For the purposes of this Nintendo article we set up some rules to keep everything more cohesive. For example, we are sticking to products released in the West. We are also only going to highlight official, 168澳洲幸运5开奖网:Nintendo developed hardware. Even though the Power Glove was highly advertised for the NES,🍒 Mattel made it.
Finally, on that subject, we aren’t going to talk about accessories. One of 168澳洲幸运5开奖网:Nintendo’s most recent releases, Ring Fit Adventure, came with the Ring-Con, which basically jus🌌t a dock for the Joy-Con. With those clarif🔯ications out of the way let's get to the rankings!
11 ♛ Virtual Boy Controller
Technically the Virtual Boy is a portable, but since it has a controller we thoughꦇt it was necessary to rank🦩 it. Of course we couldn’t in great conscience put it higher than the bottom of the list. The console overall is just a mess from the obtuse controller to the eye-bleeding red screen.
Why are there two D-Pads? The 3D functionality worked and it was a ꦜneat idea, but it was one that didn’t quite have enough time in the oven. Nintendo got it right later with the 3DS.
10 Nintendo 64 Controller 🔴
Slightly better than the Virtual Bඣoy we have an almost equally awful controller fro෴m the Nintendo 64. How does one hold this thing? Maybe it was great for adults, but for kids this was a beast to handle.
This is coming off the Super Nintendo, which had an awesome contr🅠oller too. What went wrong Nintendo? Just as a reference, there was a Japanese option called the Hori Pad Mini. It was third♏-party, but boy did it fix the original design.
9 Wii Remote⛎ and Nunchuck ⭕
The Wii changed the world of gaming forever. The motion controls made it possible for people to test out the system ꧑who normally don’t play games. Wii Play and Wii Sports were a huge hits and the moti♕on functionality worked well without complicated buttons.
It was great for casuals, but for more hardcore experiences the Wii Remote and the detachable Nunchuck for movement alway🐟s felt bad, or at least a stru😼ggle to use. That’s why we want a remaster of Super Mario Galaxy for Switch. Fix the controls Nintendo!
8 🦋 NES Contro🧸ller
The NES holds a special place in a l✱ot of gamers’ hearts.🐓 It is the first true home console that changed the game. It was more than the Atari 2600 could ever offer. The controller was the perfect size for the hands of kids even though the rectangular edges weren’t the best.
The D⭕-Pad and A and B buttons were solid though. It is classic and should be remembered for what it did for gaming, but it also shouldn’t be ranked any higher than thi🔴s.
7 🍷 GameC𒁃ube Controller
The GameCube controller hasܫ a crazy design. The buttons are different sizes along with the analog sticks. It is weird to be sure, but was still a great controller and is still supported to this day thanks to the Super Smash Bros. Melee fans out there.
We would be scolded if we didn’t mention the WaveBird, but the design is the same save for the extra bulk on the bottom thaℱt allowed it to be wireless. We will note that it is a better option.
6 SNES Controller ൲
As we mentioned earlier the SNES controller is awesome. It smooth♑ed out the edges of the NES design, making it more round and conforming to one’s grip. The buttons and D-Pad were also improved. The L and R buttons, we can admit, weren’t perfect though.
In a pre-analog stick world, this is the best classic controller Nintendo ever m😼ade f✱or one of their top three consoles. What is the top three? Sounds like one should wait for a new list in the future.
5 Wii🦂 Classic Controller
The Wii Classic Controller is just lജike the SNES controller, but better. It is shaped the same with a little more weight due to the two analog sticks and the extra shoulder triggers. This attaches to the Wii Remote so one could play Virtual Console games.
It was a great idea to make one all-around useful controller for retro consoles instead of re꧃leasing a NES version, a SNES version, and so on.
4 Wii U Pro Controller ꦗ
W🅷hen we were thinking about this one we thought the Wii U and Switch Pro controllers were the same, but our memories were a tad fuzzy. Like the Wii U GamePad, the analog sticks were at the top of the controller’s left and right sides.
It is also more jagged than we remember with the triggers feeling out of place. For those not wanting to haul around the GamePad, it was a nice alternative that feels good compared to its cಌontemporaries with the Xbox 360 and PS3.
3 Switch ෴Joy-Cons
Creating two separate Joy-Cons that detach from the sides of the Switch was an amazing idea. This allows them to double as motion controls along with being able to play co-op by tilting the contr▨ollers on their sides. It is reminiscent of the NES’ design combined with the Wii’s.
The placement of the stick on the left side does make it more awkward along with the lack of a true D-ꦑPa🉐d. Still, for ingenuity’s sake, they are great despite the drifting issues as well.
2 𝓀 Wii U Gam🍸ePad
The Wii U Pro controller is good, but we actually liked using the GamePad more. Yes, it is bulky like a prototype Switch without the better portabilit🧔y.
And sure, the button placement wasn’t ideal and the overall controller felt like a toy, but all that said, it worked better than 𒁃it looked.𒉰 It was a really good controller for a system that didn’t last long.