168澳洲幸运5开奖网:Dungeons & Dragons is one of the most iconic traditional tabletop RPGs around, providing players with a massive degree of freedom when creating their characters, such as their race, class, and subclass. With a storied history dating back to the 70s, it should be no surprise that throughout D&D's life, several character archetypes have emerged, with their own strengths. One such character archetype is the "Gish."

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Named after 168澳洲幸运5开奖网:Githyanki warriors that traditionally utilize weapon-based combat alongside spellcasting, a Gish is a flexible character that excels in both martial and magical combat. While no single class is explicitly a Gish by default in D&D's fifth edition, there are a variety of classes that help to enable the Gish playstyle. So today, we're going to examine the best options players have when aiming to build a Gish!

7 Arcane🧸 Trickster - Rogue

While Rogues are best known for their trickཧery and utility, the Arcane Trickster subclass provides them with access to a substantial amount of spellcasting. In addition to providing a Rogue with access to Mಞage Hand and any other two cantrips from the Wizard spell list, this subclass provides Rogues with spell slots and the ability to learn spells from the Wizard subclass as long as they are of the enchantment and illusion schools of magic.

While less focused on front line combat than other subclasses on this list, the Arcane Trickster gains access to great utility through augmentations to the Mage Hand cantrip, the ability to impose disadvantage on spell saves when the Rogue is hidden, and the ability to steal another spellcaster's magic via the incredible Spell Thief ability!

6 College Of Sw💝ords - Bard 🃏

Eloquence Bard human in Dungeons & Dragons
Jewel of the North Art via Perfect World

A subclass of the 168澳洲幸运5开奖网:Charisma-based Bard, the College of Swords provides this spellcasting class with martial prowess it wouldn't have otherwise. Proving access to proficiency with medium armor and scimitars, this subclass allows a Bard to gain access to the dueling or two-weapon fighting style and a means of utilizing one's Bardic Inspiration die in melee combat through the Blade Flourish ability.

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On top of the fact that this su༺bclass provides a Bard with the ever-exce꧑llent extra attack feature at level six, this subclass provides bards with great melee potential while maintaining the spellcasting the class is known for.

5 🌼 War Domain - Cleric

basri mtg warrior planeswalker art

Clerics have a reputation of being some of the best support casters in D&🥃amp;D and it's not hard to see why. However, Clerics of the War Domain are able to back up this great support magic with melee offense. Providing a Cleric proficiency with martial weapons and heavy armor, these clerics not only gain the ability to attack as a bonus action, but they can use their Channel Divinity to add +10 to the attack roll.

At higher le🌺vels, Clerics of the War Domain gain the ability to cause creatures they hit with weapon attacks to sustain radiant damage, while at level 17, they become much more survivable by gaining resistance to nonmagical bludgeoning, piercing, and slashing damage.

4 𝓡 College Of V🍸alor - Bard

Artwork of a Gnome Bard Performing in a Tavern
Tavern Bard by Rob Rey via Wizards of the Coast

The second Bard subclass on this list, Bards of the College of Valor gain helpful resources to help them fare in the front lines of combat, providing a Bard with proficiency with medium armor, shields, and all martial weapons. In addition to gaining access to the Extra Attack feature like the College of Swords Bard, they can improve the melee combat of their allies, adding a Bardic Inspiration die to allies' weapon damage.

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One of the mꦬost notable features of the C꧑ollege of Valor Bard is the Battle Magic ability it gains at level 14, encapsulating the concept of a Gish by letting the Bard make a weapon attack as a bonus action whenever they cast a spell!

3 📖 Eldritch Knight - Fighter ♛

A fighter standing over his kill after a long fight in Dungeons & Dragons
Art of a fighter via Wizards of the Coast

Fighters are one of the classes o꧃f D&D that most naturally excel when it comes to w💮eapon-based combat. The Eldritch Knight subclass provides fighters access to the ability to cast spells.

In addition to gaining two cantrips from the Wizard spell list, Eldritch Knights gain access to🌌 spell slots as they gain levels, having access to Wizard spells of the abjuration and evocation schools of magic. This provides a Fighter with access to great spells such as Absorb Elements, C⛎ounterspell, Fireball, and Shield!

2 ꩲ Hexblade - Warlock

drow hexblade paid for work
Hired Hexblade by Irina Nordsol

Hexblades are Warlocks that ha🐻ve made pacts with powerful magical weapons, granting them access to great melee-based abilities, curses, and spells that assist in𒐪 close-quarters combat.

Synergizing in great fashion with the Pact of the Blade, Hexblades are able to gain access to additional attacks and several means of stacking damage-dealing curses upon their targets, all while maintaining access to the Warlock's core spell-based tool kit. This allows Hexblades to serve as Charisma-based characters that can excel in the front lines of combat and in social situations, all while having the ability to cast utility spells when needed.

1 Blad🍰esinging - Wizard

Bladesingers from Tasha's Cauldron of Everything by Wizards of the Coast
Bladesingers from Tasha's Cauldron of Everything by Wizards of the Coast

While Wizards are often associated with being among the frailest characters in D&D, Bladesinging Wizards provide the class with not just great melee access, but the bulk to help them survive. Though originally introduced as an exclusive subclass for Elves, this restriction was removed in Tasha's Cauldron of Everything.

Providing a Wizard with proficiency in light armor and a martial weapon of their choice, the primary feature of a Bladesining Wizard is its Bladesong. As a bonus action, a Wizard of this subclass can start a Bladesong, providing a litany of benefits including an AC bonus equal to the Wizard's Intelligence modifier and an improved walking speed. In addition to gaining access to Extra Attack at level six, at level ten this subclass can even expend spell slots to reduce the damage that they would receive, while at level 14 the Wizard can add their Intelligence modifier to their weapon damage!

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