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While 168澳洲幸运5开奖网:Dungeons & Dragons is often associated with role-playing and puzzle-solving, the game's combat system is home to a litany of mechanics for players to use as they strategize. As a grid-based tactical combat system, the combat of D&D emphasizes positioning, spacing, ranges, and movement.
One mechanic that relates to each of these elements while tending to trip up newcomers to the game is the "Attack of Opportunity." So today, we're going to explain everything you need to know when it comes to making the most out of your attack of opportunity whilst helping you avoid those of monsters.
What Is An Opportunity Attack?
An Attack of Opportunity, also known as an Opportunity Attack is a special reaction a creature can take when a creature moves out of their melee range. In most cases, an Opportunity Attack is a single melee attack that can be made against the moving creature. This means that once you've approached a monster, if you try leaving their range, they can essentially get a free attack in against you. As Opportunity Attacks are a universal mechanic within D&D, if a monster leaves a player character's range, that character is able to make an attack of opportunity as well.
It's important to know that if a creature is forcibly moved, whether it be through being pushed or through falling, that creature doesn't provoke an Attack of Opportunity. Similarly, if a creature teleport out of another creature's melee range, that creature doesn't provoke an attack of opportunity.
How To Avoid An Opportunity Attack
While Opportunity Attacks may seem like a huge nuisance to deal with when maneuvering around a battlefield, there are several ways for adventurers to avoid falling victim to them. First and foremost, all creatures, whether they be adventurers or monsters are capable of taking the Disengage action. If a creature uses their action to Disengage, they no longer provoke attacks of opportunity when they move for the rest of that turn. Rogues notably gain the ability to Disengage as a Bonus Action rather than an Ac🍨tion when they reach level two through their Cunning Action feat📖ure.
Additionally, many spellcasting classes gain access to teleportation magic that as previously mentioned, allow a character to get out of a creature's melee range Scott free.
Alternatively, if a character is able to use an effect that pushes others away such as that of Thunderwave or a Warlock's Repelling Blast Eldritch Invocation, attacks of opportunity can be avoided by being out of a creature's range when it's time to start moving.
How To Strengthen Your Opportunity Attacks
For those looking to make the most out of their Opportunity Attacks, punishing foes for fleeing their range, there are several options available. First and foremost, the ever-popular Sentinel feat not only prevents creatures from benefiting from the Disengage Action, but it also causes a creature hit with an Opportunity Attack to have their movement speed reduced to zero, preventing a potential escape. Another feat option, the Polearm Master feat allows a character to make an Attack of Opportunity when a creature enters their melee range instead of just when they were to leave. For spellcasters, the War Caster feat is an excellent option, allowing a caster to target a creature that provoked an Opportunity Attack with a spell rather than with a melee attack as long as that spell's casting time is one action, and it only targets that creature.
For those looking to truly encapsulate the entire mechanic of Attacks of Opportunity, the Fighter's Cavalier subclass features two abilities that augment a character's opportunity attacks. While at level ten, Cavaliers gain the Hold the Line ability, effectively combining the Opportunity Attack effects of the Sentinel and Polearm Master feats, at level eighteen, they gain a secondary Reaction that can be used just for making Opportunity Attacks!