168澳洲幸运5开奖网:Dungeons & Dragons is defined by its immense history, and the 2024 Players Handbook is another chapter of content꧃ and updates for both new and experienced players to enjoy. While a lot of the content is familiar to recent fifth edition p❀layers, there are some entirely new subclasses thrown in the mix for players to understand and test out.

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Dungeons &🏅amp; Dragons: How To Build A Barbarian In 2024

Ready to wreck the frontlines and protect the party? Here's how to build a b🔴arbarian using the 2024 Player's Handbook.

One of these new subclasses in the 2024 Players Handbook is the Path of the World Tree subclass for barbarians. It introduces a different avenue of gameplay for 168澳洲幸运5开奖网:barbarians in 2024, focusing💛 on a more tanky and movement-based build instead of a pure damage dealer that can tank.It might seem a bit weird and unconventional at first, but just like any subclass in D&D, there is potential to make a well-fleshed out character that wasn't there before.

Path Of The World Tree Class Features

Art of the Guide background in Dungeons and Dragons.
Art by Erel Maatita.

Every subclass in D&D enhances how a class grows into its final form, giving players unique buffs during specific level ups. For barbarians, those subclass features are introduced at level three (when the subclass is selected), level six, level ten, and lastly level fourteen.

Here is a rundown of each of the Path of 🉐the World🐼 Tree abilities, what they do, and how they could synergize with other barbarian abilities.

Feature

Level

Description

Vitality Of The Tree

3

You gain both the Vitality Surge and Life-Giving Force features. The first, Vitality Surge, allows you to give yourself temporary HP when you Rage equal to🌟 your barbarian level. The second feature allows you to also give some temp HP out to nearby allies while Raging, equal to your Rage damage bonus dice added together. If the temp HP remains when your Rage ends, they disappear.

Branches Of The Tree

6

This feature allows you to use your Reaction to force a single nearby enemy to make a Strength saving throw on the start of their turn, with a DC equal to 8 plus your Strength modifier and proficiency bonus. If they fail, they are teleported within 5 feet of you, and you can choose to negate the rest of their spee🌟d for their turn.

Battering Roots

10

This feature increases your melee range by 10 feet on your turn if you have a heavy or versatile weapon. It also allows attacks with the enhanced weapon to Push, Topple, or perform other weapon mastery benefits with the attack.

Travel Along The Tree

14

Once per turn, while Raging, this feature allows you to teleport 60 feet as a Bonus Action. Also, once per Rage, that teleport can be boosted to 150 feet and can also teleport up🐽 to six willing creatures who are within 10 f♍eet of you along for the trip.

Best Ability Scores For Path Of The World Tree Barbarian

A Barbarian of the World Tree from the 2024 Players Handbook in Dungeons and Dragons.
Art by Marcela Medeiros.

With all the benefits listed above that the World Tree barbarian offers, there are some different focuses when building 🌺the barbarian character sheet.

Strength

The most crucial ability score for the Path of the World Tree subclass is still Strength, like almost all barbarian builds. The most useful feature in combat that is skill-dependent is Branches of the Tree, which scales mainly off of your Strength modifier. Considering how Strength factors into damage and how it works with Battering Roots to deal tons of melee damage with a 10-foo💃t reach, it is needed🌠 for this build.

Constitution

Health is key to building a barbarian, and the Path of the World Tree subclass only extends the value of high HP. Thanks to Vitality of the Tree, this barbarian build offers temporary HP, so you can be even harder to kill if your HP score is high from your Constitution stat.

Dexterity

This one can be useful with this barbarian build, as a versatile weapon that gains the benefit from Battering Roots combined with a shield and Unarmoured Defense can make a high AC barbarian, which normally isn't too common.

Best Starting Equipment For A Path Of The World Tree Barbarian

Art of martial weapons in Dungeons and Dragons.
Art from Wizards of the Coast.

Barbarians are best with a limited set of gear, but ones t♓hat will stand the test⛎ of time and see a lot of use. With the Path of the World Tree, both armor and armorless builds work, but having a heavy or versatile weapon is key to victory in combat.

