Hey, it’s almost Halloween! And you know what that means: companies are releasing horror games way too late for you to enjoy them before Halloween! Don’t get me wrong; is incredible. It makes wild big swings that work nearly every single time. In a year of Games of the Year, 168澳洲幸运5开奖网:we got our♋selves 🍸another Game of the Year. It’s just&hel🐼lip; maybe relea𒉰se your big scary games earlier? That’s my only note?
It’s right and good to play Alan Wake 2, the Remake, the 168澳洲幸运5开奖网:Resident Evil 4 remake, or that weird new King Kong game that looks like CGI you’d see in a local ad for a car dealership in 1997. But I beg you, nay I plead with you: don꧙&rsqu꧋o;t forget indie horror games this Halloween. Please. Please buy them.
I’m not going to list them. This isn’t a ranking system. These aren’t ‘the best budget scares this weekend’. I’m just saying that some indie games are providing incredibly good horror experiences in ways that triple-A titles aren’t. While Alan Wake 2 pulls off this trick, most triple-A horror titles aren’t good at hiding the big pieces of what you will be doing in the game. You might not know the turns of the story, but you know the basics of what you’ll have to do and how. And I get it. People don’t want to pay $60 (or $80 for the deluxe edition with an extra skin you&ꦐrsquo;ll ne🔯ver use) for a surprise. They might want a surprising experience, but a lot of people don’t want to find out exactly what they’re getting into until after they throw down some cash.
But by their very nature of being cheaper with a narrower target, indie horror games are fantastic at hiding the ball. Yes, the new visual novel Slay The Princess gives away the basic plot with its premise. But play it. No, seriously. . The game makes you think you’re getting one horror experience that slowly slides in🅺to a very different horror experience. When I bought Slay The Princess, the game I got was different from the game I thought I was getting. And I love that from any genre of horror. I love a horror game - even when I know it’s a horror game - that finds new ways to fuck with me.
Hell, look at . That started as a tiny indie game, too. The reason it worked well was because, honestly, at first you didn’t know what the hell you were getting into. Yes, yes, ‘creepy Chuck E. Cheese mascot in the prev✃iew picture’. But playing the game as a security guard is a different experience. In that first game, you don’t really know why or how you’re going to die until it happens. Without years of hype videos at massive game events, without preview after preview after preview, people got a horror game that literally changed horror games. It came out of nowhere and that’s part of the reaജson why it worked so well.
Also - and again, there are plenty of exceptions to this rul🔴e - indie horror games tend to feel more disturbing to me. The mood of the entire game might be bleak and sad and horror-y. But jump scares and using red and brown as your only two colors don’t fill me with dread. The world of is a creepy place, but outside of jump scares, it doesn’t leave me feeling disturbed or troubled. I’ve never finished any version of Resident Evil 4 and thought, ‘Fuck, man. Jesus. That really is. Wow.’ games, sure. But the only one of those coming in the immediate future is a vaguely semi-interactive web series that looks like Until Dawn’s less interesting younger brother. So. Yay. Still hope I’m wrong about that, though!
Oh! And another thing about indiꦰe horror games: they’re short. may have been out in early access for years, but it just got its ‘official’ release and lord, is that game good. It’s basically a living Junji Ito comic where you’re exploring until you find fucked up things that kill you. Or at least kill me, because I’m terrible at things. But it doesn’t require dozens of hours on one save file to begin to get the story or enjoy the horror. The first five hours of the game isn’t a ‘tutorial’. You’r𝓰e in the horror right away and you better get used to it. You learn by dying.
None of this is to say that the triple-A horror games we’ve been getting are bad. Just the opposite. Alan Wake 2 is incredible. Get it. So is the Dead Space remake and Resident Evil 4 (Taylor’s Version). But also those games all have a budget that necessitates marketing that will get people to buy said game. The best way to do that is to show people a game they want. I admit,𝓡 it’s a hard sell when something is like, ‘What could happen? YOU’LL FIND OUT!’ But, conundrum aside, I love finding out more than already knowing.
When I say ‘don’t forget’ indie horror games, I’m not positing that they’re better than the big titles or that I’m smarter for liking them. I’m saying you need to complement your gaming horror experiences that are small and surprising, and disturbing. Do you want some easy recommendations? 168澳洲幸运5开奖网:Try Dread X collections, The Excavation of Hob’s Barrow, and El Paso, Elsewhere. 168澳洲幸运5开奖网:Try Fishing Vacation. Honestly, just try thinꦿgs you stumble upon. A lot of these games are cheap. Read a few 🍃spoiler-free reviews. Spend a few bucks. Surprise yourself.