Doom is one of the most important video game franchises of all time. The first 168澳洲幸运5开奖网:Doom game was among the initial first-person shooters, and it helped to launch an entire video game subgenre. It also introduced features like networked multiplayer, 3D graphics (or so it seemed), and even mod support. It has spawned plenty of sequels, board games, comic books, and even film adaptations. Without Doom, we might never have had games like Call of Duty, Battlefield or even Half-Life.

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Doom typically invo💜lves an unnamed space marine—popularly referred to as ‘Doom Guy’—and his exploits against hordes of the undead and demons. The games discourage staying in the same place, so gameplay is typically fast-paced, as players are forced to move around fighting demons.

The demons in the games are probably the best reason to pick up and play any Doom game. They are hideous creatures hell-bent on destroying you, but not all of them are fun to fight against. So, here are the best and worst demons in the Doom franchise.

10 Worst: Pink🔯y Demon

The Pinky Demon is among the most recognizable monsters, especially in the classic games. It has also featured in most Doom games. These demons typically have unusual pink pigmentation, no fur, plenty of teeth, a massive head and a pai🍎r of horns.

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The Pinky Demons don’t have any ranged attacks, so they are only lethal in close quarters. They are fast, and, in any other game, they would a significant threat. But, in Doom, stand♕ing still is tantamount to suicideಌ, so players often move away from these demons while shooting at them—unless one wants to take them down with the classic chainsaw.

9 Best: Imp

Imps are the opposite of the Pinky Demon. They are small, fast-moving, and use this speed to keep their distance. This would be okay, but they keep hurling flaming projectiles at the gamer, so one typically ha🌼s to chase them down.

The Imps’ attacks might not have plenty of variety, but their damage stacks up and can be a hindrance when facing bigger demons. They especially like to attack when the player is distracted by another demon so that one receives even greater ꧂damage.

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Imps have featured in virtually every Doom game, so they are the most common enemies players encounter—and the most plentifu💮l.

8 🥀 Worst: The Possessed

The Possessed are mindless enemies who have been taken over by Hell’s forces. They are shambling, deformed creatures, and they only exist as cannon fodder. Similar creatures appeared in the Doom Annihilation film adaptation, and they were as lethal as they w♑ere brainless.

Introduced in 2016’s Doom, The Possessed are easy to dispatch, and they mainly exist to give players easy Glory Kills and get resource drops. There are tougher versions of the Possessed, armed with shields and guns, but even these are nothing special. These monsters are unlike most other demons in Doom because the😼y don’t really make the player feel threa𒈔tened; even early on in the game when they first appear.

7 🦄 Best: Arc👍h-vile

Arch-viles are tall humanoid demons with peachy skins, an emaciated look, and a grotesque appearance. Their abdomens al⛦so lack any flesh, revealing their spinal column and ribcage. Their hands and arms are constantly flaming, though this doesn’t seem to damage them.

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The Arch-vile stands out as one of the best high-level demons to fight aꦛgainst since they don’t just hurl fiery projectiles at the player. They also go around reanimating fallen demons, which makes fighting them a priority unless the player wants to fight the same demons over and over again.

6 Worst: Lost Soul 💜

The Lost Soul made its first appearance in the original Doom, and it has appeared in multiple games since. It is typically a floating head that attacks the player when it sees them moving. In most games, the Lost Soul has appeared as a flaming skull. But, in Doom 3, the developers thought it was a gooꩲd idea to swap the skull with t♚he face of a human female.

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Lost Souls aren’t ജthe strongest enemies around, and theirꦆ attacks are mainly suicidal. Once a player dodges them—or shoots them down before they reach them—their threat is neutralized.

5 ⛎ ๊ Best: Cacodemon

Cacodemons are common demons that appear in all classic Doom games. They are giant floating heads covered in spikes that have massive mouths and a single eye. They followꦓ the player while keeping some distance so thꦓey aren’t melee attacked.

They attack by shooting projectiles that cloud the player’s vision, which gives the player an especially hard time if they are fighting other demons at the ⛄same time. Their projectiles can also deal plenty of damage, especially since the player often can’t fully focus on them without getting slammed by other demons.

4 💯 Worst: Ar🍸achnotron

The Arachnotron is a cyborg monster that resembles a spider. It is not that b🍸ig, and its eyes change color based on whether it’s attacking, injured, or moving. A metal chassis supports it, and its body mainly consists of two tiny arms to accompany a massive brain. The Arachnotron is armed with a plasma gun th꧃at fires bursts of energy at the player.

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This demon is not weak, but it's not that strong, either. Its main strength is that it attacks the player nonstop once they are ꧂in its sights, but taking it out just involves using heavy fire or maneuvering behind it and using the chainsaw.

3 ꦉ Best: Hell Guard

These are some of the toughest enemies in 2016’s Doom. Each one is strong enough to be an annoy🍸ing boss. Players e🎐ncounter them at the end of the Necropolis and have to defeat them to get the Crucible.

The Hell Guards have a dark red parasite 𓆉controlling their exosk💟eleton, which is tall and menacing with no head but with hooves for feet. The Hell Guards can wield various weapons, from a mace to a staff. The first Hell Guard the player faces wields both weapons and has a shield, and, after defeating it, the other two show up to attack the player together.

2 🤪 Worst: Spectre 🌺

A Spectre is a partially invisible demon that resembles the Pinky. They behave just like demons, even though their partial invisibility is ✨constant. Spotting them in dark areas is a challenge, but, once theꩲ player does, taking them out is not that big a deal.

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The developers could have done a lot more with the Spectre; these could be th♉e perfect demons for assassination, only showing up when the player is injured or closing the gap without being seen. Instead, they are not much harder to dispatch than most other dem𒊎ons in the game. In fact, the Spectre is a walk in the park compared to most bosses in the franchise.

1 ও Best: Mancubus 🔯

The Mancubus is a large, revolting demon. It has a Cacodemon’s single green eye, armor on its front, a large scar running down its massive stomach, and two cannons in place of arms that fire infinite blasts of energy. The Mancubus is hard to take down, so the player has to aim at its st💞omach or back to deal heavy damage. Closing the gap is usually not the best idea since it can pound the ground and knock the player back.

The Mancubus is one of the most persistently annoying monsters in Doom, but that also makes it one of 🦩the most fun to take down.

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