In 2019, Epic Games launched a new program named Epic MegaGrants aimed at assisting talented teams and individuals working with Unreal Engine 𓄧3D. As of July 24, the team has that over $42 million has been distributed to over 600 remarkable recipients in the development of some great-looking projects.
In addition, Epic Meg🍸aGrants is confirmed to be having a far larger impact than the initiative’s predecessor, Unreal Dev Grants. In December of 2019, over 200 recipients had received fu🃏nding from the new program, which surpassed the previous program's four-year distributed total in only eight months.
The program is now receiving a boost in support from AMD, who has pಌledged support to the ongoing program with a gene🌃rous contribution of 200 AMD Ryzen 7 3800 desktop processors that are available to new and existing recipients.
Earlier this year, Sony invested $250 million to acquire a minority stake in Epic Games. The two organizatꦇions have made it that there is a s🌳hared goal to advance the state of the art in technology, entertainment, and socially connected online services.
Now that Epic has unveiled its impressive new Unreal Engine 🧔5, we may be seeing the long-term goal of the developer. By providing the financial support necessary so that the next generation of developers can thrive, they are also conveniently encouraged to continue their work with Epic’s newest software engine in years to c☂ome.
One of the projects that has received support is D.A.N.G.E.R. Team by On 3D St🐼udios. The Columbia-based studio is working on a stylized action titled where players control a team of different spies, each with their own utility useful for completing objectives.
Another project is Dreamscaper by Afterburner Studios, featuring roguelite action in an RPG about lucid dreams. Players take control of Cassidy and enter her subconscious, using lucid powers to take on surreal nightmares. Dreamscaper will be available soon as it arrives to Steam Earl꧟y Access in August of this year.
Lastly, studio Broken Arms Games is working on something a little different. Hundred Days is, of all things, a winemaking simulator. Players take charge of managing a small winery, taking care of everything from the types of vines to grow to naming the final, finished product. Every choice made will impact the qu꧂ality and quantity of the wine produced.
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