Aloalo Island is the third Variant Dungeon added in 168澳洲幸运5开奖网:Final Fantasy 14's Patch 6.51. In this Vಞariant Dungeon, yo🀅u'll explore the distant Aloalo Island, located in the South Seas. Here, you'll team up with Matsya in search of rare fish while preventing bandits from stealing the treasure of the island.

Final Fa🌳ntasy 14: Variant And Criterion Dungeons🐭, Explained
Here's everything 🐓you need to know about Variant, Criterion, and Criterion (Savage) Dungeons🦩 in Final Fantasy 14.
Like other Variant Dungeons, Aloalo Island is split into three main paths, with each path having its own routes and differences. Below, we'll take a look at each of the bosses found in Aloalo Island for the left, center, and right paths, as well as their atta🌠cks and mechanics.
How To Unlock The Aloalo Island Variant Dungeon
Aloalo Island can be 168澳洲幸运5开奖网:unlocked through the following quest.
-
Accept the quest "Stranger from Paradise"
- NPC Location: Shallow Moor - Old Sharlayan (X:12.0, Y:13.3)
All Paths First Boss - Quaqua
No matter which path you choose, the first boss you fight will always be Quaqua. However, depending on your currওent Route, you may face different mechanics. We've done our best to list each of them b🐻elow.
Attack Name |
Type |
Details |
---|---|---|
Made Magic |
Roomwide AoE |
Deals damage to all party members, then covers the edge of the arena in a bleed-effect puddle, dealing damage over time for 15 seconds to players that step in it. |
Arcane Armaments |
AoE/Special |
This attack does several different things, depending on the progress of the fight and the current path. For all three paths, Arcane 𒈔Armaments will have the following effect.
The following effects will be added to Quaqua's Arcane 🌜Armaments. These will change each time, and can be different on certain route♋s.
|
Violet Storm |
AoE |
A large conal AoE to the front of the boss. Move behind the bo🙈ss or to its sides to avoid this attac🌊k. |
Howl (Left Path) |
Summon/AoE |
Summons four Drake Familiars at the back edge of the arena. Two of these familiars will then cast a moving circle AoE, followed closely behind by the other familiars doing 🦄the same. Avoid the first set of m🔯oving AoEs, then move to the side to avoid the next. |
Arcane Pursuit (Right Path) |
Special |
Ququa will create shadow orbs that will tether to players. To remove these, guide them into the shining light AoEs that appear from statues around the arena. |
Quaqua will repeat𝓡 these attacks until it is defeated. Watch out for Arcane Armaments, as this attack can produce different effects depending on your route and choices you made leadi🐈ng up to Quaqua.
Left Path Final Boss - Ketuduke
The seconಌd and final boss of the left path is Ketuduke, who will use the following attacks.
Attack Name |
Type |
Details |
---|---|---|
Tidal Roar |
Roomwide AoE |
Deals damage to all party members, then covers the edge of the arena in water, which inflicts the Dropsy debuff to players that touch it. This debuff will deal damage over time for 15 seconds, and can not be cleansed with Esuna. |
Spring Crystals |
Summon/AoE |
Creates blue crystals around the arena that explode after a few seconds in a circular AoE.
|
Bubble Net |
Special |
This attack is used immediately after Spring Crystals, while the crystals are still on the field. First, all party members will take damage, and then one or more of the crystals will be encased in a bubble. Immediately after, Ketuduke will cast Fluke Typhoon, causing a wind to blow the crystal that is floating in a bubble two tiles in the indicated direction, where it will then explode. |
Strewn Bubbles |
AoE |
Ketuduke will create four rings of water that travel to the left or right of the arena, creating a 2-tile wide rectangular AoE. Stand to ꩲeither side of one of the moving rings to avoi🥃d this attack.
|
Receding Twintides/Far Tide |
AoE |
Ketuduke will move to the center of the arena before using this combo. Receding Twintides is a circular point-blank AoE surrounding the boss, while Far Tide is a nearly roomwide AoE, with a safe spot directly on top of the boss. These attacks are used in quick succession, so you'll need to move𝓀 quickly after avoiding the first ⛎AoE. |
Roar |
Summon/AoE |
Summons an Aloalo Ogrebon that long-casts Shock, which deals damage to all party members. Before this cast is finished, Ketuduke will cast Bubble Net, creating several bubbles around the arena. Stepping into one of the bubbles wiꦯll bind you in place, but cause you to fly into the air when the boss u🍰ses Updraft, allowing you to avoid the Ogrebon's Shock. |
Hydrobomb |
AoE |
After subsequent uses of Spring Crystals, Ketuduke will create circle AoEs that follow players,🍸 exploding underneath their feet. Quick꧒ly move around the arena to avoid these. |
Blowing Bubbles |
AoE |
Creates several pairs of slow-moving bubbles that move across the arena. At the same time, Ketuduke will cast Receding Twintides/Far Tide. To avoid this combo, move alongside the bubbles, staying close to the edge of the first Tide AoE, then quickly move 💜to the safe spot of the second Tide AoE after the bubbles have passed. |
Hydroblast |
Tankbuster |
Deals high damage to Ketuduke's primary target. Use mitigating skills and heal thr✃ough the damage. |
Ketuduke will repeat these mechanics untiౠl it is defeated. Spring Crystals can get complicated as the fight progresses, but remember that crystals in bubbles will only move two tiles. Keep this in mind while ♐predicting the safest place to move.
