Aloalo Island is the third Variant Dungeon added in 168澳洲幸运5开奖网:Final Fantasy 14's Patch 6.51. In this Vಞariant Dungeon, yo🀅u'll explore the distant Aloalo Island, located in the South Seas. Here, you'll team up with Matsya in search of rare fish while preventing bandits from stealing the treasure of the island.

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Like other Variant Dungeons, Aloalo Island is split into three main paths, with each path having its own routes and differences. Below, we'll take a look at each of the bosses found in Aloalo Island for the left, center, and right paths, as well as their atta🌠cks and mechanics.

How To Unlock The Aloalo Island Variant Dungeon

The warrior of light speaking with Shallow Moor in Final Fantasy 14.

Aloalo Island can be 168澳洲幸运5开奖网:unlocked through the following quest.

  • Accept the quest "Stranger from Paradise"
    • NPC Location: Shallow Moor - Old Sharlayan (X:12.0, Y:13.3)

All Paths First Boss - Quaqua

quaqua, first boss of all three paths in the aloalo island variant dungeon

No matter which path you choose, the first boss you fight will always be Quaqua. However, depending on your currওent Route, you may face different mechanics. We've done our best to list each of them b🐻elow.

Attack Name

Type

Details

Made Magic

Roomwide AoE

Deals damage to all party members, then covers the edge of the arena in a bleed-effect puddle, dealing damage over time for 15 seconds to players that step in it.

Arcane Armaments

AoE/Special

This attack does several different things, depending on the progress of the fight and the current path. For all three paths, Arcane 𒈔Armaments will have the following effect.

  • Summons three Axe markers that tether to spots around the arena. When the marker reaches its designated location, it will explode in a large circular AoE.
  • Summons three Ringblade markers that tether to spots around the arena. These will explode in ring-shaped AoEs when they reach their tether.
  • Summons several Axe and Ringblades at the same time. Move to the RIngblade marker that is furthest away from other Axe markers to avoid taking damage.

The following effects will be added to Quaqua's Arcane 🌜Armaments. These will change each time, and can be different on certain route♋s.

  • Summons two swords, then prepares to dash around the arena in large line AoEs, indicated by a small shining line. Avoid this series of attacks by staying close to the first line AoE, then moving into that space after Quaqua dashes.
  • Summons two hammers, then marks three spots around the arena with sequential counters. Then, Quaqua will jump to each of these in order, dealing a small amount of damage and knocking back players from the area. Position yourself so that you are knocked close to the next marker in the sequence, but not into the edge of the arena.
  • Summons two spears that will deal damage in circular AoEs in the area they are pointing, indicated by a tether to the arena. Then, they will create cross AoEs in these areas, before rotating, repeatedly blasting the area with cross AoEs. Move with the spears as they rotate to avoid taking damage.

Violet Storm

AoE

A large conal AoE to the front of the boss. Move behind the bo🙈ss or to its sides to avoid this attac🌊k.

Howl (Left Path)

Summon/AoE

Summons four Drake Familiars at the back edge of the arena. Two of these familiars will then cast a moving circle AoE, followed closely behind by the other familiars doing 🦄the same. Avoid the first set of m🔯oving AoEs, then move to the side to avoid the next.

Arcane Pursuit (Right Path)

Special

Ququa will create shadow orbs that will tether to players. To remove these, guide them into the shining light AoEs that appear from statues around the arena.

Quaqua will repeat𝓡 these attacks until it is defeated. Watch out for Arcane Armaments, as this attack can produce different effects depending on your route and choices you made leadi🐈ng up to Quaqua.

Left Path Final Boss - Ketuduke

ketuduke, second boss of the left path of aloalo island variant dungeon

The seconಌd and final boss of the left path is Ketuduke, who will use the following attacks.

Attack Name

Type

Details

Tidal Roar

Roomwide AoE

Deals damage to all party members, then covers the edge of the arena in water, which inflicts the Dropsy debuff to players that touch it. This debuff will deal damage over time for 15 seconds, and can not be cleansed with Esuna.

