Summary
- With their official states revealed, we look at how each Fallout main character would be built in a game.
- Lucy McLean is very similar to the protagonist of Fallout 3, she would utilize her Swift Learner and Educated skills, Armored Vault 101 jumpsuit and Dart Gun in a Fallout game.
- Maximus, lucky to get Power Armor right at the beginning, would utilize the the Colt 6520 and Brotherood Fatigues if he were placed in a Fallout game.
The Fallout TV show by Amazon is not only fun to watch, but it's a pretty darn faithful adaptation of the games. The worldbuilding, the music, and the characters are so well done that it's a worthy entry into the series canon.

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Speaking of the characters, their 168澳洲幸运5开奖网:SPECIAL stats were revealed 𒀰in Fallou𝓀t Shelter, giving us a pretty decent approximation of their natural talents. Base🐭d on what we ♛see in the show, we’ve assigned them a framework based on which Fallout game they’d fit in with most and figured out what their weapons, armor, skills, and perks look like by the end of the first season.
3 ܫ Lucy MacLean
Lucy is our plucky and lucky first protagoni🦩st in the Fallout TV show. Her idyllic Vault 33 life was upended when raiders attacked her home and kidnapped her father, kickstarting her quest into the har💧sh and unforgiving Wasteland.
Which Fallout Game?
A father disappearing into the Wasteland and their child leaving the safety of the Vault to find them? Sounds familiar, right? Similar origin stories aside, 168澳洲幸运5开奖网:Fallout 3 is a great framework for Lucy’s growth.
The protagonists of both start out skilled due to their sheltered upbringing but without the knowledge to navigate the Wasteland. Though they’re initially thrown around a bit, their talents develop quickly, and they rise to the challenges pres🤡ented before them.

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Weapons
Right out of Vault 33, Lucy’s weapon is a Tranquilizer Gun whose design is unique to the show and has no equivalent in any of the games. It fires syringe rounds that put targets to sleep, with a spotty success rate that works mostly with normal humans. The closest equivalent is the Dart Gun.
Later, Lucy acquires a 10mm Pistol when she is traded to organ harvesters, only to free herself and then shoot her way out of the Super Dᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚuper Mart after freeing all the ghouls. It&rsquo𒁏;s likely a stock model, but given her natural skill, she’s able to dispatch four Radroaches, one shot each, with ease.
Armor & Clothing
Like most Vault Dwellers leaving their home, Lucy leaves the Vault in a jumpsuit bearing its number. Her outfit is a unique design to the show, but a good approximation is the Armored Vault 101 Jumpsuit, which provides some nice damage reduction and a bo⛎nus to Energy Wไeapons and Small Guns, to boot. It goes to explain why she’s so tough and a surprisingly good shot.
Perks & Skills
Lucy’s hobbies and training are surprisingly martial in nature for the supposedly peaceful Vault 33. Given her hobbies, two of her Tag Skills are Small Guns and Unarmed, since she’s shown to be a competent shooter and is skilled in hand-to-hand combat. She also has Speech Tagged since she tends to take the diplomatic route. At times she's even successful, like in convincing Maximus to join her cause.
Given her ability to adapt to surface life despite her naivete, she’s probably got Swift Learner, which goes nicely with Educated, a perk that she owes to her upbringing in the Vault. Having both perks would account for how she’d have a third perk, 168澳洲幸运5开奖网:despite her abysmal EXP gains. Given that she not only doesn’t miss but when she switches lethal weaponry, everything she's shot so far has died, she also is quite the Gunslinger.
2 Maximus
A Bro💞therhood of Steel Aspirant, turned Squire, Maximus has had stricter training and more real-world experience than Lucy, but is still relatively untested. He chafes under t❀he mistreatment of the Brotherhood Knight he serves, though it’s a burden he quickly sheds– earning himself some sweet Power Armor in the process.
Which Fallout Game?
Despite being only an Initiate, he’s comfortable, if not entirely capable, with the operation of his Power Armor. Similarly, in 168澳洲幸运5开奖网:Fallout 4, you get access to Power Armor from the get-go.
Maximus also has a simplistic skill set, reflective of his rigid upbringing at the hands of the Brother🐎hood, which goes nicely with the simplified progression system of Fallout 4, which combines Skills into the Perk system.
Weapons
10mm 🍎Pistols are ubiquitous in the Wasteland, from the Mojave to the Capital, but Maximus’💙 firearm is a rarer variant that you don’t see much after the first two Fallout games.
His pistol has a revolving cylinder instead of the expected magazine-fed ammo system, marking it as an older variant of the 10mm Pistol, the Colt 6520. You don't see that make and model much after Fallout 2.
Armor & Clothing
In his deployment with Knight Titus, Maximus wears what is likely to be Brotherhood Fatigues, but after Titus’ death, Maximus looted his clothes, which were a red variant of the Brotherhood Uniform.

