Summary
- Advanced character builds in Dungeons & Dragons offer both powerful battle abilities and opportunities for immersive role-playing.
- These character builds, such as Forest Gnome Thief/Illusionist and Scout Rogue/Lore Bard, provide unique combinations of classes and abilities.
- Consult with your Dungeon Master before using these advanced character builds to ensure they align with the rules and limitations of your game.
If you're a long-time player of 168澳洲幸运5开奖网:Dungeons & Dragons, you'll li🔴kely find yourself playing the same character 🥀types over and over, or maybe you have been playing Dungeons & Dragons long enough to want a more complex character build to try. These character builds for advanced players will help you either way.

Dungeons & Dragons: Alignment Explaine꧂d
Learn everything about alignment in this Dung�♑�eons & Dragons guide.
These are the best character builds if yo🎐u want characters that are not only powerful in battle but great for role-playing. Some entries give specific archetypes for a class, others simply give the ✤base class. The Archetype is up to you in the later entries. You might want to consult your Dungeon Master to see if some of these builds will be off-limits.
Updated January 11, 2024, by Zackary Wiggs: There are plenty of ways to make a character in Dungeons & Dragons, but after making a few characters, it can be fun to see just how much damage one can do in a fight, how many spells you can cast, and just how impressive your skill points can be. These are just some of the amazing class and multiclass builds that people have come up with, now new and improved under the watchful eye of the 2024 ruleset of 5e, which lets you get even more creative with your character creation.
In most of these builds, a species is given as an example due to their traits and suggested ability score improvements. Though, under 2024's rules, points added to ability scores through a species can be moved or replaced with feats as the player wishes, which means the ability score improvement that comes with a ce🔯rtain species can be ignored and added to other scores if you so choose.
21 The Long-Reach Paladin 🌠 🎀
Bugbear / Paladin / Sentinel
While paladins are a great and often-utilized choice for min-maxin💟g characters, one combo that isn't seen that much is the bugbear paladin. Genuinely, the hardest part of this build may be coming up with a solid backstory.
The key to this build is focusing on the bugbear's inherent reach through their Long-Limbed trait. This, combined with a polear🐎m with reach and the sentinel feat, means your one character can be a shield wall of damage for the rest of your party, stopping any enemy from moving past you for ten to fifteen feet on either side, and smiting along the way for extra damage.
With🥃 this build, as with many others, it's best to double-check with your DM ๊to make sure they will allow these abilities and attributes to all stack together.
20 Dark Wizard ꧃
Deep Gnome / Rogue & Wizard / Spell Sniper
Gnomes are a go-to for spellcasters due to their smaller stature and usual push towards inherent magic abilities. The deep gnomes (also known as♎ svirfneblin) are found in the underdark, but their abilities can be used quite we𒉰ll nearly anywhere.
They get a free Disguise Self at third level and Nondetection at fifth per long rest. Combine that with their Magical Resistance, advantage on stealth checks, and Da🏅rkvision, and they make an amazing rogue, but that's too easy.
Dip enough into rogue for Cunning Action, and then dum🌄p the re🥃st of your levels into wizard. Being able to easily sneak through dark areas and sniping with spells is a great way to maximize damage without becoming an easy target like normal rogues sometimes can. Round out the class with the Spell Sniper feat, and you'll have a force to be reckoned with.
The subclass of wizard is up to you, but ev💧ocation and necromancy have some of the better damage spells and abilities out there.
19 The Stealth Archer ꦐ 𝐆
Human Or Elf / Rogue & Gloomstalker Ranger / Sharpshooter
Rogues are a great class to pick if you want to do amazing damage per round of combat. Combine that with the overlooked ranger class and you have an archer that can take en💛emies down before they know you're the♎re.
Gloomstalker is by far the best subclass for ranger, as its Dread Stalker and Umbral Sight are ideal for sneaking and scouting ahead. Their level 11 ability is handy for follow-🍎up shots, but it's not necessary to put that many levels into ranger.
Focusing on rogue will m🃏ake the most of your Sneak Attack and hiding abilities, although the gloomstalker's spells don't hurt either. Human or elves are great for both their skill points and Elven Accuracy, but either will round out the class well.
