It's been a weird decade for the 168澳洲幸运5开奖网:Resident Evil series; for every massive leap forward Capcom took, they seemingly also took a massive leap back. Resident Evil 6 brought the series to arguably its lowest point, while Resident Evil 7 revived it. Similarly, Umbrella Corps upset series stalwarts and competitive gamers alike, but the subsequent Resident Evil 2 remaster made everything right again.

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Capcom is notorious for giving up on its IP—Mega Man went on a decade-long hiatus before fan demand brought him back—but, for better or worse, the last ten years saw the release of these great and not-so-great Resident Evil titles.

10 ꦕ Umbrell♏a Corps

Perhaps the most disappointing and unnecessary franchise release since Resident Evil Survivor in 2000, Umbrella Corps felt like a cheap attempt to get in on the burgeoning esports scene. Yet, 168澳洲幸运5开奖网:Overwatch or 168澳洲幸运5开奖网:Fortnite this was not🐻, and small maps, beyond basic A.I., and overpowered weaponry ki♔lled this game off just a few weeks after launch.

Though the main focus was on the multiplayer, Umbrella Corps also offered a very tacked-on campaign mode which consisted of maps and missions already present in the PvP simply shoehorned into a solo context. It's boring, repetitive, and it has long since been abandoned, so none but the staunchest of RE collectors should pick this one up.

9 🥂 Resident Evil: O🀅peration Racoon City

Resident Evil: Operation Racoon City is —spinoff or otherwise—in Capcom's long-running survival horror series. A squad-based shooter crippled by absolutely horrendous AI, it's the sort of thing that'll have players begging for the clunky co-op partners of Resident Evil 5 and 6.

Wrapped around the admittedly engaging premise of a squad of Umbrella mercenaries sent to Racoon City to destroy evidence of the company's involvement in the zombie outbreak, it fails so spectacularly at what it sets out to do that it should be used in game des𝐆ign classes as an example of what not to do.

8 🎉 Operation Mercenaries 3D

Released as a predecessor to the 3DS version of Resident Evil Revelations, Mercenaries 3D was a handheld translation of the bonus arcade mode found in many modern co-ops focused RE titles. Whilꦑe that may ﷺhave been a decent enough premise for a budget title, Capcom saw fit to charge forty dollars for this thing, and, by all accounts, it wasn't worth even half of that.

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Essentially a small timed horde mode featuring famous Resident Evil characters and locations, there wasn't enough here to encourage players to 𓆉stick around, and it felt like a quick cash-grab when compared to the fully-featured title Nintendo's handheld would receive a ye♒ar later.

7 Resident E🀅vil 6 🔥

Released back in 2012, Resident Evil 6 was—and likely remains—the most maligned mainline RE title in series history. It more or less abandoned the franchise's survival horror roots in favor of an action-oriented Call of Duty feel, and few players bought in.

Split into four separate campaigns and featuring a heavy emphasis on co-op, it was everything longtime fans of the series didn't want to see in a mainline game, and the childish characters and ridiculous plot points felt particularly egregious here—even for an RE title. Resident Evil 7 would come along ye✃ars later to restore the series' credibility, but it wouldn't totally cover the blemish left by the previous game.

6 Resident Evil Revelati𒀰ons 2

The followup to 2012's Resident Evil: Revelations, Revelations 2 felt like a crossroads between the action-oriented fifth and sixth mainline entries while paying homage to the slower-paced, horror-centric origina𒆙l experiences. While it mostly appeased fans, was not without its caveats.

Most crucially, it was originally released in bite-sized episodes, which hurt the game's overall structure and broke expected anthology traditions. Beyond that, the return of Barry Burton was celebrated, though the unbalanced co-op between him and the defenseless Moira and Natalia felt strange. Certainly not a bad entrant in the ever-expanding library of RE ga𝓡mes, but we wouldn't exactly call it a high point, either.

5 Resident Evil Origins Collection 🗹

Though not as profound as a new entry in the series, the remasters of Resident Evil 0 and the original Resident Evil, not-so-creatively bundled together as the Origins Collection, were totally serviceable and helped to♎ modernize two rapidly aging yet classic s꧂urvival horror titles.

Origins Collection made a ton of minor changes, the most crucial of which was likely the alterations made to the control scheme. While this doesn't smooth over the slightly strange plot points included in Resident Evil's prequel, it helps to improve the title's accessibility, and longtime faღns will be heartened by the fact that these games will likely remain on modern hardware for years—or even decades—to come.

4 🦩 Resident Evil Revelations

A side story which sought to bridge the gap between the series' fourth and fifth entries, Resident Evil: Revelations re-introduced fan-favorite characters like Chris Redfield and Jill Valentine and helped to bolster the bio-terrorism narrative which Resident Evil 5 played up so heavily. Though it lacks the gravitas of some mainline entries, Resident Evil was the closest thing fans had to a true survival horror experience since Resident Evil 4.

Though it originally launched on the 3DS in 2012, it would eventually see a full-on remaster for consoles and PC a year later, and, while not quite as consequential as other titles, it's remembered a solid entry in the Resident Evil chronology.

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3 💎 ♍ Resident Evil Triple Pack

Resident Evil is one of the most accessible games of all time; it's been released on just about every major console since the GameCube era, and it's generally considered to be 𒀰the best game in the already venerable horror series.

So, take that game and add in the two succeeding games, and Capcom made a recipe for nostalgia-bate success. While RE 5 and 6 may not be all that well remembered today, it's still nice to be able to play these games 🧸on modern consoles, and there's nothing quite like the 💦ability to take zombie-slaughtering fun on the go via the Nintendo Switch.

2 Resident Ev꧋il 7 🉐

Hands down the greatest all-new Resident Evil experience to release this decade, Resident Evil 7 revolutionized the series and brought it back to its strict survival horror roots. Featuring a devastatingly creepy storyline and some truly authentic gameplay despite the new first-person perspective, RE 7 wil♍l undoubtedly go down as one of the franchis🧸e's proudest moments.

It may have🌠 strayed away from iconic characters or familiar plot-points, but the terrifying Baker family and their mysterious plight was undeniably engaging, and exꦓploring the title's dilapidated mansion was evocative of that same sense of dread and curiosity players first experienced while searching through the Spencer mansion more than two decades previous.

1 Resident Evil 2 Remake 💖

1998's Resident Evil 2 is often regard🃏ed as a triumph on the original PlayStation and thought to be one of the🍃 greatest games to release during the fifth console generation. Unfortunately, the game's dated visuals and clunky controls discouraged series newcomers, so Capcom saw fit to totally remake the notorious RE sequel.

Releasing in February of 2019, Resident Evil 2 is a ground-up remake of 1998's horror classic. With an all new third-person perspective, totally revamped-control schemes, and visuals, it serves as an example of how video game remakes should be done. Capcom also recently announced that Resident Evil 3 will be r🐎eceiving the same treatment, and fans can't wait for the remake to🐎 launch in 2020.

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