Fallout 4 had a total of six DLCs and although there was a bunch of new🦩 content added, there were still many things that players were l🤪eft wanting out of the game. Things like more skill checks were unfortunately never brought to the table in their full form with the DLCs.

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Players may have forgotten some of the things that the DLCs added and some of the things they forgot to include so this list will help clear some of those things up for fans. From settlement items to dialogue choices, here are things that players wanted and things they actually got from 168澳洲幸运5开奖网:Fallout 4's DLC!

10 Wanted - Skill Checks ꧙ ꧋

Players were extremely disappointed with the lack of skill checks when compared to the previous modern Fallout titles. There were basically none to be found throughout the game with the exception of a few quests here and there, but nowhere near the amount that Fallout New Vegas had.

Players hoped that DLC would fix this problem within the game's design and although there were a few skill checks within the Far Harbor DLC, it was only a few and no other DLC had any. Hopefully, future Fallout games will have more skill checks.

9 💎 Gotജ - Building A Vault

Players weren't expecting an entire DLC that was devoted to using the settlement system to build a massive vault, however, that's exactly what they got. The DLC w⛄as very mixed in terms of affinity because some players wanted to adventure and some loved the settlement system.

Although the response to the DLC was mixed, it was evident that the new chunk of content was🎀 fun to play for players that liked to build their own base. U🍬nfortunately, there were already many vault building mods for players to use so this DLC didn't add anything very unique.

8 ꦦ Wanted - More Choඣice

The choice in Fallout 4 was unfortunately limited due to the mechanic known as the dialogue wheel. Players had fewer choices when deciding how to respond to characters during dialogue and this was a major disappointment to players that were fans of 168澳洲幸运5开奖网:New Vegas.

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There was som♏ewhat more interesting dialogue in the quest DLCs, however, the dialogue wheel remained in the game which was a major disappointment to players. There were many mods that eliminated the wheel altogether though so players eventually got their wish.

7 🌌 Got - A Roller Coaster 🌄

In the Nuka-World DLC, there were many attractions that players could actually catch a ride on. It wasn't an e𝔉xpectation of any fan that was looking forward to the DLC but luckily t🦋hey ended up getting it.

Amusement parks are fun in every game and managed to create roller coasters and ferris wheels perfectly. Hopefully, Bethesda will try adding more functional rides in future games that they develop because Nuka-World was a blast!

6 Waཧnted - More Weapons 𓃲

The various DLCs in Fallout 4 did add a bunch of new weapons for players to use. However, it definitely fell short in multiple sections, including unarmed weapons. Players were hoping for more variety and they ended up getting just a few new weaponꦦs.

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At least players got some really cool new variants of their favorite weapons such as the radioactive supersledge. Future Fallout games will surely have many new weapons in them so at least players can look forward to thatꦐ.

5 G📖ot - More Settlement Items 🅷

The settlement system was a mixed bag of great but🉐 also underwhelming mechanics. Some features were strong like building a unique base however some were less inspired such as the actual settlers and player interaction🎃s with them. More definitely could have been added in these DLCs relating to the NPC settlers.

Players ended up getting lots of new items to build with inside their settlements and although this was great it kind of fell short. Players that didn't enjoy the settlement system were left wondering where the quest DLCs were because Bethesda focused heavily onཧ𓆏 settlement DLCs.

4 Wa♋nted - Underwater Quests

Ever since Fallout 4 launched, players had known that there was cut contenꦕt in the main game that related to some kind of non-existent underwater quest. Players hoped that it would be added but even with an island-based DLC, it was never revealed what the cut content was.

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Underwater quests, armor, and weapons would have been really cool and unique which is why it not appearing in t🙈he DLC was so disappointing. Maybe players 🃏will see something similar in future games.

3 🦋 Got - A Mysterious Island

Far Harbor introduced an amazing mysterious island for players to explore. There were so many twists and turns in this DLC and some of the locations were💮 very in-depth and inter🐭esting.

A lot of players compared this DLC to one of Fallout 3's DLCs but it was so much more than that with its long questline and expansive content. Although players weren't expecting a DLC based on a swampy island, it🐬 is something that they got and most players even considered it better than the base game.

2 🤪 Wanted - More Followers

There were a bunch of really fleshed out followers in the base game of Fallout 4 but players were hoping for at least two new ones per each large DLC. Unfortunately, there weren't many new ones added and players never figured out why Bethesda missed the opportunity to add a bunch of new characterಌs.

Luckily, the two companions that were added through DLC brought lots of new dialogue to the table but only in their respective DLC zones. Future Fallout titles will surely have a bunch of companions but, hopefully, it's at least twice as many as Fallout 4 had.

1 Got - Robot 💧Building ﷽

When the concept of building unique robots was first revealed, players were confused on how it would work. Automatron was the first DLC released for Fallout 4 and although the questline wasn't as long as a few of the other DLCs, there was still a bit of quest c🉐ontent to play through.

The most notable mechanic in Automatron was the addi📖tion of the new robot companions system which allowed players to mix and match parts, creating their own robot follower. This wasn't something that anyone expected but it was a rea🌞lly neat feature to use in-game!

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