168澳洲幸运5开奖网:Dungeons & Dragons can be a high-intensity but slow-paced game, which often means that everyone at the table can often end up stressed out. For all of you, DM's out there, sometimes it's nice to take a break or introduce more lighthearted moments to a campaign.

Related: Du🍷ngeons & Dragons♓: Ideas For Shared Player Backstories

A festival or carnival is a great way to do this, especially in a homebrewed world, though if it is a homebrewed world, it may prove harder to come up with ideas. But you needn't worry; all you need is a nudge in the right direction, and you will start pumping out some top-tier ideas for a fun festival.

7 What's The Occasion?

A satyr dancing at a festival with a man locked in her left arm by the head
Gallia of the Endless Dance by Johannes Voss

Festivals and celebrations generally don't happen without a reason behind them, the summer or winter solstice, or perhaps they're celebrating a momentous occasion for a deity. Whatever the cause may be, take it into account when you're planning what events will be happening during your festival.

If it's the celebration of a deity of hunting, consider having a city-wide event where everyone searches for a 'golden bird,' and if it's found, the hunters are guaranteed a good season until the next festival. Deities, especially, are a great way to add a consistent theme to your festivals and celebrations without too much effort on your part.

Note that you don't actually have to have a reason or theme behind why there's a festival or a carnival going on. Perhaps the carnival just happened to be in town, or the local ruler was just bored and decided to spice things up with a party or two.

6 🐎 Regional Food Vendors

Journeys Through The Radiant Citadel - via Wizards of the Coast
via Wizards of the Coast

Although food is easy to forget, it's a great way to start introducing your players to the culture of the place they're visiting. You don't have to come up with elaborate dishes but think about what types of food would be more abundant based on the environment.

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Coastal towns are more likely to have a lot of dishes made of fish and seafood, whereas landlocked areas are more likely to rely on food that can be hunted or raised locally, such as cows or wild boars. Of course, if your players are in an area that's a bit more magically attuned, you could experiment with food that could temporarily grant fire breath - only purchased after your players sign a liability waiver, of course.

Or perhaps one that insta🐽ntly makes them feel cooled off in the hot weather with a minor side effect: the weather f🥂eels much hotter once it wears off (the cooling effects only last just long enough for the vendor to have more ready). Experimenting with food and thinking carefully about what would be available is a great way to add a subtle amount of depth and life to your D&D campaign.

5 Local Item Vendo🦩rs

Xanathar's Guide To Everything Cover Art with a beholder looking at a trapped creature grinning
Xanathar's Guide To Everything Cover Art via Wizards of the Coast

Vendors probably make their highest profits of the year during festivals. They can spend weeks making or collecting items that are just put on display during the festival, whether it's the ultra-rare magical items they found while scrounging through decrepit dungeons or it's an enchanted rug that a weaver spent months making just for this festival.

This is a he🍸lpful way for your players to get their hands on items that would be important later on or some fun, generally non-game-changing magical items that could help to change up the outcome of a battle or diplomatic discussion later on, though they have to buy the ite𒅌m first. Item Vendors are also a great way for you to introduce your players to what the town values or perhaps has around it.

A town surrounded by dungeons is more likely to sell loot that they scavenged off of dead adventurers, whereas a city housing the Royal Academy of Magical Studies would find more profit in selling books and scrolls (whether they're enchanted or not).

4 ꦅG🅺ames And Prizes

Dungeons And Dragons - The Wild Beyond The Witchlight Portal presented by two circus performers
The Wild Beyond The Witchlight Book Art Via Wizards Of The Coast

No festival would be complete without some games and prizes that your players can🍸 win. Consider catering the carnival-type games that you build to the skills your players ⛄have so that everyone can win at least one prize and show off to their fellow players.

A dexterity-based game like ring toss may sound simple, but consider a game where you have to toss a ring onto the horn of a resting magical creature so carefully and precisely that you don't disturb it (sounds much more impressive, no?). If you have a player whose character has a high constitution, consider something like a Dwarven Drinking game, where they have to down as much ale as they can in a few minutes.

Look to real-life festivals and carnival games and events for inspiration, and then consider how you could put a fantasy skin on it. 168澳洲幸运5开奖网:Feel free to improvise with this and the prizes, so you can make it appealing to your characters or make it f𒁏un and unexpected.

3 💮 Fortune Tellers

Lea Faske, Prescience, a woman divining something by burning incense with a spell book, parchment, and sigils.
Prescience by Lea Faske

Fortune Tellers can go one of two ways: the ominous and foreboding route or the scam-ridden and kind of funny route, and it all depends on the tone of the campaign you'd like to portray. If you're running a campaign that is slightly darker in tone and is more serious, you can opt to push along a bit of the plot and add some depth by having a Fortune Teller give your party a vague and yet concerning fortune warning them of the future that lies in wait.

Related: Dungeons & Dra𒊎g𓄧ons: Backstory Ideas For A Barbarian

This could be for the overall story or an immediate plot point in the story; that choice is up to you. Of course, you could also have them give your players a fortune. That could be true, but it is so vague and generalized they're left wondering if they actually got a fortune or were just told what they wanted to hear.

The second, vague, and more scammy type of Fortune Teller is much funnier to pull on players whose characters have a lower INT score. A Fortune Teller could also be great at foreshadowing other, darker parts of a campaign, such as a haunted house 168澳洲幸运5开奖网:or murder mystery-type situation.

2 Fighting𒈔 Competition 🍷

Dungeons And Dragons - A group of Adventurers fighting off a swarm of undead in a crypt
Essentials Kit Playing The Game By Suzanne Helmigh

Something like a fighting competition is a great way to not only introduce your players to combat against local monsters, but it's a great way for the city to take notice of your players. If they succeed in the tournament, perhaps the Chief of the city guard can pay them a visit afterward and off them a very high-paying contract.

If not the city guard, perhaps the head of a local underground crime ring takes notice of them and thinks that getting on the party's good side could prove exceedingly beneficial in the long run. It's a great way to introduce your players to low-stakes combat and help to give some reasoning as to why important figures from the city would start taking notice of them, especially if they have no connection to wherever these festivities may be taking place.

If you can't think of any monsters, don't hesitate to 168澳洲幸运5开奖网:pull from things like video games for some ideas. It doesn't matter if your players notice, so long as they're having fun.

1 Parade

Dungeons & Dragons - The Wild Beyond The Witchlight Portal Arrival of butterfly horse driven carriages
The Wild Beyond The Witchlight By Katerina Ladon

Parades are a great way to showcase both celebration and whatever the city may have in abundance. Perhaps they wouldn't be more common in the smaller towns, but if you go to a much more populated area like a big city or the castle town, then certainly you would see something similar, no?

Perhaps even the local king or noble would take part in the Parade, even if it's only just for a moment. While you don't have to have big floats as you would see in real-life parades, you could theoretically make something similar as long as its horse-drawn and of a reasonable size - after all, it's navigating through streets made for a horse and cart, not necessarily several lanes of cars.

Parades are also an excellent way for players to see what the festival is about, and maybe one day, when they become the saviors of the con💛tinent, they too can ride in the parade and smile and wave to all the people below.

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