Summary
- Locations offer various benefits to characters, making them essential in Lorcana gameplay.
- New set four locations include Atlantica, Winter Camp, Thebes, Hidden Cove, Ariel's Grotto, The Wall, Ursula's Garden, Ursula's Lair, and The Underworld.
- Each location has unique abilities, catering to different playstyles and strategies, making them valuable additions to a deck.
Locations are here to stay. While the mechanic was introduced in the third set of 168澳洲幸运5开奖网:Disney's Lorcana, more powerful powerhouses have been added to the ever-growing Lorcana library. Simila♈r to Items, Location cards remain on the field, allowing you to gain benefits from them until your enemy breaks them down and gets them out of there.

Disney Lorcana: Every Legendary In Ursula's Return, Ranked
With Disney Lorcana: Ursula's Return comes a brand-new set of legendary cards and abilities. These gorgeous cards can b🦩uff your winnꦺing strategy!
In this fourth set of cards, 💟there are Locations from The Little Mermaid, Mulan, Hercules, and more. But which of these places will most help your people and things? This list explores the best Locations so that you can move them out of the real estate market and into your deck.
10 ♔ 𒆙 Atlantica, Concert Hall
Book Your Singers A Gig Here
This Location is from the 168澳洲幸运5开奖网:Amber portion of set four, and it makes a lot of sense; Amber is known to have a lot of 168澳洲幸运5开奖网:Singer characters that make it easier to use higher-cost 168澳洲幸运5开奖网:Song cards.💟 And Atlantica is going to make those Songs a problem for everyone in the match.
While this Location is on the field, any character here can sing Songs at two cost higher than they currently can, so your characters that don't have the Singer ability will be able to sing two more than their current ink cost. Singers, in the meantime, will get that plus two tacked on to whatever their ability allows them to sing already.
9 Winter Camp, Medical Tဣent
Heroes Get Special Treatment Here
Injuries, be gone from this Location! Well, damage will be sent packing if you have characters stay at the Winter Camp. It costs three ink to bring this Location onto the field, and only one ink to move 🧸characters to it, and one of the benefits of this location is that you get one lore at the start of each of your turns.

Disn🐲ey Lorcana: 10 Best Sapphire 🧔Cards In Ursula’s Return
Look at these items, aren't they ju♛st n꧟eat? They make Sapphire decks complete!
The second benefit is that any character that quests while at the Winter Camp can have two damage removed from them, but if you have Hero characters at this Location, they instead heal four damage. So, if you're 168澳洲幸运5开奖网:building a Hero deck, or just find you happen to have quite a few characters with that identifier, you'll want to have one or two copies of this place.
8 Thebes, The Big Olive ꧟
Not Quite The Big Apple
Do you have an aggressive play style? Then you'll want to shuffle Thebes into your deck. 168澳洲幸运5开奖网:This Steel Location card rewards knockdowns and drag-outs, but keep in mind,🐈 y🅷our characters have to be positioned at this Location to gain the reward.
If You Can Make It Here is the name of the ability, and it grants you two lore if your character successfully banishes an enemy character. It only costs ones ink to move someone to Thebes, so if you are planning an all-out attack on your opponent, you'll be taking a lore lead as well.
7 Hidden Cove, Tranquil🐼 Haven
Let The Waters Strengthen You
This card only costs one to play and, at ink prices like this, you will want multiple copies of this card in your deck. Especially because of how s🐽trong its ability, Revitalizing Waters, is; while characters are here, they gain plus one strength and plus one willpowerᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ.