Spring Crystals

Summon/AoE

Creates blue crystals around the arena that explode after a few seconds in a circular AoE.

  • This attack may also create rectangular crystals. These will explode in a line AoE in the directions the wide faces are pointing.

Bubble Net

Special

This attack is used immediately after Spring Crystals, while the crystals are still on the field. First, all party members will take damage, and then one or more of the crystals will be encased in a bubble. Immediately after, Ketuduke will cast Fluke Typhoon, causing a wind to blow the crystal that is floating in a bubble two tiles in the indicated direction, where it will then explode.

Strewn Bubbles

AoE

Ketuduke will create four rings of water that travel to the left or right of the arena, creating a 2-tile wide rectangular AoE. Stand to ꩲeither side of one of the moving rings to avoi🥃d this attack.

  • This attack will be used with Receding Twintides/Far Tides later in the fight.

Receding Twintides/Far Tide

AoE

Ketuduke will move to the center of the arena before using this combo. Receding Twintides is a circular point-blank AoE surrounding the boss, while Far Tide is a nearly roomwide AoE, with a safe spot directly on top of the boss. These attacks are used in quick succession, so you'll need to move𝓀 quickly after avoiding the first ⛎AoE.

Roar

Summon/AoE

Summons an Aloalo Ogrebon that long-casts Shock, which deals damage to all party members. Before this cast is finished, Ketuduke will cast Bubble Net, creating several bubbles around the arena. Stepping into one of the bubbles wiꦯll bind you in place, but cause you to fly into the air when the boss u🍰ses Updraft, allowing you to avoid the Ogrebon's Shock.

Hydrobomb

AoE

After subsequent uses of Spring Crystals, Ketuduke will create circle AoEs that follow players,🍸 exploding underneath their feet. Quick꧒ly move around the arena to avoid these.

Blowing Bubbles

AoE

Creates several pairs of slow-moving bubbles that move across the arena. At the same time, Ketuduke will cast Receding Twintides/Far Tide. To avoid this combo, move alongside the bubbles, staying close to the edge of the first Tide AoE, then quickly move 💜to the safe spot of the second Tide AoE after the bubbles have passed.

Hydroblast

Tankbuster

Deals high damage to Ketuduke's primary target. Use mitigating skills and heal thr✃ough the damage.

Ketuduke will repeat these mechanics untiౠl it is defeated. Spring Crystals can get complicated as the fight progresses, but remember that crystals in bubbles will only move two tiles. Keep this in mind while ♐predicting the safest place to move.

After you take down Ketuduke, the left p♓ath of Aloalo Island will be complete.

Center Path Final Boss - Lala

the lala, final boss of the center path of aloalo island variant dungeon

The second boss of the center path is The Lala. There is quite a bit to keep track of during this fight, and you'll need to quickly move and reposition on the f𝐆ly to dodge certain mecha𝐆nics.

Attack Name

Type

Details

Inferno Theorem

Roomwide AoE

Deals damage to all party members while creating a bleed effect around the edges of the arena.

Arcane Blight

Anti-Conal AoE

Deals damage in a large AoE, leaving a cone-shaped area that is not damaged.

  • Subsequent Arcane Blight uses will introduce the spin mechanic. According to the spinning dial located above the boss, the area affected by Arcane Blight will shift at the last moment, damaging a different area of the arena instead. Watch how the arrow in the indicator spins and move accordingly to dodge the AoE after it spins.

Arcane Plot

AoE/Special

Creates water tiles around the edge of the arena with arrows on them. After a short delay, the water will spread in a straight line according to its arrow, creating a new water tile that deals damage.

  • Subsequent uses of Arcane Plot may create fewer initial water tiles, but will create arrow markers on the other side of the arena that will change the direction of water once the current tiles hit them.

