168澳洲幸运5开奖网:Fighting games should be as basic as they come. You take two people who are masters at their particular martial art, put them in an arena together, and see who comes out on top. It's a simple story that has spanned centuries and mediums.
But video games take this farther than any other medium, putting fighters in situations and giving them abilities that can only be described as bonkers. This isn't to say that they aren't fun or even cool to witness, but they would be perplexing to see in the real world. So let's take a look at the weirdest tropes found across all fighting games.
10 💫 Professio🐬nal Wrestling As A Combat Style
Good professional wrestling is a sight to behold. It takes finesse, athletic ability, and a massive amount of charisma to be able to𒁃 pull off what these people do. And they ofte💙n do it weekly.
However, professional wrestling is more about entertainment than actually effective combat. Many of the moves are highly impractical and don't hurt when compared to actual martial arts. That being said, many wrestlers take inspiration from other grappling styles like Judo or Jiu Jitsu, so this trope isn't as bad of an offender as others on this list.
9 🔜 Fight Locations 𝐆
Everything has a proper time and place. If you're going to fight someone, you're going to want it to be somewhere where you both have equal footing and there isn't a lot going on to distract you. Fighting games don't seem to agree with that.
The battles in fighting games take place just about anywhere, whether it's suitable for combat or not. 168澳洲幸运5开奖网:Street Fighter is the biggest culprit since many of the fights take place in locales such as religious temples, a birthday party on a boat, or even surrounded by dinosaurs in Stre🥂et Fighter X Tekken. Can you imagine sitting in a bath house and Guile and Ken start exchanging blows?
8 🌠 Costumes That Are Inappropria🦩te For Combat
Video games have long been a victim of fan service costumes, with many women wearing barely anything, despite the extreme situations they find themselves in. While this often doesn't make any sense, it makes even less sense in fighting games where you want to protect yourself or allow yourself to move as freely as possible. There are countless women across fighting games that wear clothes that are unprotective or look downright uncomfortable.
But it's not just female fighters. Many men are just as guilty, too, with some of them wearing outfits that are more frightening/confusing than they are protective. Some examples are Heihachi in Tekken 4 and Voldo in every 168澳洲幸运5开奖网:Soul Calibur game. Maybe there is some psychological strategy here on both fronts, but that can't replace some actual body armor.
7 Some People Can Just Br🍒ing Weapons
There's nothing quite like two people fighting each other one on one, where the only thing separating them are their strength, skill, and grit. Things tend to get lopsided when one person shows up with their trusty axe by their side.
This may make sense in games like Soul Calibur or 168澳洲幸运5开奖网:Bushido Blade where everyone has weapons, but Yoshimitsu flat out brings a sword/lightsaber to a fist fight in Tekken. It gets even more questionable when some characters just have guns, giving them a huge advantage against an opponent that didn't bring any firearms.
6 🍸 The Unbeatable Final Boss Who Runs The Tournament
It seems that every fighting game has some big bad at the end of it who is more powerful than any other fighter in the world (until you come along). Their hits do more damage, they somehow have more health, and they can flat out cheat. It's often more frustrating than it is satisfying.
What's especially odd is that these all powerful leaders of countries, worlds, and corporations are usually the ones running the tournaments with some vague premise about wanting to gather all of the most powerful fighters in one spot and collect their power. Wouldn't it be easier and less convoluted to just seek them out instead of bringing dozens of people from around the world to a single spot to fight for your money? For evil geniuses, they never seem to think their plans through.
5 💦 Joke Fighters
Every fighting game is filled with the best of the best, often representing their specific martial art or country. There is no one else in the world who can match what they do, which is why ⛄it must be so frustrating for them when their opponent is a complete and utter joke.
It's understandable that a game needs a comic relief character, but when a combatant is laughably terrible, that's a different story. The likes of Dan Hibiki in Street Fighter and Pichu in 168澳洲幸运5开奖网:Super Smash Bros. Melee make no sense when compared to 168澳洲幸运5开奖网:Ryu, Ken, and Pikachu. Everyone loves an underdog story, but the🐬y still hav🎀e to actually be good at what they do.
4 Infinite Combos 🅷
For trained fighters, there are different kinds of combination attacks that usually take about two to four attacks. This is meant to distract an opponent, so you can get💎 in a more powerful attack. Naturally, fighting video gam🐎es take this even further by having their warriors execute combos beyond human recognition.
It is common to see combos in a video game range from seven hits to dozens. This reaches its zenith in Killer Instinct where some character's combos can get into the hundreds. But the most frustrating from a logical and player's point of view are infinite combos that can even prevent you from responding. Not only is this ridiculous, but it's not even fun.
3 🅺Fighting Robots, Animals, And Roboticꦓ Animals
Fighting games are filled with all kinds of colorful characters with different combative backgrounds in order to keep some kind of variety. But you'd think that there would be some kind of vetting process to keep these various tournaments down to humans at the very least. Instead, there are numerous games where regular people have to fight 168澳洲幸运5开奖网:robots, animꦡals, or a combination of the two.
For some reason, labs keep wanting to test their experiments in random fighting tournaments and people are just ok with that. While there are many examples across pretty much every fighting game, the best amalgamation is Riptor in Killer Instinct, who is a bioengineered raptor with a human's intellect and cybernetic enhancements. Seems fair.
2 🌞 You Can Block Or Parry Just About Anything
Being able to protect yourself in a fight is a necessity and the best way to do that in a fighting game is by blocking or parrying. It shows skill on the players part, but does it actually make sense? It is massively impressive that Daigo was able to parry Chun-Li's entire super combo, but there is no way a real person could do that.
But it's not just the obscene amount of strikes a fighter must take. There's also the different forms of energy blasts. The most recognized version of this is Ryu's Hadouken from Street Fighter. It is a literal ball of energy and fire that is shot at his opponent. Have you ever tried to touch fire? It burns. There is no way just putting your arm in the way of that comet can protect you. All of this is literally impossible, but there's one more thing in fighting games that makes even less sense.
1 Juggling
Juggling has become a common strategy across many fighting games. You launch an opponent into the air and keep attacking them in order to keep them afloat and helpless. It's a lot of fun and has made gameplay feel satisfying across the whole genre. But they make Newton turn in his grave.
First off, you have to be able to launch someone into the air with a single strike. It'd be difficult to find anyone who is strong enough to do that, if not impossible. But let's say you do find someone who can do that. They then have to hit them in the air again to keep them going. You'd basically have to be stronger than gravity to pull off this kind of feat once, and there is no one in the real world that can beat gravity.