There are many ways to make a character in 168澳洲幸运5开奖网:Dungeons & Dragons. Spells, abilities, tone, or just for fun; whatever your first ✨step on the dr🌱awing board for a new adventurer is a valid one. One of the last things you will have to consider is what feats your character will have, either through their origins or ability score increases.

Related
Dungeons & Dragons: 8 Best N♓on-Combat Feats

These non-combat feats can prove themselves very useful in your D&D ඣcampaign.

While some players like to 168澳洲幸运5开奖网:min-max their characters, everyone will agree that not all feats are made equal. Some have more niche benefits, while others quickly lose steam. Reꦚgardless, anything you pick for your character can be a fun experience, even feats that don't have much benefit, as loꦆng as you know how to have fun with them.

8 Healer

A Helping Hand

Dungeons & Dragons (DND) image showing a druid healing a barbarian.
Art by Martin Mottet

Like wi﷽th so many other origin feats, Healer starts off with a good idea in mind and quickly loses steam as your character gains levels. With this feat, you can use your Healer's Kওit to have a creature roll one of their own Hit Point Dice to heal. You also get to ignore rolls of one when healing a creature and reroll the die instead.

It's a handy feat, but o✤ne that is quicklꦜy overshadowed by more beneficial and bountiful healing options like spells or abilities. It can be quite fun to dive into the idea of a battlefield doctor or medic, though, as part of your backstory, even if more arcane healing options are easier.

7 Crafter

A Tinkerer By Heart

A DND image showing a Kenku Artificer tinkering with an item.
Kenku Artificer by Dave Greco

Another of t🐼he origin feats available when creating a character, Crafter gives you some better prices when buying non-magical utility and trade items from merchants. In addition, you can craft many of these items yourself during a rest and given you have the right tools.

It's handy in a pinch, but having to preempt what items you need, and take the time to craft them individually quickly becomes redundant as your party makes more gold. Being able to be 🤪the witty crafter, even as a hobby during rests, adds a fun amount of depth to your character thꦓat can deviate them from only being combat focused though.

6 Musician

Just A Small Tune

A bard uses Inspiration on a fellow player character in DND.
Bardic Inspiration via Wizards of the Coast

Not every entertainer has to have a diploma from 168澳洲幸运5开奖网:a bard's college. The Musician feat allows any player the ability for a rousing song and dance to aid their companions during a rest, giving a number of them inspiration for their next🥃 adventure♌.

Related
If You're An Expert Dungeons & Dragons Player, You Need These 10 Homebrewed Feats

Playing in a high-level, expert Dungeons & Dragons campaign? Try out 🍸these powerful homebrew feats.

2

Compared to having a bard in your party, or spells like Guidance, it just loses its luster. Being a folk musician, or just a character who l൲ikes to unwind with a song can be helpful for giving your character some more emotion. Or, you can use it to make your bard friends mad. Both are valid.

5 Chef

The Spice Of Life

The dragonlance tavern in DND.
Dragonlance Tavern by Scott Murphy 

Every adventurer likes a home-cooked meal once in a while. Those with the Chef feat can use their expertise to create food for the party, giving them either 1d8 HP or a Proficiency Bonus 𓄧worth of temporary HP, depending on what is used.

It is a fun idea, one that can easily add some spice to your✅ character as you describe what you cook, and even tie that in to your adventures. It's just the HP bonuses are lackluster for anything but low-level adventures. Not that your characters will complain about a nice snack.

4 𒀰 💫 Tavern Brawler

Throw A Chair Once In A While

Several different DND species including a Tiefling and Drow fight one another at a tavern in a tavern brawl in D&D.
Brawl At The Yawning Portal Tavern by Scott Murphy

There are plenty of feat options for your characters to choose from, but few are as♔ genuinely fun as the Tavern Brawler feat. The damage you do in addition, thanks to the feat, don't add up too much. The Push ability is a little bit handier, but not in comparison ♏to a Telekinetic Shove or similar ability.

The real fun part is the Improvised Weaponry ability for the feat. ✨With this, anything not nailed down can be swung or flung at an enemy. It's a perfect excuse to leave your weapons at the door and start a fight in your local bar. Just make sure you don♒'t get carried away.

3 ✃ Thrown We🥂apon Fighting

Daggers, Daggers Everywhere

An assassin rogue perched, ready to attack with knife in hand in DND.
The Assassin by Ignatius Budi

The fighting-style feats are great for helping your character stand🐻 out on the battlefield, but the Thrown Weapon Fighting option seems odd in comparison to some of the others. The +2 to any thrown weapon's damage roll is good in a pinch.

Related
Every D&D Class Ranked By How Fun They'd Be At Your Table

Some DND classes are just more f🅺un than others. That's why we'v🥀e ranked them all based on how fun they'd be at your table.

It isn't as helpful if you have 168澳洲幸运5开奖网:a ranged weapon, considering you have to go retrieve your thrown weapon if you want to keep it, and the damage is usually minimal in general. Being an assassin🎐 with a clutch of knives to throw at your enemy is a lot of fun though, as long as you can keep track of all of them.

2 Ritua🦄l Caster

Sigils And Chants

A wizard using a ball of scrying in DND.
The Scrying Spell by Gaboleps

A more popular feat, Ritual Caster is a favorite of those who want to have as many spells as possible. Ritual Caster is probably the least helpful of tಞhe arcane-flavored feats out there, though. It isn't without its benefits, bu🔥t they don't hold up to the other choices for a valuable ASI slot.

It can be fun to have a few sp🌠ells you can cast as a ritual if only for flavor. Having the ability to, during a rest, to sit with your party and cast a potentially useful spell can be a great way to draw the party to you, especially if you tie it into your backstory and how exactly you came to be able to know such powꩲerful rituals.

This is a great option to add some flavor to your🌄 character in a 🐲low-magic campaign.

1 Marti🅺al Weapon Training

A Weapon For Every Problem

A fighter wielding a sword, shield, and spear standing in an urban landscape in DND art.
The Fighter Class from the Player's Handbook via Wizards of the Coast

Martial Weapons training is a rather niche choice for your feat in 5e. Consid෴ering the benefit from martial weapons isn't that much better, most classes that would need them already have proficiency in them, and you could always just dip into one of these classes for one level if you did need proficiency in them.

That doesn't leave a lot of room to want the feat. Unless... you want to go on an epic training journey to learn a 168澳洲幸运5开奖网:series of martial weapons. It could be a great use of a level up where you had a long amount of downtime to train, 🧔and explain why you decided to learn martial abilities for a class that doesn't already have them.

dungeons-and-dragons-series-game-tabletop-franchise

Your Rating

Original Release Date
1974
Player Count
2+
Age Recommendation
🎀 12+ (though younger can play and enjoy) 𒅌
Length per Game
From 60 minutes to hours on end🎀.🌳
Franchise Name
♕ Dungeons &🔴 Dragons
Publishing Co
✨ Wizards of the Coast ꦑ

Brand
♉ 🎃 Dungeons & Dragons