168澳洲幸运5开奖网:Final Fantasy X is a story about saving the world that has the spirit of road-tripping with your friends. The party members win trophies, overcome fears together, fall in love, and, 168澳洲幸运5开奖网:regrettably, share a few laughs.
Part of what makes a summoner's pilgrimage such an enjoyable📖 slow march to one's death is the company. The variety of unique personalities in the FFX party results in a myriad of interesting and heartwarming character interactions as they grow closer. Their personalities span the scope of the MBTI instrument in some surprisingly unique ways.
16 Kimahri Ronso - INTJ ♋ 🧔
When an INTJ sets a goal, they pursue it with ruthless determination. No one can stand in the way of their ambitionsᩚᩚᩚᩚᩚᩚ🔯ᩚᩚᩚ𒀱ᩚᩚᩚ, although INTJs can sometimes let their pride and combativeness get in the way of their relationships.
At the beginning of the pilgrimage, Kimahri's only emotional deviance from his stoicism is when he's attacking in a rage. ⛦It's hard to get to know Kimahri - it's not that the Ronso hates Tidus, he just has no time for anything that distracts from his goal of getting Yuna to Zanarkand safely.
15 ܫ Yu Yev🙈on - INFJ
INFJs have an incredible imagination, which can sometimes lead to them being detached from reality. High-൩mi🌠nded and inventive, they love to live in their own heads.
Yu Yevon literally uses his mind to create his own world when he summons up the entire civilization 🔯of Zanarkand. Other INFJs would likely love to have the ability to summon their own reality for 10🌳00 years.
14 ไ Lord Braska - ISTJ ꦡ
ISTJs excel at following the rules. They prefer to keep order at all𝔍 costs, and will usually play by the rules.
It is unsurprising that Braska's d꧑ogmatic nature leads him to sacrifice himself and his c🔴ompanions even though he learns the truth of the endlessness of Spira's suffering. What is the Calm if not order, perfected?
13 Belgemine - ISTP 🔜
ISTPs work well, and th𒁃ey work alone. While often withdrawing from the social realm, ISTPs can accomplish great things in their working lives.
Belgemine is a formidable summ𒊎oner, with all of Spira's temple summons at her command in her hideout at Remiem Temple. It begs the question of why she didn't finish her pilgrimage - perhaps she chose to have no guardians, to preserve her solitude.
12 💮 Maechen - INTP 🌃
INTPs are brilliant intellectuals, but they are often also endearingly socially awkward. They often shy away from socializing, and, in conversation, have a tendency to ramble and get l𝄹ost in their own thoughts.
168澳洲幸运5开奖网:The ancient Maechen's narration of history is the very definition of rambling. But, if the player has the patience to list🔯en, his stories are both informative and full of the excitement h🧔e has for Spira's history.
11 𓂃 Yuna - INFP
INFPs are quiet, gentle souls who really just wish we could all get along. But don't test their values; INFPs are 168澳洲幸运5开奖网:surprisingly strong-willed when it comes to what they believe is right.
The Lady Yuꦜna is placating to the degree that she's willing to abandon her pilgrimage and marry Seymour if it has the best chance of bringing happiness to Spira. But when she discovers the truth behind Sin, she becomes immovable in her demand for a real solution.
10 ♛ Auron -꧟ ISFJ
ISFJs are the 168澳洲幸运5开奖网:🎶kind of people you want to have your back - and luckily, chances are they do. They are loyal and true and will defend their🌳 loved ones to the death.
Auron, as guardian to Lord Braska, is there for his friends to the bitter end. Auron is such an ISFJ that he's there to a second bitter end when Tidus shows up a decade later to repeat his father's pa💎th.
9 Jecht - ISFP ꦚ ༺
Independent, original, and creative, ISFPs are const🐼antly looking to stretch themselves and broaden their horizons. They eagerly rise to ne꧑w challenges but can be competitive if they feel like someone is stealing their thunder.
As the 🎃genius creator of the Jecht Shot and former star of the Zanarkand Abes, Jecht takes his adventures one step farther when he is brought to Spira accidentally. His aggressive nature leads him to bully Tidus but also results in him becoming a successful guardian to Braska.
8 🦩 Captainꦇ Lucil - ENTJ
ENTJs are naturally commanding, fit to lead a group and manage their activities. They ma꧟y not do as well managing their subordinates' emotions, but it's not necessarily due to unkindness.
Lucil is Captain of the Chocobo Knights for a reason - she's respectful of her troops but her authoritative presence will not be denied. She tends to leave Clasko in her dust, but at least her lack of coddling eventually leads him to find his true c✃alling.
7 😼 Wakka - ENFJ
ENFJs sometimes mistake themselves for introverts; they adore being around people, but their tendency to try to manage everyone's♋ emotional well-being can leave them feeling exhausted from the company. This doesn't stop them from appointing themselves group leaders mo🌟re often than not.
As team captain for the Aurochs, Wakka's no stranger to a leadership position. With his team, with Tidus, and with his brother Chappu, he feels a responsibility for everyone's happiness that c🎃an sometimesಞ result in him acting like his own worst enemy.