Bethesda came out of the gate swinging with their first contribution to the Fallout franchise. Fallout 3 injected some 168澳洲幸运5开奖网:Elder Scrolls into the classic post-apocalyptic franchise to universal acclaim. Fans waited seven years for the company's next effort with the franchise. Fallout 4 stra🥃yed even further from Interplay's games,ღ a change, of course, that garnered a polarizing reception.
Some were able to appreciate what it was, while others mourned how little it felt like classic Fallout. Fans yearning for the old days have our sympathies, but Fallout 4 is still a fine adventure worth experiencing. To prove this point, here are five things Fallout 4 did better than Fallout 3, and five ways it was worse.
10 ♉ Better: Shooting
PC players may not have the same issues because the mouse allows for precise aiming, but console players really struggled with Fallout 3's aiming mechanics. The team was clear𒐪ly not overly familiar witꦓh first-person shooters in 2008.
Thankfully, Fallout 4's guns feel better to use. Nobody would ever confuse it with a Respawn Entertainment title like 168澳洲幸运5开奖网:Titanfall or 168澳洲幸运5开奖网:Apex Legends, but it is more than serviceable for the oꦛpen-world RPG.
9 ♏ Worse: Playable Character Talking
Some may see this as a plus, but the main character's fully voiced role has some drawbacks in a genre where player choice is meant to produce numerous outcomes. Dialog options are limited, and the character repeats lines as well♛ when talking to NPCs, which severs the immersion into the game world.
When a character has a voice, their personality is more defined by the game and developers. In Fallout, the player wants full control over their avatar's characteristics. Beไthesda had good intentioꦺns with this feature, but it rubbed some the wrong way.
8 Better: V.A.T.S. 🏅
In the 2008 title, V.A.T.S. was a crutch used by players to get out of a jam. When activated, time went to a standstill, allowing one to catch their breath and analyze the situation. The 2015 sequel doesn't stop the c🌳lock completely. Instead, the gameplay slows down♐ significantly.
One still has an opportunity to set up their shot, but they can still get hurt. It is still extremely useful, but it is no longer quite as crucial of a mechanic. Because the combat is heavily improved, people are less inclined to use it to such an extent. One thing Fallout 4's V.A.T.S. didn't ch𝓀ange was the slow-motion dꦺismemberment.
7 💧 Worse: Impact Of C𝔍hoices
Players still get a lot of say as to how the game turns out. Stat progression is valuable and one has the power to upgrade their character any way they see fit. However, narrative moments provide less choice, and NPCs havꦯe fewer reactions to the player's actions.
In Fallout 3, the character's father has varying lines of dialog depending on one's decisions prior to their reunion. Additionally, the DJ on the radio constantly updates listeners on the Vault Dweller's escapades. This is in Fallout 4 too but to a lesser extent.
6 ꦰ Better: Graphics 👍
If this wasn't a plus for Fallout 4, then Bethesda would have an enormous problem on its hands. With the seven-year gap came a significant increase in graphical capability. The biggest improvement is the color palette. Fallout 3 is mostly dull greens, while Fallout 4 is significantly more colorful.
There are also a wider variety of assets, leading to more diverse terrain and environments. This didn't mean they got rid of all the bugs, unfortunately. Plenty of those still plague Fallout 4.
5 ဣ Wor𒈔se: Morality
It is surprisingly diffi⛦cult to be a bad person in the 2015 title. Dialog options seemingly leading down this path are just one-off lines said to be a jerk. While the character can crack mean quips, they end up doing the right thing at the end of most quests.
A few choices in the main campaign are clearly morally corrupt, but they are black and w💛hite decisions that don't feel earned. A player doing an evil run wants to indulge their dark side at every opportunity and not only at a few key moments.
4 Better: Vertical World �ꦓ�
The Capital Wasteland is mostly flat. ဣEven the metropolitan part only has a few buildings that can✨ be entered and even fewer tall ones where one can soak in a nice vista. The Commonwealth remedies this by including more indoor environments.
Boston is a particular highlight in this respect. Players can reach impressive heights on several tall buildings in Massachusetts's capital city. A map is better served including more vertical locatꦰions than simply making the landmass larger than the prevไious game's setting.
3 🦋 Worse: DLC
Fallout 3 had several notable DLC expansions. Even the more linear adventures like Operation: Anchorage and Mothership Zeta were blasts to play. Fallout 4's post-gaꦕme conten🧜t was more ambitious but fell short of the prior game's offerings.
The last and largest DLC, Nuka-World, felt especially underwhelming. DLC should let gamers go crazy and try new things; Fallout 4's expansions t🍷rod the same ground as th🥂e base experience.
2 Be൩tter: Weap♒ons
Staying true to sequels' promises of going bigger and adding more content, Fallout 4 features a wider variety of weaponry than its predecessor. That's no small feat, either, as Fallout 3's arsenal is nothing to scoff at. The 2015 game improves upon the last with the cu🐭stomization and upgrade syste🧸m.
Arms can be personalized aesthetically and mechanically. Not everyone loved other aspects of the game's commitment to customization, such as the settlement building, but most agreed the ability to change a weapon's look and function was🎉 a huge plus for the series.
1 🦩 Worse: Main Story
Fallout 4's main campaign fell short of the third entry's. To be fair, Fallout 3 set a high bar with its narrative detailing the Vault Dweller's search for their fatheꦰr that turns into an all-out battle between two factions with much higher stake༺s.
4's story is also personal - the main character is on a quest to find their kidnapped son - but it doesn't have the same emotional wei♚ght. The inclusion of synths and the discovery of the Institute is great, but it doesn't hold a candle to the conflict in the Capital Wasteland.