Summary
- Mistwalker, founded by Sakaguchi, focuses on RPGs with unique twists, spanning from AAA console to simple mobile games.
- Terra Wars and Blue Dragon series have unique gameplay and visual elements, but some games lack depth and are less impressive.
- Fantasian, Mistwalker's visually stunning diorama-style game, blends familiar gameplay systems with unique twists for a new experience.
Hironobu Sakaguchi originally came to fame as co-creator of the 168澳洲幸运5开奖网:Final Fantasy series, and was a pivotal name in the growth of Square Enix. After spending much of his early career at the company, he left to create Mistwalker Corporation, a studio ꧅dedicated to making classic RPGs with some unique twists.

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Mistwalꦡker has made plenty of games, from AAA-scale console games to simple mobile games. Some are headed by Sakaguchi, and some by other members of the team. The only thing you can be certain of is that, for the most part, you're getting a hearty helping of RPGs. Now let's dive into their games.
14 𓆉 P💖arty Wave
Sometimesᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ, you make a small game to get you some extra revenue between larger releases, because you want to try something new, or sometimes because you genuinely think it will be a great idea. Party Wave is one such ga♓me, and it is, well, not great.
It is not egregiously terrible or anything like that, it is just immensely uninteresting. It is what can only be described as an actio🌟n surfing game, where you surf on a side-scrolling wave and avoid obstacles like jellyfish. It's a very simple game, aܫnd exclusive to mobile.
13 🎃 Blade Guardian
12
A genre we don't see too many games in today, Blade Guardian is a tower defense game. However, it is not an exceptionally interesting tower defense ga🍒me either. While mobile touchscreens lend themselves way to the building and planning, there aren't many other saving graces here.
There's not much else to🐲 say. You place your defense to battl🧸e off alines as they enclose on your bases, and it doesn't really every evolve past that.
11 Away: Shuffle Dungeo🥀n ❀
Away: Shuffle Dungeon is an intriguing ﷺlittle game. Made for the DS, it has you playing as a boy called Sword who tries to discover the root of the 'Away' curse, a power that is making someone from the village disappear every year.🔯 It has a poppy colour scheme, and a fascinating dungeon crawling mechanic.

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You must traverse dungeons across both screens, alternating between them befor𒁃e the area shifts. It is an incredib𒀰ly smart way of taking advantage of the DS' dual screens, though it is a gimmick that wears off after a while.
10 A🥀SH: Archaic Sealed Heat ꧃
ASH: Archaic Seജaled Heat (what a title) was the second game created by Mistwalker, and the first it conceptualised. Made as a DS exclusive, it pulled heavily from classic RPGs in its design, though adds some unique visual gimmicks. For one, character battle portraits use CG models rather than the typical sprites.
The gameᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚplay is somewhere between a typical JRPG battle system, and a tactics game. You engage in turn-based battles with enemies, but must navigate a grid-based area while managing mul💦tiple teams. It doesn't succeed at everything it does, but has some truly unique ideas.
9 💙 Terra Wars 🐎
A spin-off from the larger Terra Battle series, Terra Wars took the series in a slightly different direction. Trading the sprites and 168澳洲幸运5开奖网:grid-based combat, Terra Wars uses claymation cꦡharacters in 🌌a more active combat system.
It's somewhat akin to Fort Condor in Final Fantasy🐭 7, with the units you place advancing and targeting automatically. It is a very visually interesting game, though one that is overall lacking in greater depth.
Aside from its interesting visuals, this game is 🌜best known for the collaboration quest it had with Final Fantasy 15.
8 Terra Battle 2 ♌
Terra Battle 2, like its predecessor, is a grid-based card battler. Ea♉ch character is a card in their own right, and the combat is as much matching stats as it is 🎉a a puzzle game.

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It was also a free-to-play title, and didn't last an exceptionally long time as a result, leaving it as yet another mobile game no longer accessible⛦.
7 🦂 🎃 Terra Battle
Terra Battle 2 was in many ways building upon the original Terra Battle, but didn'𝐆t do an exceptional amount to make itself stand out from it. So if you liked the Terra Battle 2, then the original Terra Battle was basically the same.
The most notable aspect of the game was its release model. While free-to-play with in-game microtransactions, it rewarded players who downloaded the ggame with major updates. These included new music from Nobuo Uematsu, Yoko Shimomura, and Y𒀰asunori Mitsuda.
6 Blue Dragon: A🥂wakened Shadow
Of all the games that Mistwalker has made, the Blue Dragon series is likely the most well-known of them all. While the origไinal Blue Dragon is easily the most beloved, its two other entries aren't slouches either, even if they're not quite as impressive.
Awakened Shadow was the third entry in the series, and 168澳洲幸运5开奖网:released exclusively for the DS. It was a far cry from the ꦦprevious entries, utilizing real-time combat and a customizable protagonist. Not all of these changes worked, b🔜ut at least it tried to be different.
5 Blue Drag🉐on Plus 🅰
What's better than Blue dragon but even more Blue Dragon? Mistwalker doesn't tend to make many 🌞sequels and spin-offs, with Terra Battle being the only other exception. Blue Dragon Plus was the first game in the series on DS, and as such changed quite a few elements to fit the new platform.

This time around, it is a real-time strategy game, with characters advancing along a grid-b♚ased area as they battle enemies. A unique visiual flair is in the eponymous blue dragons, who appear as 3D models in contrast to every else's sprites.