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More importantly, he also took the T-60 Power Armor. The armor is stated by multiple characters to come with a Tempered Lining, something only apꩵplicable to non-Po൩wer Armor in the Fallout Games. This modification boosts the resistance to physical and energy damage of the wearer.
Perks
A child of the military, Maximus has a skillset suited to Survival in the Wasteland. He probably has the Toughness p♛erk at Rank 2, since he’s shown to be able to take a group beating and walk ꧒away, as well as survive a Power Armored punch to the face.
He also carries what looks to be a heavy and unwieldy pack on the run in his time as a Squire, so he’s likely got Rank 2 in Strong Back. While he’s not shown to be great at fighting in Power Armor, he’s at least shown to be a pretty lethal shot with his 10mm Pistol, which means he's probably a Rank 2 in Gunslinger.
1 🌊 The Ghoul (Cooper Howard)🧸
T꧒he Ghoul is as lethal as they come, owing to his training as a movie cowboy and about 200 years of training those skills as a bounty hunter. One of the oldest and most experienced people in all of Fallout, he has a chip on his shoulder and a merciless attitude, leaving a trail of bodies in his wake.
Which Fallout Game?
With his Wild West skillset, the only real option here is 168澳洲幸运5开奖网:Fallout New Vegas. Hell, he may very well have plied his deadly trade up and down the Mojave, given its proximity to his Pre-War home of Los Angeles. And unlike Lucy and Maximus, he’s not fresh on his first adventure, but a hardened veteran with abilities that🧔 put him🅺 at the equivalent of a max-level FNV character (level 30).
Weapons
The Ghoul’s main firearm is a weapon unique to the TV show, essentially a shotgun pistol that fires gyrojet rounds, similar to the Bolter Pistols found in Warhammer 40k. However, it does have some similarities to weapons found in New Vegas. It has a 168澳洲幸运5开奖网:similar form factor to That Gun, though, in terms of power, it hits closer to the Ranger Sequoia.
His other weapon, used more rarely, looks very similar to the Lever Action Rifle found in the Fallout 4 DLC, Far Harbor. In the last episode of season one, he’s also seen using an explosive to dispatch a Brotherhood of Steel Knight, likely a Frag Grenade.
Armor & Clothing
There isn’t a direct equivalent to the Ghoul’s coat in FNV, at least visually, but the Bounty Hunter Duster is a good fit statistically. It has a boost to both Guns and Charisma, which is in line with The Ghoul’s stat block. More importantly, it also has a pretty decent Damage Threshold. This would account for some of his preternatural toughness since we see him take three shots to the back early on without even slowi♋ng down.
He also is likely wearing a brown variant of the Desperado Cowboy Hat.
Traits and Skills
Traits are optional in FNV, and you can have up to two of them, but only one really fits The Ghoul, namely Trigger Discipline, which reflects his patience in🦹 lining up the perfect shot and the devastating𓆏 wrought when he fires.
The Ghoul’s strengths are fairly obvious, with his Tag skills being Guns, Speech, and Melee Weapons, though he likely has a smattering of points across all the Skills, given his longevity. He might have also invested extra points in Explosives, given that he kills a Brotherhood Knight in full T-60 Armor with one well-placed grenad🃏൲e.
Perks
Oh boy. It’s a safe bet that if it has to do with killing with guns, The Ghoul has it. Of course, he has Cowboy and Gunslinger. He also likely has Quickdraw, given that he always shoots first, as well as Finesse and Bloody Mess, to account for the sheer lethality and goriness of his kills. Run ‘n Gun and Center of Mass also mean that he rarely misses, and Grim Reaper’s Sprint accounts for his ability to chain kills.
He’s hard to kill, so he probably has Toughness, and his ability to eat his old ghoul buddy means he has Ghastly Scavenger. It’s not much of a stretch to assume that he has its prerequisite, Cannibal.
Though only expressed once in the first season, he clearly has Terrifying Presence, the way he intimidated that family into giving him information (and food), leveraging his high Charisma score. He also likely has Demolitions Expert as well.

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