Taverns have always been a staple of any 168澳洲幸运5开奖网:Dungeons & Dragons campaign. They are a place to gather information, take on quests, or meet characters. They can be full of life, a great way to pass the time between adventures, or be the sole focus of an epic quest. Every town your party visits wi🌠ll have a tavern, so keeping them all unique and engaging is essential.

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Whether you are using a tavern as 16𒈔8澳洲幸运5开奖网:a starting location for everyone tꦐo meet or a fun new place to visit midway through the adventure, here are several classic taverns to slot into your world. Using these ideas will keep your taverns 🅘from getting predictable for your players, as they will have no idea what to expect when they walk through the saloon doors. Y🃏ou can take the core concept and adapt them to fit into your campaign wherever you see fit.

8 The Villa𒀰in Tavern

D&D Creatures Looking Out From A Creepy Forest - Darkling Elder Drinking Tea
Savalirwood By Jonah Baumann - Darkling Elder By Brian Valeza

Often, a town will have a friendly, ordinary tavern at one side and a run-down, rough one at the other end of town. Usually, people steer clear of the scary-looking pub, knowing that stepping inside will likely end in a brawl. The villain tavern could be owned by bandits, a local mob, or 168澳洲幸运5开奖网:an infamous villain.💛 It might be a well-known secret that a corrupt force runs the❀m, but the local guard is too scared to do anything about it.

You can give a reason for the party to need to go inside. Perhaps they must pretend to be villains to slip in undercover for information, or maybe they are an evil party and want to feel at home. A wide range of big bad villains could be inside, plotting their 168澳洲幸运5开奖网:malicious end-game schemes. It is the hot spot for villainy and a dangerous tavern to step foot in without being on gu🎉🐻ard.

7 🦄 Mimic Disguise♈d As A Tavern

D&D Mimic Chest And Baba Lysaga's Creeping Hut In A Swamp
Mimic Via Wizards Of The Coast - Baba Lysaga's Creeping Hut By Jedd Chevrier

Taverns and Mimics are a clಞassic inclusion in any campaign, so why not combi🌺ne the two? Your players are likely often cautious about treasure chests and cupboards being mimics, b♍ut it's unlikely that they would anticipate an entire building being one giant Mimic.

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When the party steps inside, it is eerily quiet. A silent bartender urges them further inside as the doors close behind them. Something isn't quite right about this place, and the party must figure it out and escape before they are swallowed whole. Perhaps the bartender is being puppeteered by the giant Mimic's tongue, or maybe some of the furniture looks like teeth. The Miꦍmic tavern is a fascinating co💎ncept, especially if it chases after the party even after they leave its doors.

6 🔯 🎃 A Tavern Lost In Time

Dungeons and Dragons Icewind Dale - Two adventurers approaching the Stone Spindle
Ostorian Spindle By Olly Lawson

This tavern seems ordinary, but entering its doors is risky. Every customer inside is from a different year, having a drink as the bar drifts throuꦉgh time. If you leave the tavern, you'll end up in another time period, a few weeks or hundreds of years earlier or later. It'll be fascinating to have a group of out-of-place people getting along, but they will be eager to return to their original time eventually.

Perhaps this tavern could be linked to 168澳洲幸运5开奖网:a player's backstory, as they remember visiting a tavern jus🍒t like this long ago, getting separated from their family. If they can f✃igure out how to control when and where the tavern appears in time, perhaps they can uncover the truth about their past. You and your players can have a lot of fun with a time-traveling tavern, and it could become a home base for a more episodic campaign exploring different periods of history.

5 🧸 Safe Haven Tavern

D&D A Bard Performing In A Tavern - A Guard Listening In Against A Locked Door
Tavern Bard By Rob Rey - Imposing Door By Olga Drebas

Unlike a villain tavern, a safe haven tavern is the only sanctuary many locals have in a corrupt, repressive town. While the rest of the town might be full of misery and distress, this tavern remains a joyful, happy place to visit. Full of music, drinks, and laughter, it’s designed to boost the spirits of everyone who enters and keep them safe. It will quickly become a favorite hang-out spot for any adventuring party that needs a brไeak from their challenging quests.