Greataxe

Arguably the signature item for the barbarian, the Greataxe remains great for World Tree barbarians due to𒆙 its Heavy nature and high damage ou𒉰tput.

Greatsword

Another great choice for barbarians is the greatsword, another Heavy weapon but one that trades off one big damage die for two smaller ones.

Shield

If you are using one-handed weapons like regular handaxes or swords, a shield works great as a way to boost your Armor Class without the potential of interfering with your Unarmored Defense. Even if you aren't using Unarmored Defense, a Shield can help build a World Tree barbarian into a tankier build.

Warhammer

Out of all the Versatile weapons to choose from for a barbarian, the Warhammer is amazing 💟due t🦄o its good damage output and ability to put out Bludgeoning damage, which is common for barbarians.

Half Plate

If you do choose armor for your barbarian build, Half Plate is the best medium armor on the market. It offers a high base of 15 AC, which only gets boosted by your dexterity bonus.🅠 Add onto that a shield, and you can have a barbarian with close to 20 AC faster than people realize.

Best Feats For A Path Of The World Tree Barbarian

Art of feats in Dungeons and Dragons.
Art by Zoltan Boros.

Barbarians are kꦅnown for their damage outꩵput, but some of the best feats for a Path of the World Tree barbarian focus more on preventing enemies from running away.

Sentinel

Sentinel works similarly to how Branches of the Tree does, as it slows down enemies to 0 feet of movement speed if you hit them with an opportunity attack. Since you can use your reaction to force enemies to make that save and potentially slow them down, this one instead offers a way of stopping them in their tracks if they hit other🧸 all🐓ies nearby or try to run away.

Mage Slayer

This can always be useful for barbarians, as their toughest challenge in combat is usually a mage. Mage Slayer makes it so when you attack mages, they have disadvantage for their constitution saving throw they need to make to keep concentration on casting spells. This, combined with the teleport from Branches of the Tree, can lock down mages by forcing them intoꦡ your melee range and making it harder for them to fight you up close withꦫ magic.

Tough

Tough is one of the best health-focused feats in the handbook. It increases your health equal to double your character level when you first obtain the feat, 🌼then increases each level up bonus of HP by an extra two points. That, combined with the temporary HP Vitality of the Tree offers and the resistances from Rage, and you have one of the toughest to꧅ hurt barbarians around.

Crusher

Crusher is a great damage-focused feat for barbarians, and it works amazingly to make one-handed weapons feel just as useful as two-handed ♌ones if you want to build a more versatile build with Battering Roots.

As for background options, some of the more thematic options that suit a World Tree barbarian include Farmer and Guide.

Best Species For Path Of The World Tree Barbarian

The Goliath race in Dungeons and Dragons.
Art by Hinchel Or.

When choosing your race for a Path of the World Tree barbarian, the key things to focus on is ♌how the race's features mix with both the regular barbarian and the World Tree subclass. Thankfully, races that prioritize Strength or Conꦇstitution still work well with this subclass.

Species

Why It Works

Orc

Orcs are known for one thing: pure durability. They have an ability to Dash on a Bonus Action, while also gaining temporary HP a limited number of times per Long Rest. Add onto that the ability to stay alive after going down past zero h⛦ealth one time per Long Rest, and this꧙ combines well with the Path of the World Tree.

Human

Humans have the ability to add an Origin Feat to their build, while also getting proficiency in one skill of their choosing. Add onto that a single Heroic Inspiration per Long Rest, and you have a well-rounded build.

Elf (Wood)

Elves might seem like a weird choice for a barbarian, but the Wood Elf has a boosted movement speed of 35 feet, which can work wonders with the teleportation of the World Tree subclass. Add onto that advantage against charm effects, and you have a uniquely durable barbarian.

Goliath

Though, if you want to be a complete destroyer, the Goliath might be the best class for it. High base movement speed of 35, the ability to increase in size and boost Strength saves and movement speed, and customization choices in the avenue of Giant Ancestry, and you have a combat-ready 🍰barbarian at level three.

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