Shinji Mikami has been in the video game industry for thirty years. He started his career at Capcom in 1990, and worked on several licensed games before directing his first project, 168澳洲幸运5开奖网:Resident Evil, in 1996. The debut entry in the 168澳洲幸运5开奖网:survival-horror fran💯chise was revolutionary in a variety of ways, solidifying the game designeওr's legacy for generations to come.
After leaving the publisher, he worked with several other developers and publishers before founding Tango Gameworks, which came out of the gate with the cult horror classic 168澳洲幸运5开奖网:The Evil Within, the last g♎ame Shinji Mikami directed. While he has served as 🤪producer, executive producer, and advisor on many classic games, he has sat in the director's chair for eight, all of which are listed below, ordered from worst to best based on their Metacritic score.
8 P.N. 03 (63) ꦯ
While mostly known for horror games, Shinji Mikami has also directed a small number of straightforward action games. 168澳洲幸运5开奖网:The GameCube exclusive P.N. 03 is a science fiction third-person shooter where the character's suit allows her to shoot beams of energy out of her hands. Taking one look at it reminds one of Vanquish, another game Shinji Mikami would make several years later on the next generation. P.N. 03 sits at the very bottom of the pile, qual🅰ity-wise, with many revi🤡ews criticizing the story and repetitive gameplay.
7 🐈 God Hand (73)
While the prior game was a GameCube exclusive, 168澳洲幸运5开奖网:God Hand came out exclusively on PS2. Looking at it today, one can almost immediately tell this beat 'em up has not aged well since its 2006 release. Back upon release, it was not received much better. Compared to the game designer's other work, a💫 73 is not anything to be particularly proud of. Considering this was the year the PS3 came out, people had little reason to pick this game up. It is also on the weaker end of Clover Studio's catalog, which includes Okami and Viewtiful Joe.
6 Dino Crisis (74) ✨
168澳洲幸运5开奖网:Dinosaurs made a big🦂 res✅urgence in the '90s, with Jurassic Park making them all the rage. Video games took notice, and Capcom released Dino Crisis in 1999. The first game in this series feels like a Resident Evil clone wit🀅h dinosaurs, which makes sense considering who directed it.
Dino Crisis is legitimately scary at times even though it seems like too much of a copycat. The sequel carved out more of itsꦬ own identity with a heavier focus on action. The franchise has been dormant for almost twenty years, but fans are hoping for a revival sometime soon.
5 The Evil Within (79) ൲
After founding Tango Gameworks, Shinji Mikami excited fans by announcing a new horror IP, The Evil Within. The game promised unimaginable frights similar to the old Resident Evil games with the over the shoulder camera and gameplay of Resident Evil 4. The finished product was decent but left much to be desired in several departments. The gameplay did not feel like enough of an evolution over Resident Evil 4, and it was not particularly scary. The level design also felt too disjointed, which was intentional but still detracted from the experience. Fortunately, 168澳洲幸运5开奖网:the𒐪 sequel fixed most of these issues, including a scary narrative🥂 and more open environmen🌸ts ripe for exploration.
4 Vanquish (84𝓡) ๊
Many of the ideas Shinji Mikami used for P.N. 03 were recycled or 168澳洲幸运5开奖网:expanded upon for Vanquish, released in 2010. Fortunately, this action game received a significantly warmer reception, being praised f🌃or its unique gameplay. Some critics had issues with the short campaign, while still noting the quality within ♚the smaller adventure. The game was recently re-released for modern consoles, fixing many of the technical issues on the original PS3 and Xbox 360 versions.
3 𒅌Resident Evil (91)
Resident Evil was the first game Shinji Mikami directed, and only the fifth game he worked on overall in his career. Considering th🌺is, the high score it received is particularly impressive.
Battling zomb𝄹ies in the mansion while solving puzzles and making sure not to run out of resources made for a horr❀or classic that influenced countless other horror games. Even playing it almost twenty-five years later reveals a game that has barely aged save for the graphics and endearingly bad voice acting.
2 ꦿ Resident Evil Remake (91)
168澳洲幸运5开奖网:Remakes are all the rage these days, though they were significantly less common in the early aughts when the first Resident Evil game was remade for the GameCube. It retained the same gameplꦜay and art style (3D character models against 2D backgrounds) which m♉ade the graphics absolutely gorgeous when it released in 2002. It changes enough about the original to surprise even the most avid fans. Originally a GameCube exclusive, it has since been re-released on PS4 and other consoles, making it more accessible.
1 ꧒ Resident Evil 4 (94)
After several Resident Evil games utilizing the classic formula, something needed to change. To help usher in a new generation for Resident Evil, Shinji Mikami stepped back in the director's chair for the168澳洲幸运5开奖网: fourth numbered entry. Moving the camera to behind the protagonist's shoulder and changing the setting to a small Spanish village was just the jolt the series needed. While more action-packed, the overwhelming amount of enemies assaulting the player still keeps the frights and tension high. Some a🐲vid fans decry this transition as the series losing its identity, but it also introduced the franchise to a whole new 🌟legion of fans.