The Ethereal Plane connects every world within the expanse of 168澳洲幸运5开奖网:Dungeons & Dragons. An empty stretch of misty space, the Ethereal Plane is nearly impossible to navigate without someone familiar with its pathways. It is, however, embarrassingly easy for ꦫtravelers to become lost🌊 in and accidentally shunted into the Deep Ethereal.

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Unlucky adventurers may find themselves drifting along this plane, scrambling for a path or handhold to help make their way back home. While void of c🌳ultures and communicaꦓtion between planes, the Ethereal Plane has many spells dedicated to traversing within it and can be an excellent addition to any campaign.

What Is The Ethereal Plane?

The Radiant Citadel by Shawn Wood
The Radiant Citadel by Shawn Wood

The Ethereal Plane is a hazy domain surrounded by a fog-like border called the Border Ethereal. It's unique in that one can be within the Ethereal Plane while also belonging to another plane entirely.

Like other planes, the Ethereal P🐓lane exists relative to the Material Pl🐎ane.

So, simplified, this means that the Ethereal Plane and, say, the Prime Material Plane exist at the same time. If a character could see through the Ethereal Plane, they would see various echoes intermingling among those of the Material Plane, but speech would be completely impossible to convey.

When entering the Ethereal Plane proper, one would immediately notice a level of incorporeality in lanꦚdmarks such as rocks and trees, which w♌ould hover above their roots and dirt.

One can not travel the plane by foot or cart. Instead, all a creature would have to do would be to think of where they💦 wanted to go, and they would be there, "floating" at their regular walking speed.

Plane Curtains

Each entrance and exit to the Ethereal Plane has a "plane curtain," or a layer that keeps the area separate. These function as gateways to the multiverse and each curtain is a different color and can be identified fairly easily. Passing through these curtains has a slowdown effect, with time slowing to a tenth of what it would be normally.

Often, th♔ese curtains were central to the Deep Ethereal, the most expansive and labyrinthine region🅰 in the plane.

Entering The Ethereal Plane

Dungeons And Dragons - Journeys Through The Radiant Citadel - Flames Everlasting Skybridge
Flame's Everlasting Skybridge Via Wizards Of The Coast

The Ethereal Plane can be accessed by a few spells, ranging from turning the caster into a similar in🐲corporeal state or storing items 𒐪within the plane.

Etherealness

Allowཧs the caster to traverse the Border Ethereal.

Blink

A spell that causes the caster to "blink"🍸 randomly between the Material and Ethereal Plane.

Leomund's Secret Chest

Hides a chest in the Ethereal Plane.

Phase Door

Allows a passage to be created for t♔he Ethereal Plane.

Ethereal Jaunt

Turns the caster 'ethereal,' becoming invisible to those on the Material Plane

True sight will also allow a player to see the Ethereal Plane, though communication is limited.

Creatures Of The Ethereal Plane

Prince of Vice, Azra Nir, Leads Zinda's annual March of Vice Festivities in D&D Journeys Through The Radiant Citadel by Ejiwa ‘Edge’ Ebenebe via Wizards of the Coast.
Wages of Vice key art by Ejiwa ‘Edge’ Ebenebe

The Ethereal Plane has no permanent settlements, save for the Radiant Citadel and an area to imprison enemies of Sigil's Lady of Pain. Creatures such as Night Hags traverse the plane, searching for dreams to corrupt into nightmares.

Ph🎃ase spiders use the plane to hunt, springing in and out of it to capture their🤡 prey.

Aside from those, living creatures are sparse in the plane, with ghosts making up most of the inhabitants. Most others that players will encounter will be fellow travelers of the plane, likely from diverse worlds.

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