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168澳洲幸运5开奖网:Dragon Quest Treasures' Banner Quest system is a multipronged, dynamic gang conflict system. It manifests in a number of ways outside the simple Banner Quests. The many different gangs that are present in the world of Dragon Quest Treasures are a consistent threat.
This guide will deal with🐽 each aspect, ranging from your enco✱unters with them in the wild, to defending your base from their assaults, to stealing treasure from them. This guide will be your one-stop shop for all your banner quest needs!
Gang Rival Basics
There are a grand total of seven gangs in Dragon Quest Treasures. However, you aren't going to be encountering the seventh until you are deep into the game (quite possibly post-game). Generally speaking, you will encounter these gangs in one of three scenarios.
- If you are adventuring and carrying treasure, you will eventually be attacked by a rival gang.
- After you return to your base, there is a chance that one of these gangs will attempt to take one of your treasures.
- Finally, one of your expeditions may yield the location of a rival gang, which is an opportunity to take the fight to them.
The Banner Quests all require that you simply fight the different gangs ten times each. As long as you carry a great deal of treasure, you will probably do this organically over the course of the game. However, if you like, you can just gather treasure and hang around out in the wild. A succession of gangs will confront you sooner or later. This is the speediest way to polish these quests off.
If you are wondering, the reward for every banner quest will, predictably, 𝐆be a banner.
Losing Treasures To Rivals
Of course, when taking damage, it is always possible that one of your monsters may drop a treasure. When this happens during a rival gang ambush, your opponents will try to grab the treasure and make a run for it. Similarly, if you lose an attack on your base, you 🐻will have one of the treasures in your vault stole𝐆n.
Make sure to keep track of your monsters' Safekeeping Score. The higher this number, the more likely it is that the monster w🌱ill hold onto their treasure instead of dropping it.
That being said, when you sack 💜the base of a rival gang, you will gain three treasures. If you have had treasures taken from you, this is how you can retake them.
The Different Gangs
Since it is impossible to know which gang will attack at any given moment, the only preparation you can make for these encounters is to make sure you have to appropriate pellets on hand. We will make sure to list the primary weaknesses of the stronger enemies that appear in both parties below. However, the most important step is to make sure that once you are warned that a rival gang is approaching, to immediately start fighting nearby monsters and build up your Dragon Meter. You should have enough time to build at least one bar. Then, once said gang appear🐓s, let a Dragon Attack rip.
Day Breakers
Members |
Gigantes, Orc, Orc Chieftain, Killing Machine. |
Quest Name |
The Break Of Day |
The primary monsters you are going to want to deal with are the Gigantes and the Killing Machine. The Killing Machine has a bunch of weaknesses: two of them include water and lightning. Since they are easy to come by, just unload Zap and Splish pellets on them. The Gigantes is only really weak to gravity. So, if you have some Donk ammo, unload it on him.
The Thunderous Plunderers
Members |
Wight Prin🐠ce, Grotty Hand, Lethal Armor, Umbra, Heartless Hunter, Sham Hatwitch |
Quest Name |
Take Your Treasure |
The biggest threats here are the Wight Prince, Umbra, and the Grotty Hand. Thankfully, they go easy on you, and all of these monsters are weak to light. So, if you find yourself facing off against these goons, bust out your Sizz pellets. Just keep a healthy supply of those on hand as an i🍒nsurance policy against The🤡 Thunderous Plunderers.
Thieving Phantoms
Members |
Styx Raptor, Shadow, Silhouette, Dracky, Dread Dr🔯acky |
Quest Name |
Take Your Treasure |
Literally, every last monster here is weak to light. So, much like with The Thunderous Plunderers, you are goi⭕ng toജ want to have plenty of Sizz ammo on hand.
Beastly Busters
Members |
Dark Sabrecat, Great Sabrecat, Ham Shamwitch. S𒁃ham Hatwitch, Dark Dragling |
Quest Name |
You're Busted |
With the Beastly Busters, you are dealing with a lineup that is almost all weak to earth-based attacks. So, make sure you have Crag ammo on hand, and you should be good to go. The Dark Dragling is strong against earth, but they are the only one of the bunch. Just hit them with the Sizz ammo.
Cutie Clowns
Members |
Que♕en Slime, Giant She-Slime, She-Slime, Cutie Slime, O🔯rc Queen |
Quest Name |
Coultrophobia |
Your main threat here is going to be the Queen Slime, King She-Slime, and the Orc Queen. Most of them are weak to dark. Zam ammo will make short work of the Queen Slime and King She-Slime (as well as the Cutie Slime).ꦓ As for the Orc Queen, she is hit hard by fire. So, Frizz ammo is ꦚwhat you need.
The Merry Men
Members |
Robbin 'Ood (Hoodlum), Merry Men (Restless Armor) |
Quest Name |
The Not So Merry Men |
So, we can't say exactly which monsters you are facing here, as they have alternate names. However, we can say this... Robin 'ood is weak to Gravity, and the Merry Men are weak to earth. So, it really does seem like Robbin' Ood is just a Hoodlum, and the Merry Men are likely just Restless armor. So, just have Donk and Crag ammo to deal with them.
Sylpha Seekers
Members |
Elysium Bird, Restless Armor, Drackyma |
Quest Name |
Seek and You Shan't Find |
Your focus here is going to be the Elysium Bird. He is weak to piercing, so Spikey ammo is going to be quite good here. It also has the benefit of doing substantial damage to the Drackyma as well. The Restless armor, on the other hand, is weak to earth, so hit him with the Crag-type ammo.
The Sylpha Seekers will only start to challenge you after you have completed the final Captain Levanter quest. For more information on that, 168澳洲幸运5开奖网:follow this guide.