It's hard to talk about video games without mentioning a franchise that is arguably the most popular series of all time in gaming — 168澳洲幸运5开奖网:Grand Theft Auto. It's a series that pioneered the rise of modern open-world gaming as we know it, with modern games still trying their hardest to replicate the success of Grand Theft Auto III itself💝, let alone the modern brilliance of this series.

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However, to say that the Grand Theft Auto series is completely immune to any form of criticism would be a foolhardy statement to make. The fact of the matter is that nothing is perfect, and this certainly applies to Grand Theft Auto as a franchis𒁏e. Gamers might love playing these games, but even they can't help but lambast these 10 horrible aspects in the franchise that are in dire n🌃eed of either an omission or an overhaul.

10 The Melee Combat Is Consistently Garbage ✨

While there are some aspects of the series that weren't all that great in their infancy before 168澳洲幸运5开奖网:coming into their own as 💧the series expanded, the same can't be said for th♛e melee combat.

Pretty much every GTA game ever has the most rudimentary combat systems that most people are better off avoiding. What makes this even worse is that GTA IV actually took this combat one step in a positive direction... but its seque😼l backtracked on whatever progress had been made to settle for a simpler and stupider c𒆙ombat system instead.

9 The Representation Of F𒊎emales In These G🔯ames Has Always Been Lacking

While mainstream media generally tends to be very hard on video games in general, one thing that they are — unfortunately — right about is the fact that GTA has never placed its female c🥀haracters in a good light.

Most female characters in the game are either shown as tasteless stereotypes or displayed as prize💃s to be won𒅌 after completing a particular action. It's a trend that Rockstar should really shelve at this point.

8 Placing Way Too Much Of An Em🐻phasis On Driviꩵng

168澳洲幸运5开奖网:Driving mechanics in GTA games have always been excellent, for the most part. However, the fact of the matte💜r is that Rockstar does tend to use this mechanic way too much at ti📖mes.

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The majority of most GTA games are spent in cars ✅as conversations happen,ꦓ chases are carried out, and races are participated in.

It's extremely apparent that 168澳洲幸运5开奖网:Rockstar is proud of t💃heir driving mechanics, seeing as they shoehorn it into pretty much ev🅺ery mission possible.

7 Forc🌊ing In Half-Baked RPG Systems

GTA: San Andreas is perhaps the only GTA game that actually did justice to its RPG mechanics. Post this game, most GTA titles 168澳洲幸运5开奖网:have fallen well off the mark when it comes to making their role-playing integrations actually matter🦩.

GTA V is a perfect example of this — all three characters had to be unique in their own right,𝓡 so it made so sense to put RPG mechanics in the game. Yet, Rockstar did it anyway, and it didn't even matter that much.

6 Shifting Away From The Arcade-y Nature Of The Pre🗹vious Games

GTA III was one of the most groundbreaking video games of its time, showing gamers ex⛎actly how much freedom they could actually enjoy in a video game.

While the sequels have been incredible in their own right, people can't help but notice the fact that the free and somewhat arcade-y nature of the previous games has been discarded 168澳洲幸运5开奖网:in favor of a more realistic approach.

This hurts these games in a ton of🅘 situations, starting with the...

5 ﷺ Highly Restricꩲtive Mission Structure

A desk surrounded by money Grand Theft Auto 5

While there were still a ton of fail cases in most of the older Grand Theft Auto games, one can't deny that there were several ways to tܫackle one particular mission almost all the time.

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However, as the series progressed, Rockstar decided to opt for a more linear and set piece-heavy approach as opposed to letting things unfold organically. While one can't deny that the moments one can enjoy in missions becomes infinitely more enjoyable this way, th൲e overall fun one can have during a mission is certainly limited as a result.

4 The Open-World Design And Mission Design Are At Od🎃ds🅘 With Each Other

This restrictive mission design of the modern games also ends up causing 🐈its fair share of problems when it comes to its integration with the open world.

While the world of Grand Theft Auto is an elaborate sandbox that one can lose themselves in for hours, the missions actively go out of their way to punish the player for 168澳洲幸运5开奖网:straying from the beaten path, which is just mind-boggling.

3 The World Never Re⛦ally Reflects Your Actions As A Player

GTA V

Grand Theft Auto features a ton of moments and sequences where you end up causing rampant destruction, whether in missions or just when you're roaming the sandbox. There are also various other ways in which the player can mark their name on the open world... or at least, that's what a sane perso🌃n 🅷might assume.

Instead, most of th♛e actions that the player takes in the games have little to no long-term consequences, making the player feel like they were never completely a part of this seemingly 💛incredible open world.

2 There's A Major Narrative Dissonance In𒆙 These Game⛎s

It doesn't help that the stories that most Grand Theft Auto tell are completely blind to the actions ♉of the playe🐷r.

Characters who end up caus🌺ing immense destruction all over the world randomly get a jolt of morality during cutscenes, which🔜 can feel somewhat jarring.

This is precisely why so many people loved Trevor — the man was the perfect depiction of a lunaღtic who did an🐎ything he wanted in the world, just like the player.

1 🌸 The Sto🃏ries Are Never Anything To Write Home About

Of course, this narrative dissonance doesn't really matter in the long run, since the stories that most Grand Theft Auto games try to tꩲell are fairly bog-standard and have no lasting impact whatsoever.

Most story beats are just excuses for the player to engage in some admittedly am🎃azing set pieces, without any valid explanation of why they're 💛doing the things they're doing.

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