There’s now a homebrew Fall Guys Jelly Bean ra🍰ce called “Fallen Bean” for you to play in Dungeons & Dragons 5e. Here’s how you can do it.

You wouldn't think that a mostly featureless, bean-like creature would lend itself to a tabletop role-playing game like D&D, but if something gets popular enough, there's bound to be some genius out there who will cross these꧟ universes together.

For 168澳洲幸运5开奖网:Fall Guys, that genius is Jaron R. M. Johnson, who posted his homebrew version of the Fa🎃ll Guys bean character on Twitter a few days ago. The two-page PDF provides all the same so𝔍rt of information you'd get from an official Wizards of the🍒 Coast expansion, only it's about a ridiculous race of mute beans.

You should really 🍃read the whole thing over on Twitter as we're only going to give a summary here before we get into the character-building part. So get going – we’ll still be here whe🔯n you’re done.

The Fall Guys Bean In Dungeons & Dragons

Fallen Bean Ability Scores And Features

♌Since you already know that Fallen Beans are "a diverse and eclectic group of silly, bean-shaped folk" who "compe🦹te with each other in a bid to build their wealth in the form of colorful outfits, tokens, and coveted golden crowns," we're going to skip to the most salient part of character building, which is the racial traits.

With two +1 attribute points to spend on any two stats and a free feat, Falle🐓n Beans can realistically be playe💯d by any class. You can build a spellcasting Bean just as easily as you can build a big tough melee Barbarian Bean, and both will be equally good.

But the Fallen Bean has t🅺hree more traits that are worth looking at. First, they can jump really high (or far) thanks to Leap. Second, they have advantage on Fear saving throws. Third, and most importantly, Fallen Beans have advantage on all grapple checks made against other creatures.

Advantage on all grapple checks is a HUGE boon, so our suggestion for making a Fallen Bean 🅷character is🐓 to take full advantage of this trait by building a Tavern Brawler Fighter.

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Fall Guys
via Fall Guys Twitter

The Tavern Brawling Bean

Remember that free Feat that Fallen Beans get? We’re picking Tavern Brawler for a few reasons. A boost to either Strength or Constitution is nice (we’d suggest Strength), as are unarmed strikes now dealing d4s instead of just a🍰 single point of damage, but the real draw is being able to turn any successful unarmed or improvised weapon strike into a grapple using your bonus action.

Since Fallen Beans have advantage on grapple checks, this makes a Tavern Brawling Bean a grappling machine. Every unarmed or improved weapon attack can be followed up with a grapple that will most likely result in your opponent becoming immobilized. Once you start getting additional attacks at fifth level, you can start mixing your more damaging weapon-based strikes with t🎃hese unarmed grapples to become a crowd-control menace that will make any non-teleporting enemy a sitting duck.

Since you'll need a free hand to grapple with, pick the Dueling fighting style at character creation for a little extra damage. Champion or Battle Master are ideal subclasses for the Tavern Brawling Bean, but y𓄧ou can honestly go with any of the Fighter subclasses that don't rely on ranged attacks.

Just remember you’re a tavern brawler, so even though you’re a mostly mute Fallen Bean, you still have to figure out a way of offending someone in the tavern so badly that they start a brawl. Luckily, Fallen Beans are encouraged to wear some pretty outrageous attire, so just pick something so offensive that it can’t help but ruffle feathers wh🍬enever you mosey into a watering hole.

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