Quick Links
168澳洲幸运5开奖网:Dragon's Dogma 2 has a world that is equal parts unforgiving and power fantasy. You can perform techniques like no other, revive the dead, teleport vast distances, and more. At the same time, the world is enormous and demands you act on its terms, paying attention toꦿ anything and everything it tells you.
Caring for this world and its inhabitants is, ironically, the only way you'll get to the Unmoored World in the first place. It is a desolate land, quickly succumbing to the red mist engulfing it, a constant timer warning you of your journey's end. But now that you're here, you might be asking yourself - what actually is the Unmoored World?
This article contains endgame spoilers for both the original Dragon's Dogma and Dragon's Dogma 2, so read at our own risk.
Breaking The Cycle Of Dragon And Arisen
The core of Dragon's Dogma, since the original game has always been the same. A great Dragon appears and 168澳洲幸运5开奖网:marks one as the Arisen, ste♋aling their heart but making them essentially immortal. They are driven by the will to slay the Dragon, tracking them to the ends of the world to restore their heart and preserve the cycle.
That is what quite literally defines the world of Dragon's Dogma. The cycle continues in perpetuity. The Arisen slays the Dragon and lives a normal life. Eventually they die, and then a Dragon appears again and marks another as Arisen. Should the Arisen fail to slay the Dragon, by merit of their death or the loss of their will, the Dragon will simply mark another as Arisen. The calamity of the Dragon must continue until its defeat.
So how does one break this cycle? You cannot forfeit your life, nor can you simply slay the Dragon. There must be a trick to it, and it is found in the Godsbane Blade. Appearing first in the original game during your encounter✨ with the Seneschal, in the ไsequel it is gifted to you by Rothais, though without the power to do what it must.
Rothais, a Bꦛeastren, is the founder of both Vermund and Battah♏l. This is why his statues are beheaded in Vermund.
Empowered with the crystalised hearts of previous Arisen, it is brought back to full strength. And with that strength, you may impale yourself in the Dragon's presence. You sacrifice your mortal frame and extinguish your own beating heart within the Dragon. Both perish simultaneously, collapsing in 168澳洲幸运5开奖网:the otherworldly Brine that s🧔tops all from travelling beyond the known boundaries of the world.
With neither Arisen nor Dragon in play, the cycle has been broken and this rendition of the world has been untethered.
The World Beneath The Brine
As Arisen and Dragon both 𒆙descend into the Brine, we see those red tendrils latch onto them, pulling them under into the darkness of those unknown depths. None have set eyes upon th🌠is world and lived, either consumed by the Brine or returned to the shore with nary a memory of what they saw. But it is different this time.
When you awaken, you are in a world oppressed by red clouds and an encroaching mist. Day by day tha💮t you rest in this world, the mist grows ever furthe𓆉r until you cannot make a step beyond Seafloor Shrine. This is the only bastion in this world deprived of hope and water. So what actually is it?
It is called the Unmoored World. What does it mean to unmoored? As one ties a boat to shore to keep it from sailing away with the current, the same is true of the world in Dragon's Dogma. The cycle kept it 'moored', safe within the cycle and free from the chaos of the waves. Now, it is no longer so. Yet being unmoored highlights the importance of the ocean in Dragon's Dogma, and how the Unmoored World may not actually be devoid of water at all.
Dying in this world offers a unique ending, with your character waking up as the new Rivage Elder of Harve Village before wistfully staring off into the ocean's horizon.
Speaking with the Rivage Elder of Harve will have him spew endless exposition at you wrapped in fanatical ramblings, yet all these ravings are truth stammered by incomprehension. The Rivage Elder has witnessed the Unmoored World. He sank beneath the waves and saw the world as it truly was, but failed to save it. This is why he sails out every night, hoping to sink beneath those waves and save the world he once failed.
So rather, it would seem the Unmoored World is not devoid of water, but rather that it is all underwater. It is being consumed by the Brine at a rapid pace, left as a fossil beneath the next world trapped in the same cycle. The ruins that dot the world are proof of this, sunken buildings with no known history, and Seafloor Shrine at the greatest depths being the only safe place. The Unmoored World is quite lit🦄erally unmoored.
We see this even further in the actions of the Red Mist itself. As it touches you, the very same tendrils of the Brine reach out to grab you, yet the Brine has always been denoted by its watery presence. Indeed, the Rivage Elder also makes note of this, exclaiming the Brine to be a servant of the Watchful One who determines the cycle of worlds. The Unmoored World is the death throes of a world he no longer controls and has been cꦿondemned to oblivion.
Removing The Gaze Of The Watchful One
With an overarching awareness of what the Unmoored World is, you might then ask yourself why it exists. This all-seeing god cannot account for the will of the Arisen, and mu🀅st condemn worlds that stray too far from their wishes.
168澳洲幸运5开奖网:The Pathfinder explains it thusly: Creation was at the beginning pure chaos. All existed and ended without ever the chance to thrive. No structure could be built to provide this world with the means of growth naturally. As such, the Watchful One chose to create a structure - the Dragon, and the Arisen. Culture rose around this calamitous cycle,ဣ and the woꦦrld prospered.
Yet it wasn't by choice. Nothing they did could forestall the Dragon's arrival and the creation of a new Arisen. This world survived, but it did not truly thrive. They followed in the steps of those who came before them and could do nothing to ever change that face. They simply existed without reason, trapped in an endless cycle. This appeased the Watchful One.
Rothais, the creator of the Kingdom of Vermund, was the first to note this. He saw greater horizons and after also conquering Battahl, learned that this world he dwelled in was not the only one, nor was it free. So he sought to usurp the Watchful One and even came upon the Godsbane Blade. Yet he couldn't achieve his task, either for the lack of will or awareness, and was imprisoned eternally by the next Arisen.
Though not confirmed, the Pathfinder seems to fulfill a similar role to the Seneschal of the original Dragon's Dogma, overseeing the world and making sure it continues to follow the cycle.
Others have attempted the task and gotten closer, like the Rivage Elder, but your character is the first to (potentially) succeed. Once enough time has passed, a great red beam will appear in the Seafloor Shrine of the Unmoored World. Interacting with this will summon a great Dragon, presumably a calamitous form of the Pathfinder. Defeating this Dragon, with the help of the newly-awoken will of your Pawn, will free this world.
The world returns to prosperity, though now without the Pathfinder set to watch it. The cycle is broken. Even the Brine is gone, the people finally free to travel the horizon. The Watchful One's awareness of these actions is unknown, though without the Pathfinder to ensure the continuation of the cycle, this world, and perhaps others beyond it as well, are now free of the Dragon and the Arisen.
Of particular note is that your own character, the Arisen, does not appear in the ending sequence implying that they to🌞o 🐈ended with the passing of the cycle.

Dragon's Dogma 2: How To Get The True Ending
Here's🔯 what you need to do during the final sequence to unlock the Dragon's Dogma 2 true fina⭕l ending.