After you take down Ketuduke, the left p♓ath of Aloalo Island will be complete.
Center Path Final Boss - Lala
The second boss of the center path is The Lala. There is quite a bit to keep track of during this fight, and you'll need to quickly move and reposition on the f𝐆ly to dodge certain mecha𝐆nics.
Attack Name |
Type |
Details |
---|---|---|
Inferno Theorem |
Roomwide AoE |
Deals damage to all party members while creating a bleed effect around the edges of the arena. |
Arcane Blight |
Anti-Conal AoE |
Deals damage in a large AoE, leaving a cone-shaped area that is not damaged.
|
Arcane Plot |
AoE/Special |
Creates water tiles around the edge of the arena with arrows on them. After a short delay, the water will spread in a straight line according to its arrow, creating a new water tile that deals damage.
|
Calculated Trajectory |
Forced March |
During the second and beyond Arcane Plot attacks, Lala will use this attack to inflict the Forced March effect on you. The direction you will move in is indicated by the arrow underneath your character and the name of the debuff. Then, a spinning arrow marker will appear above you, indicating that the Forced March direction will rotate.
|
Analysis |
Special |
Lala will target you with a weak point indicator, showing that three sides will be targeted with an attack, while one is considered "safe". Angle the tether from the boss so that the open "safe" section is pointed toward Lala to avoid taking damage.
|
Faunal Figure |
Proximity AoE |
Lala will summon two Rodlaki around the edge of the arena that will then jump into the arena, creating two proximity AoEs where they land. Move🤡 away from both AoEs to reduce the damage taken from this attack.
|
Strategic Strike |
Tankbuster |
De🌳als high damage to the player with the highest enmity. Heal through this damage and use mitigation skills if possible. |
Dodge these mechanics uཧn🐷til Lala is defeated, and the center path of Aloalo Island will be complete.
Right Path Final Boss - Statice
The final boss of the right path is Statice. Immediately upon engaging Statice, you will be hit with a hidden mine that knocks you into the air. This attack does minimal damage and won't happen again, buꦚt it will prepare you for the types of attacks Statice will use in this fight.
Attack Name |
Type |
Details |
---|---|---|
Surprise Balloon |
Summon/Knockback |
Creates a large blue balloon that knocks players back. At the same time, several 4-tonze Weight AoEs will ✤appear around the arena. Position yourself so you aren't knocked i🔴nto these AoEs. |
Trick Reload |
AoE |
Statice will begin reloading her gun, counting each bullet as she loads it. Then, she will segment the arena into six numbered slices before dealing damage in each of them. However, as Statice counts her bullets, she may mess up, dropping one instead of loading it. This is accompanied by a different sound effect. When the numbered slices appear, the ones that correspond to the number of the dropped bullet will be safe instead of dealing damage.
|
Pinwheel |
AoE |
Statice will create three fire orbs around the arena. These have a small rectangular AoE in front of them, separated by a gap. After a second, these AoE's will start spinning clockwise. Position yourself in the gap between AoEs and move with the AoE to avoid taking damage. |
Jack-in-the-box |
Summon/AoE |
Creates four treasure chests around the arena, three of which are fake. The fake chests will move around slightly, while the real chest will remain motionless. Move to the real chest, as the fake ones will explode in a large circular AoE after a short delay. |
Dartboard |
Special |
Statice will divide the arena into a dartboard of four different color panels. Then, a Homing Pattern marker will appear that you can hit to move around. Meanwhile, random lighting AoEs will blast the arena. Depending on where the Homing Patter💯n is after a few seconds, a different effect will occur.
|
Aero IV |
Roomwide AoE |
Deals damageꦅ to all party membe💦rs. Recover with AoE healing. |
Shocking Abandon |
Tankbuster |
Deals high damage to Statice's current target. Use mitigation skills to 🅷take less damage. |
Defeating Statice mar💜ks the end of the right path of Aloalo Island. Collect your loot and be on your way; you can either try the other routes if you have yet to do so, or repeat these paths to find the all of the Aloalo Conservation Records.