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Greyhawk's importance cannot be understated: Without Greyhawk, there would be no 168澳洲幸运5开奖网:Dungeons & Dragons. Greyhawk was long known as the inspiration behind Third Edition's main setting and was appreciated for its status as the location of Gary Gygax's original campaign. Because of this, many magic items that players see in their games originated from the Greyhawk setting, alongside spells with which fans have become familiar.

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Who is this mysterious character who has found his way to the 2024 Player's Handbook cꦜover? Let's find out.
It may come as no surprise that the world of Greyhawk is seeing a long-awaited return in the 2024 Monster Manual. With the return of the classic setting comes no small number of changes to the game as players know 𝓡it.
What Is Greyhawk's Origin?
Gary Gygax, the creator of D&D, developed Greyhawk as a series of dungeons under a castle. As his adventure with his children and friends progressed, he layered on floors to the dungeon to extend their adventure. Upon their exit, Gygax was forced to expand and had to create a settlement and city for his players to explore.
Eventually, Gygax would create an entire world.
An amateur historian, Gygax was fascinated by the Indigenous American war chief and leader of the Sauk tribe, Black Hawk. As an homage, he would name this castle (and then the city and setting) 'Greyhawk.'
Greyhawk was designed on the heels of the preexisting Blackmoor. These twoꦛ campaigns were some of the first settings for Dungeons & Dragons, and Gygax merged the two as a collaborative effort.
The world received a name, Oerth (pronounced 'Oith' by Gygax), and Greyhawk finally became a proper location. The setting remained his personal project and the site of his home game but ultimately would make its way into the canon around 1979.
Geography Of Greyhawk
Greyhawk's lore is centralized around the Flaeness, the eastern area of Oerik, the main continent within Greyhawk. Because most stories in Greyhawk focus on 💎Oerik and the Flanaess, the other regions and co🌺ntinents are relatively unknown.
The Flaeness
Named after the original inhabitants, 'the Flan,' the Flaeness stretches across the east of Oerik. This is becausꦐe the eastern portion was all that would fit the dimensions for publishing, so Gygax developed as much of the region as he could.
The Flaeness is divided up like so:
Empire of Iuz |
🌞A large empire run by Iuz, the demigod son of Iggwilv. |
Baklunish Basin |
The remains of an ancient empire. |
Thillonrian Peninsula |
A mountainous, cold, Scandinavian-inspired land. |
Sheldomar Valley |
A large expanse of farmland. One of Oerth's more famous kingdoms, the Kingdom of Keoland, is located here. |
Sea of Dust |
A desert of ash and dust swathed by a few mountain r🥂anges. |
The Free City of Greyhawk |
The most powerful city-state in the Flaeness. |
Ferrond |
An administrative distr𒉰ict ruled by a viceroy. A popular area called the Perrenlands is within it. |
Old Sulm |
A desert atop a formerly agrarian land. |
Aerdy Frontier |
The remains of a former kingdom called Aerdy. |
Amedio Jungle |
A large jungle located in the southwest. |
The world of Greyhawk was originally drawn 🌠on a map of North America, but was reworked for publiཧshing in 1979.
Greyhawk was built to be more about traversing a classic, fantastic realm than traversing a realm that made geographic sense, and nothin🌼g shows this more than the fields of black ice and seas made of ash within Oerth.
While Greyhawk has many species and subspecies that live alongside one another, the Flaeness was often depicted as a majority-human setting in its early days.
Still, Greyhawk houses kingdoms such as Celene, a primarily elven state, or the Ulek States, whic♓h boast a diverse population that each adheres to their own political systems.
Famous NPCs From Greyhawk
The Non-Playable Characters of Greyhawk are prominent throughout the multiverse, either becoming Planeswalkers or through reputation.
Iconic Characters Of Greyhawk
Some of the more recognizable names range from powerful wizards such as Melf and Tenser (who were originally player characters played by Gygax's sons), to members of the Circle of Eight, such as Bigby and Otto, 168澳洲幸运5开奖网:to villains like Vecna and 168澳洲幸运5开奖网:the many-titled Kas.
Two of the Wizards Three, Mordenkainen and Tasha, are from Oerth and feature prominently in the adventure Vecna: Eve of Ruin, as well as Curse of Strahd and The Wild Beyond the Witchlight, respectively.
Deities In Greyhawk
Though Gygax was reluctant to deal with religion in his home campaign, he eventually provided a pantheon for wider play. Soon, more deities were added for non-human species. As a result, a good many deities come from this setting as well!
Gods such as the168澳洲幸运5开奖网: evil spider-goddess Lolth, Pelor, Yondalla, Iuz, Moradin, Corellon Larethian, and Garl Glittergold all come from Greyh🦩awk, and now enjoy places at tables worldwide.

Dungeons &🍎amp; Dragons: Beholders, Explained
Perhaps the most iconic creature from the D&D u﷽niverse, Beholders are Aberrations with a rich history and details. Learn more about them here!