Whether in 168澳洲幸运5开奖网:Dungeons & Dragons or any other narrative world, lawful evil characters make for some of the most memorable villains out there. Examples of lawful evil characters from other fictional genres include Darth Vader, Magneto, and Princess Azula. Unlike other 168澳洲幸运5开奖网:evil alignments, lawful evils oftentimes believe that the means of the evils they commit justify the ends of their ultim𝓡ate goal.
In other words, lawful evils are usually convin🍒ced that they are, in fact, the good guys. It's this belief that lawful evil characters are so relatable. As the lawful evil character shares his or her perspective on the world and how to ♌make it a better place, it's easy to understand how the character came to their conclusion. This makes lawful evils relatable in a way that most evil characters will never be.
10 Best: Your Personal Code 🦂
To say that lawful evil characters abide by the law would be correct. However, "law" in this context means lawful evil characters' own laws. The personal code of ethics a lawful evil character contrives has no rules or boundaries, but a lawful evil character will never break their own rules once they have been set. For example, a lawful evil character who decides he or she will never harm a child will do everything in their power to prevent children from being harmed. Althoug♎h, if one child must suffer for many more 🐷to flourish, the ends always justify the means.
9 Worst: The Code MUST Be Followed 💫
While having a personal code of ethics adds depth to a character, it can also hold them ba🍎ck. A fighter that never swings on an unarmed enemy is respectable until an unarmed enemy turns out to ꦐbe a spellcaster.
While lawful evils should do everything in their power to follow their own personal code, life is rarely that simple. Less so for an adventurer. Lawful evils should expect to betray thei꧙r own code of ethics every once in a while, but they'll never be happy about it.
8 🃏 Best: ꦰLoathe To Break Promises
In a twisted sort of way, lawful evils are almost as trustworthy with their promises as lawful good characters. A lawful evil character who gives his word will keep it, but that doesn't mean he cares at all about the spirit of the word given. For instance, a lawful evil who promises not to murder a character won't kill him himself, but if his 168澳洲幸运5开奖网:pet sharks tear him to shreds that's jus🥃t too bad. Probably should have stayed out of his aquarium.
7 Worst: The Weak Are Worthless 🥀
Lawf🌌ul evil characters believe the strong should rule over the weak with no exceptions. If someone isn't strong enough to protect themselves, their possessions, or their loved ones, perhaps they didn't deserve to have any of those things in the first place. Lawful evils see the weak as undeserving of pity or concern. The weak should get what they deserve, and what they deserve amounts to nothing.
6 🃏 🀅 Best: Killing For A Cause
What makes lawful evils so particularly dangerous in comparison to chaotic evils is their adherence to a strict and regimented plan. Lawful evils are chasing a dream, and they aren't chasi🐷ng it lightly.
They've got a structured and well thought out plan that will ultimately accomplish their goal as long as those meddling adventurers don't get in the way. Lawful evils are the antithesis of murder hobos, and we've all seen one too many murder hobos at the DnD table.
5 Worst: Good Suppresses The Best ♏
Lawful evil characters despise good. They simply can't stand it. Why? Because lawful evils believe that good elevates the weak and undeservingꦯ and fails to properly reward the strong. Lawful evil characters are staunch enemies of good in all its myriad forms, which may pose a problem or two if you plan on playing a lawful evil 🌠character alongside other good-aligned adventurers.
4 Best:♏ Laws For My Benefit
Lawful evils follow the law wherever they can, but that doesn't mean that they believe all laws are "good." Laws should be made primarily to further empower the strong and put the weak at the strong's service. Naturally, almost all lawful evil characters believe that they are among the strong. Lawful evils don't believe that laws are made to protect 🅰the commonwealth. Instead, laws are made to bind them into the service of the 🌱superior.
3 ꩲ Worst: Orders Are Obeyed
As lawful evil characters wish to see others follow their own laws, lawful evils, in turn, obey the laws and orders of those they respect. A lawful evil charact🐲er who is part of a🍨n evil cult acts within the laws and traditions of said cult.
To act outside of them would be treason, for which the punishment is death. To put it more൲ simply, lawful evil characters always obey their superiors unless or until they come to see their superiors as inferior to themselves or someone else.
2 ൲ Best: Friends For Life ✨
Lawful evil characters are loyal friends. Because their 168澳洲幸运5开奖网:word is their bond, a promise of friendship from a lawful evil is actually quite meaningful. You can trust lawful evil characters who consider themselves to be a friend. Lawful evils don't seek to betray their allies.ܫ However, if old allies get in the wa♒y of new ambitions, friendships can always be ended.
1 Worst: Disloyalty Means Death ༒
As previously mentioned, the punishment for disloyalty is no less than death. This can create a very tenuous relationship between a lawful evil character and the rest of his or her party, assuming the lawful evil sees themselves as a leader. After all, the last thing anyone at the table wants is for one party member to kill another. Dungeons and Dragons is a cooperative storytelling game, not a competitive deathmatch. Now, if only you could explain that to the lawful evil character in your party without breaking ♋the fourth wall...