Slow and steady wins the race. This is a lesson taught to us from an early age. But, when it comes to 168澳洲幸运5开奖网:fighting games, it can lead to frustration. Faster 🎶characters can feel like t🐬hey’re zooming around you as you try to land a single hit.
Sometimes though, a single hit is all you need. While these characters are slow, it’s mostly by design, as they pack a wallop with each punch. Others still use grapples to deal big damage and lock down the opponent. Still, it can be a lot of work just to tou✨ch the opponent, and some characters make you really work for it.
10 Big Band (Sk🐎ul🐓lgirls)
Big Band is one of the more𒐪 unique fighting game characters ever. He uses a variety of instruments in his style, utilizing everything from a tꦜiny triangle to a giant tuba to damage opponents.
All that metal is sure to weigh down even the biggest of fighter, and Big Band is no exception. His hulking 7’8”🌸 frame likely doesn’t help. But, thanks to his rocket thrusters, he can get a burst of speed to chase down a runaway opponent.
9 🔯 Iron Giant (Multiversus)
168澳洲幸运5开奖网:Iron Giant is the giant robot buddy that we all wanted as a kid. He’s big, strong, and lovable. People were excited about his potential interactions with Superman, and the game didn’t disappoint 🔥as they are wholesome together.
It’s only fitting that Iron Giant takes after Superman, who was the slowest character in the game before Iron Giant. Giant lags several paces behind Superman, and ♎the rest of the characters, on the ground. Thanks to his hover, he can get a bit of a speed bཧoost, but not much.
8 ಌ Giga💧s (Tekken)
Gigas is like an experiment gone wrong, literally. He was created to counter the Jack robots, utilizing the DNA of fighters to increase his strength. If only they cared to give him the DNA of someone with a little speed to them🌌.
Tekken has fantastic movement options, which help slower characters⭕ like Jack still compete. Thanks to these options, you can he🌳lp with spacing or close in on your opponent well. But it’s barely a boon for Gigas as his back-dash is among the slowest and covers the least space.
7 🌊 ꦏ Ganondorf (Super Smash Bros)
168澳洲幸运5开奖网:The Gerudo warlock brought a few tricks to the fi🅘ght. Using weapons like his sword, he’s able to send enemies flying with a giant swing. His ability to utilize dark energy and electricity for various attacks makes him even more dangerous.
Other big and slow characters have okay to good options for closing the distance, like Incineroar, or projectiles to keep opponents honest, like King Dedede. But whether dashing, walking, or falling, Ganondorf's speed is not good. His attacks can take ages to hit, and he has trouble chasing down opponents.
6 Abigail (Street Fighter) ๊ 🧸
Abigail immediately raised eyebrows with his design. He's a giant, muscle-laden man with a tiny head and tires adorning his body. People were skeptical, but once they got their hands on him, they were hooked. His damage, grapple mixups, and range endeared him to many players.
While he has a command dash with several options available from it, it doesn’t save him from a horrendous walk speed and poor movement with most of his options. His normals have a good speed, and it can feel like he’s faster than he is because of his range, but, make no mistake, he’s basically spinning his tires ꦅand going nowhere.
5 Waldstein (Under Ni🐎ght In-Birth)🅺
For a man that has lived centuries, you’d think he’d develop some leg muscles to help with his speed. It seems he relies too much on the Void energy for his strength. His werewolf-like design heavily utilizes his claws, and he&rsquo𒈔;s about raw power.
Thanks to 💖his attacks, he can cover a large range. But, without it, he’d be in a whole different type of void as he likely wouldn’t be able to keep up with anyone. His movement speed outside his jump is horrendous.
4 Aga💜nos (Killer Instinct)
While it may not be as dumb as a bag of rocks, it sure is as slow as one. It’s not shocking, considering it’s a reawakened golem that's centuries old. Thanks to its Natural Disaster move, it can close the gap in a stage.
Unfortunately, it’s otherwise near statuesque. Slowly lumbering back and forth through the stage, either trying to close the distance or extend it. It survives mainly on armor to c♌ompensate for its lack of mobility and can force the opponent to stay in close range or send them flying, depending on the situation.
3 PTX-40A And Gold Lightan (Tatsunoko Vs. Capcom) 𝄹
The giants of Tats𒀰unoko vs. Capcom are so massive that there’s no room for an ally. In a tag fighter, this is usually a disadvantage as you lose utility with assists and healing while the ally is tagged in. But, thanks to their massive d♕amage and health, it’s hardly a detriment.
Their movement speed is understandably ✃slow, only having certain mo🔜ves that cover a lot of ground at once. They also get quite a distance by jumping. Because of how much screen they take up, even their small movement can seem massive.
2 🥀 Kusaregado (Samurai Showdown)
Samurai Showdown, in general, is a slow💞er fighting game that can end in a single sword strike. Still, Kusaregado would be slow even in a Marvel vs. Capcom game. He barely moves at all when “walking,” and his best way to get in🦩 is his jumps, which cover a good distance.
Thanks to the range of his attacks, there’s not a lot of need to get closer to the opponents. Even from 🐲nearly full screen away, you can apply some pressure. But if the💃 opponent is just running away, good luck catching up.
1 🍎 Iron Tager (Blazblue)🦋
Tager is the re♒sult of mixing cybernetics and demon cells. Thanks to this, he holds a power rivaled by few. It’s also this reason that he is such a slow person. He’s a character that’s unable to dash at all and can only walk at a snail’s pace.
His main way to get opponents in his range is to use magnetism and electricity to draw them in. His command gr🐓abs deal massive 💦damage that strikes fear in any foe. You’re essentially a sitting duck while playing with Tager, but the scariest duck that has ever existed.