Capcom is on a roll. Ever since the release of in 2017, it has put nary a foot wrong when rolling out bangers and bringing global attention to all its biggest and best franchises. Even smaller gems like 168澳洲幸运5开奖网:Phoenix Wright and 168澳洲幸运5开奖网:Ghost Trick haven’t missed out thanks to excellent remasters and revival packages. But at the centre of it all have been properties like 168澳洲幸运5开奖网:Resident Evil, 168澳洲幸运5开奖网:Monster Hunter, and 168澳洲幸运5开奖网:Devil May Cry.
They continue to hit new strides and milestones, and as a lifelong fan of all three, it’s great to see players eating well and knowing that extra helpings are well on the way. I never thought I’d say the same about 168澳洲幸运5开奖网:Dragon’s Dogma, though. Against all odds, a sequel to the cult classic is only 𒅌a few months away and, from everything🔯 we’ve seen, looks incredible. Using an updated RE engine, it will once again have players recruiting pawns to travel with in search of giant monsters to conquer. Taking more than a few cues from classics like Dark Souls and Shadow of the Colossus, it is the follow-up we never thought we’d get.
It’s also - like many modern Capcom games - incredibly down bad. I’m unsure if this is a deliberate qua🅰lity of Dragon’s Dogma 2 or merely a symptom of viral marketing trends and a knock-on effect of the company’s own approach to being incredibly thirsty. Games as a medium have been engaging with nudity and sex for decades, but only in the past couple of years has this depiction become more passionate and enthused.
Millennials and zoomers tend to be far less prudish when it comes to such things, and thus, the media we engage with and enjoy doesn’t dance around the subject so much as em⛦brace it. Consequently, the act of thirsting over fictional characters is being used to sell products like never before, in a different, somewhat parasocial manner that video games are perfectly suited for.
Everything started with Lady Dimitrescu. Maggie Robert෴son’s turn as the blood-s🌄ucking mistress in Resident Evil Village was immediately iconic, cemeꦓnting the character as a dommy mommy for the ages who towered over the player and looked down on them like a helpless playthin﷽g.
Our thirsty reception to the character seemed to catch Capcom by surprise, with developers stating it wasn’t their initial intention, and they only decided to lean into things after the fact. It became a certifie🦋d phenomenon with Robertson picking up awards and similar roles as she grew into a deserved legend in the acting space. All thanks to a villain who is killed off in the first act and doesn&rsquꦿo;t play a huge role in Village at all. But she remains its most enduring part.
We’ve seen games follow in its footsteps, and Capcom continues to lean into this aspect of its identity. Mꦿost recently, social media activity and marketing beats for Dragon’s Dogma 2 have focused on how thirsty its audience tends to be and the allure of towering monsters who can smooch us as soon as they kill us. This brings us to the Sphinx, a big, winged monstrosity Capcom describes as a completely optional, late-game boss that will pose a significant challenge. She is also really pretty and pretty scary, a winning combination.
Speaking t🦩o , game director Hideaki Itsuno believes that most people will likely finish the game without ever encountering the creatures. That’s a generous offering to only be missed by most of the playerbase and an incredibly brilliant tactic on Capcom’s part. Not only is the Sphinx one of the most visually appealing and🎐 mechanically intense parts of an already colossal action RPG, but it is being actively marketed as something to seek out and even risk missing if you aren’t turning over every single stone you come across.
I also can’t ignore how the Sphinx is being introduced to us. On the official Twitter account, Capcom merely says, &ldquꦬo;”, accompanied by a GIF of the animal leering at the player, luscious wings and cleavage in full view. It knows we’re degenerates and is actively leaning into that fact for guaranteed virality. And guess what, it’s working. I don’t have a problem with it. If anything, I know how much of a gremlin I am when posts of this ilk appear on my timeline, and I come calling, barking on all fours as is tradition.