦩 Elsa, Spirit of Winter 📖
The benefits that come from playing Elsa, Spirit of Winter are very nice. When you play her down, you get to exert up to two chosen characters, and they can’t ready at the start of your opponent's next turn. This can set up big swings as you can quest and not have to worry about your opponent doing anything for a turn. You can also challenge those exerted characters and remove them from the board.
She﷽ is an eight cost, but can shift for six, so can be played down earlier than🌟 many of the other tide-changing legendaries.