Perhaps this tavern is so safe that reaching it is challenging. 168澳洲幸运5开奖网:Multiple puzzles have been set up outside the hidden tavern to keep dangerous folk away, and it's up to your players to navigate them if they want to reach the haven themselves. They might want to protect th🧔is tavern alongside the owners, building defenses and fighting off those who wish▨ to destroy this safe haven.

4 ⭕ The Fixer-Upper Tavern

D&D Uzoma The Head Miner Holding A Pickaxe - The Ancient Twin Gods Observatory Toppling During A Volcanic Eruption
Uzoma By Hinchel Or - Observatory Disaster By Alfven Ato

A local villager is🦹 set on restoring a crumbled, barely standing building into a thriving tavern. No one is willing to visit the pub, but perhaps your players will become their first customers. The barkeep is eager for some investors to help them fix up the tavern, which requires a lot of work.

Whether they’re helping out a friendly NPC or setting up their own tavern entirely, a fixer-upper tavern makes for a fun, long-term side𓆉 quest for your players to keep checking in on. Every time they return to this town, they can see the progress made, such as restoring a crumbled part of the building, finally having places to sit, and new staff working behind the bar. There wil♋l be plenty of challenges along the way, but it'll be nice to return to the tavern every so often to🍷 see it eventually become the talk of the town.

3 𒆙 ไ The Haunted Tavern

D&D A Bard Of Spirits Summoning A Ghost With A Card - Ezmerelda d'Avenir In The Mists
Bard Of Spirits By Irina Nordsol Kuzmina - Ezmerelda d'Avenir In The Mists By Nikki Dawes

168澳洲幸运5开奖网:When the party enters town and asks for places to visit, they will likely be warned to stay clear of the spooky tavern on thꦏe outskirts of town. The pub is haunted, and if the party decides to spendꦓ the night, they will soon have to take on different ghosts that torment those that visit. The tavern owners are desperate for anyone to rid the building of spirits before they run out of business entirely.

Alternatively, the entire establishment is run by ghosts. They might not even be sinister, just eager for business and very welcoming when the party becomes the first to step through the doors in manyꦍ years. The party can act as representatives for the tavern, trying to convince the locals to try the spooky little bar.

2 The Sophisticate🌼d Tavernꦰ

D&D Bard And Beholder At A Fancy Party - Students Dancing Together At The Strixhaven Ball
The Bard and the Beholder By Zozanna Wuzyk - Strixhaven By Caroline Gariba

Not every tavern will be welcoming, cozy, or easy to access. The party hears about the most famous tavern in the area, where you must book well in advance to gain ent🦩ry. This tavern is incredibly sophisticated, with expensive decor, classical music, and high prices. It is the tavern where all of the fancy 𝄹nobles of high society frequent.

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A fancy place like this would be great to focus on 168澳洲幸运5开奖网:social role-playing with your players since tavern brawls and conflict will likely lead to being kicked out immediately. Perhaps they are granted entry after saving a noble's life or are sneaking in to see what all the fuss is a♋bout. Either way, it will be an exciting experience, unlike any ot♛her tavern.

1 The Dream Tavern 🔯 🍨

D&D Spirits Giving A Girl Nightmares -  Boromar Clan Nightclub on A Busy Night
Ghost Dancer By Sam Keiser - Boromar Clan Nightclub By Suzanne Helmigh

When your party enters this tavern, they find everyone fast asleep. The bartender grins at them, offering them a nightcap drink to visit the actual bar. If the players accept, they will soon drift off into the dream tavern and be amazed by the wonders here. Anything and everything a customer wants is available in this mysterious dream⛦ world, compelling them never to leave. Of course, it is all too good to be true, and your players will soon realize they need to get out of here before it becomes an eternal nightmare.

168澳洲幸运5开奖网:Li🧸ke your players a🐷re in Inception or The Matrix, they will have to fight their way through this dream reality, ignoring various temptations, taking on nightmare creat🌼ures, and doing whatever it takes to wake up.

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