In 168澳洲幸运5开奖网:Divinity: Original Sin 2, the basic skills are not enough. Because what separates you from most other NPCs in the game apart from the fact that the game's tailor-made for your character, is that you're a Sourcerer. That's a designation for an elevated magic user in the game's lore. Sourcerers can use Source, which is basically like mana laced with high-fantasy performance-enhancers, which the Gods gulp down like soda.

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Needless to say, Source-related abilities are significantly more powerful. Each of them can turn the tide of battle if used correctly. It's just that some of these Source skills are easier to use correctly or have bigger implications than others. Since Source Points that are used for casting these Source abilities are rare, you'd want to reserve that currency for the most powerful Source skills. With that in mind we take a look at the very best and most powerful Source abilities and rank them.

10 Thick Of The Figh𝕴t

divinity original sin 2 skill activation
  • Action Point cost: 2
  • Source Point cost: 1
  • Cooldown: 4
  • Use: For buffing up the caster, preferably a melee one

The melee warrior playstyle is a popular one in the game. They're powerful as it is, especially if you just let them focus on the Warfare discipline, but with Thick of the Fight, they can turn a losing battle into a close victory.

Thick of the Fight is a huge damage boost. It will buff the attack of the caster by a certain amount per nearby character. That's regardless of whether they're friend or foe. It does work with any character but is best maximized on a melee damage dealer, particularly one with high physical armor.

9 ﷺ 𒈔 Dust Blast

divinity original sin 2 archery
  • Action Point cost: 3
  • Source Point cost: 1
  • Cooldown: 3
  • Use: For Earth damage and multiple Blinding status

Dust Blast doesn't exactly sound intimidating or sophisticated and it isn't. The skill involves the caster throwing pocket sand at multiple enemies. That's it. Except you can imagine that sand to be sharp and granular and also to penetrate armor, since this skill deals a threatening amount of Earth damage.

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As with allܫ sandy attacks, it also blinds enemies. The radius is quite wide as well and the attack range is long enough to make the caster look like a punky menace out to prank seasoned magicians and soldiers. The tactical functions are therefore wide.

8 ꦚ Vacuum Aura

dos 2 ability
  • Action Point cost: 2
  • Source Point cost: 1
  • Cooldown: 5
  • Use: For Air damage and disabling enemy spellcasting

One of the reasons combat in Divinity: Original Sin 2 can be nerve-wracking when it's the enemy's turn is how 168澳洲幸运5开奖网:the skills are almost always accurate. That's why denying the opposing team the ability to cast them is always a welcome move.

Vacuum Aura does that with flying colors. It deals 168澳洲幸运5开奖网:Air damage, suffocates enemies for continuo༒us magic armor damage, and also silences them. Against magic-user characters with staves or wands, this can be devastating.

7 Chain Lightning 𒅌

dos 2 chain lightning
  • Action Point cost: 3
  • Source Point cost: 1
  • Cooldown: 5
  • Use: For direct Air damage against multiple targets

Most Chain Lightning spells in other fantasy games introduce a crack of electricity whose damage diminishes with each jump to a target. This Chain Lightning is different; the damage doesn't get reduced, making it quite an insane defiance of the typical spell.

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It deals around 150 percent Air damage to all eight targets within an 8-meter radius. That's often enough to fully wipe a scarred or battered enemy team, especially if they're standing on puddles or are wet from Hydrosophist spells.

6 Dome of Protection ﷽ ꧙

Dome-of-Protection-Divinity-Original-Sin-2-Tank-Guide
  • Action Point cost: 1
  • Source Point cost: 1
  • Cooldown: 6
  • Use: For defensive buffing and armor restoration

All the pre-made characters in Divinity: Original Sin 2 are overpowered in their own way. That's probably why custom characters are automatically granted the Dome of Protection skill; to balance them out. It's a highly beneficial skill that can save a whole party from getting wiped.

Dome of Protection is a mass heal for armor, whether physical or magic. On top of that, it also increases the resistance of the targets around the caster. Anyone who's played the game will know that physical and magic armor is difficult to whittle down, making this cheap Source skill top-notch.

5 ﷽ Pyroclastic Eruption

dos 2 pyroclastic eruption
  • Action Point cost: 3
  • Source Point cost: 3
  • Cooldown: 5
  • Use: For direct Earth damage and setting the battlefield on fire

If you want to make the whole battle a miserable experience for everyone involved (but mostly the enemies), then Pyroclastic Eruption is the right tool for that. After casting it, the whole combat experience w🦩ill be about as pleasant as swimming in a pool of tar.

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Pyroclastic Eruption covers a generously large area of the combat zone with oil. Anyone that passes on those oil surfaces will be slowed down to a crawl. They'll also get higher damage if the oil is 168澳洲幸运5开奖网:set on fire. That on top of the worryingly high Earth damage makes it an inti🐻midating 💖Source skill.

4 😼 ♋ Grasp of the Starved

grasp of the starved dos 2
  • Action Point cost: 2
  • Source Point cost: 2
  • Cooldown: 5
  • Use: For mass physical damage and Crippled status

Speaking of turning the combat area into a death trap, Grasp of the Starved is also up there with the likes of Pyroclastic Eruption. It's a perfect ability for battles that have gone on for a while and where there are visible puddles of blood on the ground.

Because Grasp of the Starved damages anyone standing on a surface of blood. The damage is high and the targets also become Crippled, meaning they won't be able to move for a couple of turns. That makes them more susceptible to cluster damage.

3 Summon Inner Demon 𒈔

dos 2 summon inner demon
  • Action Point cost: 1
  • Source Point cost: 1
  • Cooldown: 6
  • Use: For additional attacks and crowd control

Controlling the battlefi🦹eld has never been easier with the Summon Inner Demon skill. This one gives your caster a ℱcool demon avatar above them that will pummel any enemy that tries to come close. To that end, it grants some free attacks, which is always handy in a turn-based game.

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Additionally, the skill's demon avatar scares away anyone without magic armor and also whittles away that magic armor. So if they come close, they get mauled until they run away compulsively. Put this skill on a 168澳洲幸运5开奖网:melee character or battlemage and watch enemies scamble.

2 Skin Graft 🀅 💫

dos 2 arena mode
  • Action Point cost: 1
  • Source Point cost: 1
  • Cooldown: N/A
  • Use: For resetting cooldowns and removing negative status effects

The reason why the Polymorph school in Divinity: Original Sin 2 is complicated is 168澳洲幸运5开奖网:due to abilities like this one. Skin Graft is more like a support skill that enables many broken tactics i🐠nvolving certain skill chains and s⛄equences.

The cost is cheap and the effect removes Burning, Necrofire, Poisoned, and Bleeding statuses. The main draw, however, is the skill resetting all of the cooldowns. So you can imagine just how man🐻y overpowered combos you can pull off with this clever ability.

1 ꦬ Apotheosis

apotheosis combo dos 2
  • Action Point cost: 2
  • Source Point cost: 3
  • Cooldown: N/A
  • Use: For making Source skills a lot more affordable to cast

Are you a big fan of even more broken combos in Divinity: Original Sin 2? Then always make sure to grab yourself an Apotheosis skill. It's a Source skill made for all other Source skills as Apotheosis makes those practically free as long as their cost is three Source Points or below.

It just so happens that the best and most powerful Source skills fall within that cost. The usual combo with this one involves Haste and skills like Skin Graft in order to🌃 ensure that you can cast Source abilities for days without rest.

NEXT: Divinity Original Sin 2: The Different Modes An🌊d What T🎃hey Mean