April Fool's Day is typically home to a lot of pranks from publishers and developers that are just trying to spread harmless joy. Sometimes, those pranks tak🅠e the form of stupid little trailer "announcing" obviously fake DLC. Other times, we get "confirmation" of a remake of a beloved childhood classic. That was what this case initially seemed like earlier this morning, but it turns out the truth is even more depressing.

Bright and early this morning, developer FDG Entertainment (made famous for Monster Boy and the Cursed Kingdom) showed off some concept art of a supposed Quackshot remake. A classic Genesis title starring Disney's iconic Donald Duck, it felt like a punch to the gut to see so much work put into these images for the project to be fake. Oh,♓ how I wish we could go back to believing it was fake.

As it turns out, Disney actually passed on the potential project. A few hours after posting the images, to explain where the images had come from. "We worked hard on a legit pitch to Disney but ꧑unfortunately never got the license," the post reads. "It would've ಌbeen a shame to bury the material so it became this years #AprilFools."

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Maybe the fakeout announcement was a little much, but FDG likely had an ulterior motive here. With the outpouring of fan support for the project, Disney could potentially reconsider the passed over game. I'm not sure how well the re-release of Aladdin and The Lion King did last year, but grown-up fans are eager to get a p🅺iece of the nostal𝕴gia pie.

It also doesn't hurt that Quackshot was awesome. Disney used to have some incredible games in the 16-bit era that were spread across different platforms. The SNES got Capcom classics Goof Troop and Aladdin while Genesis had Quackshot and Castle of Illusion. Heck, even before that Disney was cranking out quality games with 168澳洲幸运5开奖网:DuckTales and Chip & Dale's on the NES.

It would be a terrible shame for Disney to miss out on rekindling the spark of its gaming past. The company is hot on all thingඣs remakes on t♚he movie side of the business, so why not extend that to games?

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