168澳洲幸运5开奖网:Doom Eternal brings back everything fans love about the storied franchise, including hordes of ferocious demons. Many of them are redesigns of classic monsters from the original titles, while others are brand new. The lightweight demons are cannon fod﷽der, but a small handful are forces to be reckoned with.
Despite the Doom Slayer's impressive arsenal, most of the beasts listed below, from least strongest to the most powerful, make quick work of the legendary warrior if players are careless. The game would be a bore if every enemy could be knocked down with a gust of wind. Fortunately, many of the entries below offer tips oꦓn ho꧑w to better dispose of these tough opponents.
10 Dread Knight ಌ 🌜
💙The Hell Knight is bad enough with its speed and brute strength, but the Dread Knight enhances the base demon's force and ability with some cybernetic upgrades. Cul🅷tists from the UAC added blades of energy which add length to its physical attacks, and it can still jump around on a whim.
Fortunately, its weakness is the Chaingun, so as long one mak💖es sure they have plenty of ammo in their stockpile, this beast should not pose too significant a threat.
9 Spectre
Don't let the cute name fool you; Pinky packs a mean punch when it rams into the Doom Slayer. Even worse, the upgraded version, Spectre, has a cloaking mechanism. One on one it is easy 𒐪to see, but it is harder to spot when other demons are nearby.
Lock-on weapons also don't work when it is cl🌼oaked. Fortunately, an Ice Bomb will deactivate its stealth camouflage, making the formidable foe much easier to deal with. If only they could be tamed, Pinky and♑ Spectre would make adorable pets.
8 Cyber Mancubus ༺
The Mancubus's arm cannons pack devastating force. The Cyber Mancubus comes with all of the same attacks and a few more tricks up its sleeves, including increased health and armor. Wors𝕴t than its normal cannon attacks are the acidic sec🌄retions it shoots out at the player, dealing corrosive damage.
When one shows up, bꦓe sure to take out its arms as soon as possible. Even then, it'll still pose a threat until the player fully disposes of it. A Blood Punch will quickly take out the armor, and follow that up with a Glory Kill to the chest to make it explode, damaging nearby enemies.
7 🐓 ⛦ Pain Elemental
This nuisance looks like a souped-up Cacodemon, only it is not so easily killed by shooting a grenade in its mouth and netting an early Glory Kill. These beasts have to be🎀 taken out the old fashioned way, only staggering after a certain amount of damage.
It also generates Lost Souls, the floating skulls who attack the player. No🌠 quick trick exists to dispense of this monster easily, though the Ballista does extra damage to all aerial foes.
6 Whiplash
Whiplash are the serpent-like creatures who quickly zip around the map and strike with a deadly whip. Getting a beat on it is difficult, but an Ice Bomb will stop t❀he demon in its tracks, giving the player an opportunity to unload some bullets.
Just one of them is bad enough, but the Doom Slayer of🍰ten faces two at a time, and that is already in addition to the other demons swarming him.
5 ♈ Doom Hunter ꦑ
These demons float on special platforms and boast an energy shield. In addition to its defenses, Doom Hunter also locks on to the playe💫r with homing missiles. Lose the lock by dashing and double jumping, and make taking down the shield with a Ballista or Plasma Gun a top priority.
Afterward, a Blood Punch to its platform will go a long way towards disabling its shield. Even without🔯 the extra layer of protection, Doom Hunter can easily take down a reckless player.
4 ౠ Baron Of Hell
This impressive beast makes a return from 2016's Doom with a few additions. Instead of just beating play♒ers with its hands, it now has blades attached to the arms for more devastating blows.
According to the game's Codex, the Chaingun is the best defense. With one of the mods, the player can put up a shield while firing to protect against incoming attacks. Once this mod is mastered, the shield can be dispersed, dealing massive dama♈ge to enemies in front of the player.
3 Tyrant
While the iconic Cyberdemon is absent from this sequel, the Tyrant takes many cues from it, so players won't miss t🐬he classic beast once they run into this intimidating foe. There are no weak points to help m🐲ake encounters faster, but one can exploit their slow turning. It also has a lock-on attack called seeker wave, which the player needs to watch out for and dash, or double jump, in order to avoid.
At leas♏t these beasts aren't encountered until late in the game, so the player already has a full arsenal by then, including the Crucible, which takes them down in one hit.
2 Archvile
Archvile has some brutal attacks on itꦓs own, but the real kicker comes from its ability to act as a living Buff Totem, infinitely spawning enemies with enhance🦋d speed and strength until its death.
Wi🧜th this in mind, it is best to take i🧸t out as soon as possible upon appearing. The shield can be knocked out with one Blood Punch, making quick work of it afterward.
1 Marauder
These former sentinels who betrayed their oath came back from the dead as Marauders, for anybody who cares about the game's lore. These enemies are so vile, they are first introduced as a 168澳洲幸运5开奖网:boss encounter, only to come back later as a regular enemy. Its shield blocks all attacks and only becomes vulnerable for a moment before striking when its eyes flash gr𝔍een.
This is bad enough in a one on one bout, but it often shows up during a chaotic battle with other dem🎃ons. Making matters worse is a spectral dog it occasionally summons. When a Marauder shows up, the battle just got ten times harder.