Some of the most iconic worlds in video games come from the Final Fantasy series. Something exemplified best by the recent remake of 168澳洲幸运5开奖网:Final Fantasy VII. However, with the remake only covering the first part of the game, players are going to need a FF fix to get them throu𓂃gh until the next part is released.
The answer might just be your next 168澳洲幸运5开奖网:Dungeons and Dragons session. Running a FF themed campaign is the perfect way to enjoy more of your favorite places, characters, and items from the games, while also doing something brand new with your D&D group. Here are 10 ways to make your next Dungeons and Dragons campaign successfully Final Fantasy themed.
10 Set The World 🙈
Right out the gate, to make the campaign really fee different from a typical one, the world needs to be scrapped🐎. Okay, so maybe not everything, but at least theme things to match the world you are trying to emulate.
FF7 is ultra-popular currently, so set your campaign in the unique 168澳洲幸运5开奖网:neo-noir world of both medieval weaponry and fe꧅ats of industry. The collage of styles and setpieces will instantly make the campaign feel fresh.
9 Homebrew🐈 Some🌄 Character Classes
Dungeons and Dragons has a ton of class options for building characters, but famously, so does the world of Final Fantasy. Before star꧂ting your themed campaign, it can be fun to pluck classes from the games for your party to choose from.
The classes, or job system, as it is often called in the game series, vary from game to game, with some games almost bypassing it completely. The best metဣhod here is to simply have players pick the character they love and then add that class in.
8 🅷 Try Sett🍎ing Battle Timers
If you are up for a really unique challenge that comes straight from the games, you can try the closest thing to real-time combat you'll find in D&D.
Give every member of combat a timer and allow them to take a turn whenever their timer runs out. This was a component in some FF games designed to speed up combat and force players to make split-second decisions. Doing this in your campaign can be catastrophic, but it can also create some intense encount𓂃ers that result in bizarrely effective combat maneuvers.
7 🐻 Give Everyone A Specific Weapon
Final Fantasy tends to give every main character one specific weapon th𒁏at they utilize and upgrade throughout the game. Doing this with your group can not only strengthen individual character choices but also open up the avenue of giving out upgrades and combat moves for players to use.
It might seem like the table is going to fight🅺 over who carries a sword the size of a mini Cooper, but wacky things like a blitzball wil𝄹l likely get grabbed as well.
6 ✱ ꧃ Have A Vehicle Or Mounts
Depending on your players, they are likely expecting to see a lot of their places, which means they are going to need a way to move quickly. At least, this is the excuse to use before giving your players the car from FFXV.
If a car, that somཧetimes flies, is a little much, then give your group a stable of Chocobos for a more classical tran🔯sport that is also incredibly adorable.
5 Battle The Monsters From The Games ⛎
It might seem like a no-brainer, but anytime a recognizable beast pops up in the campaign🥃, the group will get excited. Replace typical instances with fights against the monsters that regularly show up in the games.
You can go as far as to have boss battles against some of the more mammoth monsters from the games. This might require some homebrewing of stats, but an easy way to approach this is to find the D&D monster most similar and carry over its stats.
4 🍎 Cameos From All The Favorites
Take a lesson from Kingdom Hearts, and have famous character🅘s from the franchise pop into the campaign in small capacities.
While having players run through the plot of one of the games, assisting the main character, would get boring very quickly, having 168澳洲幸运5开奖网:Cloud Strife pass through the same tavern will make for a fun geek-ou🐬t moment.
3 ღ Pick A Good Villain
If your campaign ends up f🔯ollowing the actual formula of the games, then it will live or die by the story, which is usually centered around the main villain. Make sure you pick the perfect one from the game you are all the most familiar with, so that the moment he shows up, the whole squad knows things just got real.
Your gut is going to tell you to use Sepiroth, and that is absolutely a great move. Sepiroth is one of the best villains of all time, s🧸teal him and go stop him a𝄹lready.
2 Keep It Si👍mple 𝔍
Seeing that both Dungeons and Dragons and Final Fantasy have been consistently changing for decades, combining the two into anything co📖mprehensible seems impossible at first. There's just
So don't. Find out what about the Final Fantasy world appeals to your group, and focus on those things. If there's a char🦋acter nobody remembers, cut him out of the plot. Think of the world and everything in it as a toolkit 🧜you can use, but aren't being forced to.
1 🐻 Break Canon ෴
The most defacto rule to remember is that you are playing Dungeons and Dragons, not Final Fantasy. Let the story and world change in accor🍌dance with what happens in the campaign. If the group finds themselves in a fight with Noctis over insulting his car, oh wel🅷l, let it play out. If they want to throw the Buster Sword down a well, then bye-bye Buster Sword.
This is your group's story, and while it might not seem like it at first, the best-case scenario is that by the end, it doesn't resemble any Final Fantasy story that has come before it.