Ah, humans. The most traditional choice in 168澳洲幸运5开奖网:Dungeons and Dragons. After all, it's us! The best option to put yourself into the fantasy is here, or maybe a version of us we'd love to explore in the medieval setting. Regardless of your reasons, humans are one of the best races in the game. Though they don't get much, they are versatile to the point that 168澳洲幸运5开奖网:any cl🦄ass can benefit from being human.
Here, you'll see general tips on how to include your human character into the world of D&D, from roleplay to character build. Keep in mind that roleplay tips relate to how humans behave in the official D&D canon and may not apply to homebrew settings.
5 The Best Option F♌or Beginners
If Dungeons and Dragons is a new thing for you, humans are a good first option for your character. They are a simple race without speci🉐al characteristics that overcomplicates your character sheet, and yet they are still good for the powerful stats they get (more on that later).
Humans allow for a clear understanding of how the game goes without forcing you into a huge amount of information all at once, thus avoiding confusion. You don't need to know much about where they come from or specific cultural behaviors, since they essentially work the same in 168澳洲幸运5开奖网:most worlds. Not to mention the unique combat skills some races get. You'll simply receive amazing stats boosts, and you're ready to start adventuring around the world.
The Player's Handbook does separate humans into ethnicities, which mostly helps you choose names that fit each region, however, it is very difficult to see people actually taking those into consideration. And, if you're playing a homebrew scenario, then that just became irrelevant. Just talk to your DM on how to fit your character properly, and you're all set.
4 ไ The Fish Out Of Water
Digging a bit deeper into the fact humans are good for beginners not only that applies to your character sheet but also to y⛎our interactions.
Humans are usually the 'default species' and tend to be more or less the same in most scenarios, whether official or homebrew. So, if the world you're going in has some complex politics among the Elves, or the Tieflings have their own unique behaviors, for example, you can just play as a human at first and learn about how this scenario works first. And then, if one of these other races and their lands and stories pique your interest, you already know how your next character is going to be. Or you can intervene with your human as the outsider and still get an amazing experience out of it.
3 Everyone's Friend
Humans are a very inclusive group that accepts most of the other races with zero to no problem (in D&D, at least). Thus, if you play as a human, you likely won't suffer racism from the other races out there and have the opportunity to stick up for your non-human compatriots. Not to mention most tables do fully address racism, since it can be a difficult topic, one which the DM would likely speak to the players beforehand.
The worst you can receive in D&D canon is some snobby Elf being annoying to you, but it's something you can deal with without causing actual problems. Of course, that doesn't mean you won't make enemies, especially considering monstrous creatures, but if you keep your best behavior around civilizations, people will probably not pick on you.
2 Hum🍃🌺an Vs Variant Human
Officially, D&D offers you two versions of humans to play with. The differences are merely mechanical though; humans have no subraces in-game. However, the varꦿiant human may spark your attention for how good it is.
Humans typically get a plus one on every ability score. While a plus six sounds interesting, it doesn't always make a huge amount of difference, because just one in an ability score might not do anything for your build. There are no mechanical advantages in having 11 instead of 10 in strength, for example, so the plus one doesn't do much (unless you intend to increase that later on with your build).
That said, variant🐬 human offers something different. While it only gives you a plus one 🅘in two ability scores rather than all of them, it gives you a free skill proficiency and allows you to begin the game with a feat. Being able to start out with a feat is extremely useful for certain builds, making variant humans one of the strongest races right out of the gate.
1 The Most Versatile Race ܫ
Brought up slighౠtly earli𒀰er, humans are the easiest race to adapt into any class, especially if you consider the variant human for your build.
Not only can you choose which ability points will be increased, something not common in most races, but you can be proficient in whatever skill you want and get that aforementioned feat, and that's even before checking what you'll get from your background and class.
You could be a wizard who can wear armor or have extra spells. You can be a fighter who wields a greatsword and already have great weapon master right ജoff the bat or a r🌌anged fighter/ranger with sharpshooter or crossbow expert already in place. Not to mention that you can have perception, one of the most used skills, available regardless of what class or background you get. And these are just a few quick examples, the tip of the iceberg, if you will.