18 ✃ The Gnome Tri🎐ckster
Forest Gnome / Rogue Thief & Illusionist
The combination of the thief and Illusionist classes has been a powerful combo since the second edition. It combines the sk🎶ills of a thief with the power of magical concealment. Of course, being able to confuse and misdirect your enemies is another invaluable asset for a thief.
The forest gnome is a perfect fit for this class combination; its +1 to Intelligence and Dexterity help both classes. Because gnomes get the 168澳洲幸运5开奖网:Minor Illusion cantrip for free at first level, when becoming an illusionist at ꦦsecond level, they get a free cantrip of your choice.
17 🍌 The Perfect Scout 🍌
Half-Elf / Scout Rogue & Lore Bard
This is not only a well-rounded character build but one of the best you can use if you find yourself separated from the party in hostile territory. To st⛎art this build, you will want to pick a species that gives bonuses to Intelligence, Charisma, or Dexterity. Pick a species that gives a bonus to 🌜at least two of these stats; good choices are half-elves, satyr, and yuan'ti.

This class is perfect for scouting ahead of the party (a little) to check for belligerent entities. The scout rogue part of this character will allow you to remain unseen and bet🧸ter exploit an opponent's weaknesses. While the lore bard part will let you magically persuade enemies to join your side before, or during, a fight.
16 🌼 The Wild Berserker 🗹
Any Species / Moon Druid & Barbarian
The barbarian and druid classes are a perfect match. Both shun large cities, preferring to live among nature. Both also play a part in preserving nature, albeit this is more a role fo🅰r druids. Combining barbarian and druid gives you a character that will probably have more hit points than anyone in the party, can fight in melee as well as the party's tank (this character might be the tank), can summon forest creatures to aid your party, and can serve as the party healer in a pinch.
The healing granted with the Wild Shape abilit💧y of the 🗹druid class makes this build insanely hard to kill in combat. The moon druid path allows maintaining concentration spells while in Wild Shape.
15 ꦬ 🔜 An ArtiChron
Any Species / Wizard Chronurgist & Artificer
This build has become infamous among DMs, with many bordering on not allowing it anymore. The reason is how the chronurgist manipulates the game. Did that boss just pass a critical saving throw? A (high level) chronurgist can♛ cause that enemy to fail their saving throw.
Combining th👍is with artificer, the party now has access to magic items that will provide a huge help — like bags of holding. Artificers can also improve the party's items with their infusions. Adding artificer to this build helps mitigate many of the penalties of the wizard class.
14 ꧂ The Cleric Healer 𓄧
Any Species / Lore Bard & Cleric
Every party needs a healer. It's possible to get by without one, but not advisable. The cost of buying healing potions for an entire party starts ad♔ding up, and they can only be 𒉰used once. Combing lore bard gives this build some offensive power and the ability to avoid conflict in some situations.
The Magical Secrets feature of the bard class will let you add spells like Aura of Healing (a paladin spell) or Healing Spirit (a༺ druid spell) to the character's list of known spells. It might be best to start this build with cleric for the better Wisdom saves, then switch to bard.
13 🔥 The All-A𓃲round Combatant
Any Species / Fighter & Sorcerer/ Quickened Spell Metamagic
This can be one of the most potent combinations of classes if the right feats and skills are selected.💖 The first and most obvio♑us benefit is the character will have the martial skills of the fighter class coupled with the arcane spellcasting ability of the sorcerer class.
If the Quickened Spell meta-magic option is taken, then the character can get their full attack༺s and sꦑtill cast a spell with a casting time of one action, as long as the character has sorcery points to spend. It is recommended the character starts as a fighter to get the bonus armor and weapon proficiencies.
12 The Tabaxi Monk 💦
Tabaxi / Way Of Shadows Monk/ Mobile
The combined abilities of the tabaxi species and the monk class are almost game-breaking, and when the abilities granted by the thief class are added, it is just plain unfair for the DM. For this build, it ♊is best if the monk learns the Way ♒of the Shadow tradition.
At second level, this character will have a small assortment of spells, like Silence and Pas🦹s Without Trace, that are great for rogue-ish activities. At sixth level, this allows this character to move from one shadow to another within 60’. The tabaxi and monk combination will allow for unrivaled speed during combat.