Disney Lorcana: 10 Best Emerald Cards In Ursula's Return
With so many strong Emerald cards in Lorcana's Ursula's Return, it ♋ca☂n be hard to know which are the best to have in your deck.
Having one more of either strength or willpower can save your characters from being banished, so having both of these benefits at one time can cause problems for your opponent. It's hard to name any character that wouldn't benefit from a stay at this Location, the only downside is that the location only♉ has six willpower, so it can be gotten rid of fairly quickly.
6 Ariel's Grotto, A Secret Place
Look At These Items, Aren't They Just Neat?
Ariel's Grotto works perfectly in its Sapphire suite, as it becomes a stronger option the more Items you have in play. If you have 168澳洲幸运5开奖网:three Items on the field, thanks to Treasure Trove, this Location gains plus two lore;𒀰 how is that different than just gaining lore outright?
When a Location has a lore value, that means you are gaining that lore at the start of each of your turns. So, instead of just getting rewarded once for using a lot of Items, you'll get rewarded each round you have three Items and this Location in play, so you don't even have to move characters here to be useful.
5 💙 The Wall, Border Fortress 🎶
You Shall Not Challenge!
The unique thing about The Wall is that, instead of helping your charactওers, it aids your other Locations by keeping them safe. If you have a character at The Wall who is exerted, any other Location you have in play can not be challenged.

168澳洲幸运5开奖网: Disney Lorcana: 10 Best Ev🌃asive Cards
These evasive cards will add some uti🐈lity to your Disney Lorcana dec♌k.
So, a Location like Hidden Cove that has a lower Willpower than others will suddenly be untouchable (except, of course, from cards that allow you to target Locations). And all at the cost of having one character exerted and open to attack, so if you pair this with an Evasive character, not only will the othe🙈r Location(s) be safe, but the character can be too.
Evasive is an ability that makes it so only characters who also have the Evasive feat can challenge them. Regular challenges won't work against Evasive characters.
4 Ursula's Garden, Full Of The Unfortunate
Your Poor Unfortunate Opponents
While The Wall aids all of your Locations, Ursula's Garden harms all of your opponent's characters. Abandon Hope also requires you to have at least one exerted character staying in the Garden, and once you do, all of the opposing characters suffer from a minus one to their lore.
This can help stop your enemies gathering of lore while you attempt to catch back up, and Emerald has some strong Evasive characters who would be safe from being challenged while at Ursula's Garden, like Pegasus, Gift for Hercules, and Prince Philip, Vanquisher of Foes.
3 Ursula's Lair, Eye Of The Storm
Ursula, Girl, Give Up Some Of The Spotlight
This Amethyst Location benefits the one, the only, Ursula, as you probably could have guessed. Whenever she is in residence, any cards named Ursula get a plus one to the lore she can quest for, but that's not all this cost three card can do.

Disney Lorcana: Ursula's Return – Amber/Amethyst Starter Deck Guide
Let Encanto's Madrigal family push you to v💛ictory with Disney Lorcana's Amber/Amethyst Ursula's Return 𓂃starter deck.
Slippery Halls are a feature of this lair, allowing you to return any characters that were banished while at this Location to your hand. The catch? They needed to be banished in♒ a challenge, which can halt your opponent from an aggressive play style and make them question if they should get rid of a powerful character here or focus instead on hitting the Location itself.
2 💞 The Underworld, ꦕRiver Styx
Everyone Gets A Second Chance
This Location costs two ink to play and can give you one lore per turn that stays on the field, and you can trust that your opponents are going to want to send this card, well, to the underworܫld. When you have a character quest at this Location, you can pay three ink to bring back any of your banished characters, putting them in your hand.
It's a costly process, in ink terms, but if you have the reserves or low-cost characters you can move here, and you can potentially bring back some very powerful characters. And, with them being placed back into your hand, you don't even have to wait and see if you'll draw them.
1 Snuggly Duckling, Disreputabl🎶e Pubꦚ
Death By A Thousand Blows, Or One, Or Two
The Snuggly Duckling can change how your opponent challenges. When you have a character at this Location, an opposing character with thre🍌e or more strength attacking you earns you one lore, and if the challenging character has six🦂 or more strength, then you get three lore.
There are many ways you can play this card, which makes it so valuable. One opti🦹on is to have a card here that quests for lore, forcing your opponent to decide between giving you lore through challenges or letting that card quest uncontested.

Disney ♕Lorcana: 10 Best Ruby🌃 Cards In Ursula’s Return
Make some big moves wit♐h these Ruby cards from Ursula's Retu♉rn.