Calculated Trajectory

Forced March

During the second and beyond Arcane Plot attacks, Lala will use this attack to inflict the Forced March effect on you. The direction you will move in is indicated by the arrow underneath your character and the name of the debuff. Then, a spinning arrow marker will appear above you, indicating that the Forced March direction will rotate.

  • To dodge this attack, you'll need to determine which direction you will ultimately end up marching, then line up your character so that you avoid the water tiles that have been created.

Analysis

Special

Lala will target you with a weak point indicator, showing that three sides will be targeted with an attack, while one is considered "safe". Angle the tether from the boss so that the open "safe" section is pointed toward Lala to avoid taking damage.

  • Subsequent uses of Analysis will have the weak point indicator spin at the last moment, similar to Arcane Blight. Watch which direction the arrow is going to move in and re-angle your "safe" section to avoid taking damage.

Faunal Figure

Proximity AoE

Lala will summon two Rodlaki around the edge of the arena that will then jump into the arena, creating two proximity AoEs where they land. Move🤡 away from both AoEs to reduce the damage taken from this attack.

  • Subsequent uses of Faunal Figure will be combined with Arcane Plot, forcing you to dodge the expanding water tiles while finding a safe plot away from both proximity AoEs.

Strategic Strike

Tankbuster

De🌳als high damage to the player with the highest enmity. Heal through this damage and use mitigation skills if possible.

Dodge these mechanics uཧn🐷til Lala is defeated, and the center path of Aloalo Island will be complete.

Right Path Final Boss - Statice

statice, final boss of the right path of the aloalo island variant dungeon

The final boss of the right path is Statice. Immediately upon engaging Statice, you will be hit with a hidden mine that knocks you into the air. This attack does minimal damage and won't happen again, buꦚt it will prepare you for the types of attacks Statice will use in this fight.

Attack Name

Type

Details

Surprise Balloon

Summon/Knockback

Creates a large blue balloon that knocks players back. At the same time, several 4-tonze Weight AoEs will ✤appear around the arena. Position yourself so you aren't knocked i🔴nto these AoEs.

Trick Reload

AoE

Statice will begin reloading her gun, counting each bullet as she loads it. Then, she will segment the arena into six numbered slices before dealing damage in each of them. However, as Statice counts her bullets, she may mess up, dropping one instead of loading it. This is accompanied by a different sound effect. When the numbered slices appear, the ones that correspond to the number of the dropped bullet will be safe instead of dealing damage.

  • Later in the fight, Trick Reload will be combined with Surprise Balloon, Pinwheel, and Jack-in-the-box.

Pinwheel

AoE

Statice will create three fire orbs around the arena. These have a small rectangular AoE in front of them, separated by a gap. After a second, these AoE's will start spinning clockwise. Position yourself in the gap between AoEs and move with the AoE to avoid taking damage.

Jack-in-the-box

Summon/AoE

Creates four treasure chests around the arena, three of which are fake. The fake chests will move around slightly, while the real chest will remain motionless. Move to the real chest, as the fake ones will explode in a large circular AoE after a short delay.

Dartboard

Special

Statice will divide the arena into a dartboard of four different color panels. Then, a Homing Pattern marker will appear that you can hit to move around. Meanwhile, random lighting AoEs will blast the arena. Depending on where the Homing Patter💯n is after a few seconds, a different effect will occur.

  • Yellow Panel: Deals damage in a proximity AoE. Move away from the origin point to take less damage.
  • Red Panel: Deals unavoidable damage to all party members.

Aero IV

Roomwide AoE

Deals damageꦅ to all party membe💦rs. Recover with AoE healing.

Shocking Abandon

Tankbuster

Deals high damage to Statice's current target. Use mitigation skills to 🅷take less damage.

Defeating Statice mar💜ks the end of the right path of Aloalo Island. Collect your loot and be on your way; you can either try the other routes if you have yet to do so, or repeat these paths to find the all of the Aloalo Conservation Records.

Next: Final Fantasy 14𓆏: Endwalker - The Sil'di🐎hn Subterrane Variant Dungeon Guide