Skills differ from magic and form an essential component of combat in 168澳洲幸运5开奖网:Dragon Quest XI. The player has a lot of 🅷choice in what skills they choose to acquire by leveliꦍng up and allocating skill points. Each type of weapon comes with its own skills, and different characters have their own special skill paths. For instance, Sylvando can use charm to maximize the potential of his skills while Serena can use harpistry to buff against various elemental attacks.
Whether you are playing a Draconian Quest and want to survive a tough boss fight or just want to make your favorite party member an absolute tank, it's important to choose skills that will keep you going until the ending credits. The best skills in Dragon Quest XI might be subjective, but there are a handful of skills nearly every player will lean on.
10 🐷 Hustle ꦰDance
Hustle Dance is a skill that is specific to 168澳洲幸运5开奖网:Dragon Quest XI favorite, Sylvando. It allows him to bust a groove and heal all party members. While Sylvando doesn't make the best primary healer Hustle Dance is always a viable healing option that heals all party members. It is amplified as Sylvando's charm stat grows, making it useful for the entirety of the game.
What really makes this skill OP is that it only costs 12 MP. This might seem costly in the early game, but as Sylvando's MP and charm increase, it becomes invaluable, especially considering Sylvando is a jack-of-all-trades character and great for buffs and extra healing. Players should try to get this skill as early as possible, especially if they are on a Draconian Quest.
9 Cobra Strike/Victimizer 🍰
These skills are found on the knives skill tree and corroborate one another. Both Sylvando and Eꩵrik can learn these abilities, but most people seem to prefer Erik with k🌞nives. Cobra Strike allows the player to envenomate a foe, and unlike a lot of other RPGs, inflicting poison has a decent success rate. Players can then use Victimizer on an envenomated foe to inflict 620 percent damage.
This double whammy remains viable from the beginning to the enꦍd of the game, and it works like a charm on many of the bosses, making Erik tough to pass up on in the front lines.
8 Divide
As if Erik wasn't already enough a monster-slaying boss, he has another skill called Divide that can be acquired on the guile skill tree. This ability allows Erik to summon two phantom copies of himself. His next attack will hit three times, which when used alone, is basically a free attack.
Divide becomes god-tier when a foe is already envenomated. Using Divide one turn, then Victimizer on the next turn will deal 18x damage to the envenomated foe. Bosses are also susceptible to poison, so in some cases, Erik can take out almost half of a boss's HP in one blow. The only con is that it takes a few turns to set up.
7 Enchanting Echo 🧸
Though Veronica and Serena can both utilize Enchanting Echo, Veronica learns it much earlier in the game. Enchanting Echo has a chance of recasting a spell without any extra MP cost. Veronica and Ser𓆉ena both boast high MP, but boss battles can drain their MP quickly, especially Serena, who has the ꦏtough task of being the primary healer.
Enchanting Echo has a mysterious percentage rate, but it seems to lie somewhere between 20-30 percent. It feels great to hit an enemy with a double kasap or get a ꦕdouble multiheal in the middle of a tough fight.
6 Omniheal
Oไmniheal is the only healing spell in the game that completely restores all your health (except pꦅep skills), but it does cost a whopping 64 MP. Nevertheless, it gives the Luminary a huge leg up as a healer in the late game and acts as a great emergency spell for when the player gets quickly overwhelmed.
Dragon Quest has an abundance of characters who can heal, but the Luminary is the only character privy to learning Omniheal. While you won't use it nearly as often as other healing spells, it's great to have in that back pocket for when you really want to avoid seeing the game over screen.
5 🥃 🌞 Gigaslash/Gigasmash
Gigaslash is one of the most powerful sword skills in the game. It hits all foes for over 200 HP. Its sibling is Gigasmash, which is a greatsword skill, hits a single group of enemies for the same amount of damage. It does cost 16 MP, which is nothing to scoff at, but it's a relatively small price to pay for one of the most powerful offensive skills in the game.
The Luminary is the most obvious choice to have learn Gigaslash/Gigasmash since he can use swords and greatswords and has a lඣot of MP. Though oomph/oomphle will not affect these skills, they become more and ✤more powerful as your strength stat increases.
4 Z🌠ing Stick
Yggdrasil leaves are rarer than a frown on Sylvando's face, and the regular zing spell only has a 50 percent chance of reviving a fallen ally. It is almost enough to make the player jealous of Final Fantasy, which gives the player an abundance of Phoenix Downs with a 100 percent accuracy rate.
Zing Stick somewhat remedies this annoyance, though not complete𒐪ly. Zing Stick can revive a fallen ally with 100 percent accuracy, but it only restores them to a modicum of their original health. This means that any hit they suffer before being healed will likely KO them. It is still a great skill since no other skill is reliable enough to revive fallen allies without potentially wasting an action and Yggdrasil leaves should only be used sparingly.
3 🐻 Dual Wield ཧ
Both Erik and Sylvando can learn dual wield. At first glance, dual wield might seem a little underwhelming, even useless. However, it is one of those semi-cryptic D𝐆ragon Quest skills that is far better than it initially seems. Players can wield two weapons, and the first will land for regular damage—though the chance of landing a critical hit is doubled. The second weapon will then hit with a damage♎ penalty, but the combined attacks will be more powerful than a regular one-or-two-handed weapon.
Many players consider Dual Wield when trying to farm metal slimes. The extra hit and increased critical hit percentage make it far more likely yoꦕu will finish off a metꦜal slime before it flees away with your valuable XP.
2 M-Pathy
Rab can learn M-pathy, and it's arguably his best skill (possibly other than Right as Rain). It allows him to pass on 38 MP to another party member. Later in the game. Rab's MP is high enough where this isn't a huge blow, and it is a great way to give a character like the Luminary or Veronica a little MP boost to finish out the battle.
No other character in the game learns this skill, making it unique. The only downside is that Rab has to have at least 38 MP to use M-pathy. Nevertheless, it is one of the best skills to have on hand in a pinch and works well when Rab is♈ used to back up other party members who are low on MP like Jade and Sylvando or casters like Serena and Veronica.
1 Multith🌞rust
When players first acquire Jade—168澳洲幸运5开奖网:who has an air of mystery to herᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ—they will be surprised to see she has absolutely no magic spells. On top of that, all her basic skills target just one foe, making her feel superfluous. However, those who give her a spear can quickly learn the multithrust ability. This 𒁃hits four times and deals pretty heavy damage, making her an offensive powerhouse, especially when buffed with oomph/oomphle.
Multithrust is great because it can be used on a single enemy or a group. As long as players keep Jade equipped with a strong weapon and keep her defense up, she remains a tank, though she doesn't have extremely high MP, so the player should be picky about when to bust out Multithrust.