High Rock. Morrowind. Cyrodiil. Skyrim. Hammerfell. These nations are the primary locations of the main Elder Scrolls games, from Daggerfall to the upcoming Elder Scrolls VI. But they also share a few other traits: they are all nations of the continent Tamriel, and, excluding Morrowind, they are all primarily-huma♔n countries.
But Nirn is gigantic, and consists of far more than humanity. Without further ado, let's look at 10 nations - within and bey🎐ond Tamriel - that will hopefully be the settings of future Elder Scrolls games.
10 The Summerset Isles 💎
The Summerset Isles is the homeland to Tamriel's Altmer, is the heartland of the Aldmeri Dominion, and is currently warring against the Septim Empire. There's no clear indication if this conflict will still be in the upcoming Elder Scrolls VI, or any other titles. But if the Isles' appearance in the Elder Scrolls Online proves anything, it need not be at war to be engaging. Obviously the presence of conflict could certainly add to the kingdom, but it would also come with a whole slew of problems too, from racial tensions to political struggles and more. Now, all🔜 these things are only theories and hypotheses, but one thing is certain: the Summerset Isles deserves a setting in future games.
9 Valendwoo💎d ⛎
Valenwood is the homeland of Tamriel's Bosmer, and as its name suggests, is a land covered in mystical, ancient forests. This could be a🎃 distinctly designed setting, given that these forests are the rumored home of giant, moving trees. But the rumored atrocities Valendwood has recently faced also means that players could arrive to a burnt husk of this luscious land, rather than these fantastic forests. However, whatever game Valenwood might appear in doesn't have to be in the Fourth Era. There's nothing saying the series must continue to fall in chronological order, and either way, Valenwood is a beautiful nation. It deserves to be in it🎃s own main Elder Scrolls game.
8 Elsweyr
Elsweyr is home to Tamriel's Khajiit, and the main setting to one of the 168澳洲幸运5开奖网:Elder Scrolls Online's questlines. It offers vari🅘ed ecosystems, from🍌 jungles, to deserts, to canyons, and more. This beastfolk and their culture aren't as explored as those of Man and Mer, so a game set here could easily rectify this. It would also be a perfect way to explore the many lunar-phase types of Khajiit.
It could also be the first Elder Scrolls game where players could choose from these𒈔 many forms instead of the usual ten races. How wonderful would it be to see house-cat mages fighting alongside saber-tooth assassins, or the anthro-felines commonly featured in past games? A game set in Elsweyr could provide a variety of creative ways to spin the se☂ries and its gameplay.
7 Black M💧arsh
Black Marsh is the homeland of Tamriel's Argonians, and boasts a unique, dangerous environment: the entire country is swampy terrain, and the closer to the center one gets, the more toxic it becomes to all but Argonians. This toxicity could make a game located here hard to implement, since adding an immediate, near-constant handicap puts most player races at a greater disadvantage, more so than any other title. Such a handicap could be the greater strategic difficulty that hardcore gamers crave, but it could also be too off-putting to too many players. Still, beyond its harsh environments, Black Marsh is also home to the Hist, a legendary tree with divine connections. While the Elder Scrolls Online has revealed🥂 more about Argonian cul𒊎ture, this mystical entity still eludes appearance. So, perhaps a game set in Black Marsh could finally answer to one of Tamriel's mysteries.
6 Thras
But the Elder Scrolls franchise has an entire planet and numerous nations to at its disposal. Thras is one of said nations, and perhaps boasts the most unique environment on Nirn: most of Thras, save a small archipelago, is an aquatic kingdom, a trait shared by its inhabitants, the Sload. Thras' mysteriousness is partially due to the nation's aquatic environment, as well as its hostility. The Sload have previously and repeatedly invaded Tamriel, creating tensions between the two continents, but beyond these complex politics still lays Thras' unique setting. It could be the first Elder Scrolls game to take place mostly or solely underwater, and if games like 168澳洲幸运5开奖网:Subnautica or Stranded Deep have proven anything, it's that underwater games can be successful and fun. Maybe it's time fo🧸r an underwater RPG, and maybe Thras is just the place.
5 Pyandonea
If an underwater Elder Scrolls game doesn't sound appealing, then maybe we could explore the continent of Pyandonea instead. This single-country continent is home to the Maormer, a race both amphibian and Elven in physiology and culture. Like Thras, Pyandonea has previously been hostile with Tamriel, though it also boasts friendlier interactions, unlike the former. So, the isolated nature of Pyandonea could allow a change from the common fantasy tropes on Tamriel, while its sparse relations could also allow for some familiar races, faces, and cultures to exist within t🍰he country. If future games explore more of Nirn, Pyandonea is a nice compromise between familiar and completely new territory.
4 Kamal
Future games could also explore the continent of Akavir. Like many other non-Tamriel nations, Akavir's kingdoms have invaded said continent in the past. One of these are the Kamal, who are, perhaps, Akavir's equivalent to Skyrim's Nords or Falmer. The nation is described as a harsh, wintry land, and the Kamal are supposedly snow demons. But unlike their Tamriel counterparts, they apparently spend most of the year in a frozen hibernation, and a game set in here would quickly become boring if its inhabitants were spent in a catatonic slumber, leaving their cities and wilds barren. Maybe Bethesda will come up with a good work-around to this conundrum, or maybe they'll break lore to make the setting doable. Either way, Kamal is definitely a place we sho🦹uld visit in future titles.
3 🐭 🐓 The Thousand Monkey Isles
Not much is known about the Thousand Monkey Isles or the Tang Mo, save that they've been repeatedly invaded by other Akaviri nations in the past. Still, if the name suggests anything, it's that the Tan▨g Mo's homeland is not one giant land mass,ꦡ but rather many small islands, though probably not a literal thousand.
Still, we can only theorize what their culture looks like, and how travel might be handled between these islands. Perhaps the Tang Mo could reflect Polynesian or other island peoples, and maybe travel methods could reflect this too. Whatever the future holds, hopefully the 168澳洲幸运5开奖网:Elder Scrolls VI will m💃ake Akavir a♐nd the Tang Mo a bit less mysterious, before we ever visit them.
2 Ka Po'Tun
The "Tiger-Dragon Empire" is the homeland to the Ka Po'Tun. Like most non-Tamriel nations, not much is known about the land or its people. What little is known includes their conflicts with the Tsaesci, their alliance with the Akavir's dragons, and Emperor Tosh Raka, a Ka Po'Tun-turned-dragon. And dragons have always played a part in the Elder Scrolls universe. The 168澳洲幸运5开奖网:Elder Scrolls V: Skyrim introduced some of the most complex lore to Tamriel's drakes, and it﷽'s undeniable that dragons have a close tie to divinity within the franchise. If the dragons of Tamriel are depictions of western wyverns, then perhaps Akavir's dragons are their eastern counterparts. The i💟mplications of their draconic ties makes the Ka Po'Tun a must-visit for future Elder Scrolls games.
1 Tsaesci
The Tsaesci are the most well-recorded of Akavir's peoples, and this is partially from the Septim Empire's invasion of the Tsaesci, as well as their counter-invasions of Tamriel. And most of what we know can be deduced from the order of the Blades: from their architecture, to their weapons and uniforms, to their battle tactics, the Tsaesci are heavily inspired by imperial China and feudal Japan. Though this doesn't actually describe their homeland's environment, it does hint at their culture, and hopefully indicate⛎s that their serpentine appearance is inspired by Japanese Naga. Still, their imperialistic culture could become an interesting story narrative, depending on which nation or continent they're warring against. The Tsaesci are fascinating, and should definitely be explored in future Elder Scrolls titles.