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168澳洲幸运5开奖网:Final Fantasy 16 arguably has some of the best ARPG combat mechanics of the genre and undoubtedly sits at the top of the non-turn-based games regarding its action and gameplay. As a result, managing Clive's Builds is crucial to your success and can have you chaining together some immensely flashy, high-damaging, and rewarding combos.
Switching between three different Eikons in the midst of combat opens the door for near-unlimited combinations, allowing you to dominate the battlefield with Clive. However, that is only half the battle, as equipping specific Gear can give you a substantial boost, making the Build even more robust than 𓆏ever before.
Best DPS And Counter Build
A Build that focuses on dishing out large amounts of damage while also encouraging you to Counter your opposition's onslaught of attacks is undoubtedly the 🐻best overall in the game, and this one executes on all those notes perfectly.
This Build utilizes Shiva, Garuda, and Odin to their fullest potential, enabling you to sprinkle in some Abilities from other Eikons into the mix to get some of the best synergies across the board. While there may be better builds for specific situations, this one will be more than enough for the vast majority of your encounters.
Best Eikonic Ability Combinations
Eikon |
Ability One |
Ability Two |
Eikonic Feat |
Shiva |
Heatwave |
Dancing Steel |
Cold Snap |
Dispel incoming projectiles and launch devastating shockwaves at your target. |
Launch into a flurry of strikes with Odin's blade, filling your Zantetsuken Gauge with each hit. |
Slide easily across the ground, allowing you to move in any direction and perform an attack, allowing you to freeze your target on contact. |
|
Garuda |
Impulse |
Mesmerize |
Deadly Embrace |
Call two spheres of Light into the arena that hit their targets multiple times, holding them in place. |
Unleash a barrage of Ice Shards onto your targets, drawing lighter enemies toward you on hit. |
Grab your target with a Grappling Claw, pulling smaller enemies toward you and launching yourself high into the air when used on heavier targets. |
|
Odin |
Diamond Dust |
Gigaflare |
Arm of Darkness |
Summon an Ice Storm that covers a wide area of effect, freezing enemies caught within before shattering, dealing damage, and knocking them back. |
Launch a massive, controlled beam of Light at your target, causing Burn Damage on contact. |
Summon Odin's Blade in place of your currently equipped one, filling your Zantetsuken Gauge with each hit. Holding 'Square' will execute Zantetsuken when the Gauge is full. |
Best Gear
Accessory One |
Accessory Two |
Accessory Three |
Genji Gloves Increases overall Damage output by five percent. |
The Pull of Darkness Raises the amount Dancing Steel fills the Zantetsuken Gauge by 25 percent. |
The Favor of Light Damage dealt from Giga Flare is increased by five percent. |
Since the Weapon only impacts Damage and Stagger and has no impact on Eikon Abilities, we did not include it in the Build!
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Best AoE Build
There will be many moments in Final Fantasy 16 where you will be tasked with taking on several groups of enemies, stacking the odds against you. While the Build above will work in these situations, having one focused primarily on efficiently dispatching large groups of enemies will be even better.
Fortunately, this Build will have you mopping the floor with waves of enemies, allowing you to pull off flashy combos while simultaneously eliminating everyone in sight with the power of Shiva, Phoenix, Titan, and a splash of other Eikons to get the most out of Clive's kit.
Best Eikonic Ability Combinations
Eikon |
Ability One |
Ability Two |
Eikonic Feat |
Shiva |
Ignition |
Judgment Bolt |
Cold Snap |
Charge forward while cloaked in flame, dealing substantial damage and knocking back all enemies in your path. |
Summon a Levinbolt down from the heavens and onto a target for immense amounts of damage. |
Slide easily across the ground, allowing you to move in any direction and perform an attack, allowing you to freeze your target on contact. |
|
Phoenix |
Mesmerize |
Flare Breath |
Phoenix Shift |
Unleash a barrage of Ice Shards onto your targets, drawing lighter enemies toward you on hit. |
Channel and breathe out a steady Flame imbued with Light, dealing consistent damage to all enemies caught within it. |
Swiftly dash forward to your target, seemingly teleporting to their location when in range, enabling you to follow up with a Slash or Magicked Shot. |
|
Titan |
Raging Fists |
Scarlet Cyclone |
Titanic Block |
Take a step forward before unleashing a barrage of relentless and high-speed Punches that can be enhanced if the initial step forward evades an incoming attack. |
Spin violently in a circle with the wings of the Phoenix, creating a ring of fire around you, dealing significant damage to all enemies in the area of effect. |
Blocks any incoming attack. If timed perfectly with the incoming attack, you will Parry it, enabling you to launch into three follow-up actions. |
Best Gear
Accessory One |
Accessory Two |
Accessory Three |
Genji Gloves Increases overall Damage output by five percent. |
The Breath of Fire Lowers the Cooldown timer of Scarlet Cyclone by 3.3 Seconds. |
The Favor of Light Reduces the Cooldown timer of Judgment Bolt by nine seconds. |
Since the Weapon only impacts Damage and Stagger and has no impact on Eikon Abilities, we did not include it in the Build!
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Best Boss/Single Target Build
Our last Build shines brightest when used on single targets or Bosses found in Final Fantasy 16. Whether it's a Notorious Mark, a formidable Mini-Boss, or one of the many primary Bosses, th💙is Build will more than be enough to have you emerge victorious.
Using Phoenix, Garuda, and Odin with other Eikonic Abilities weaved throughout is a thing of beauty that will have your opponent begging for mercy in mere seconds. If you're looking to deal ungodly amounts of damage and control the pace of the battle, look no further than the Build below!
Best Eikonic Ability Combinations
Eikon |
Ability One |
Ability Two |
Eikonic Feat |
Phoenix |
Raging Fists |
Impulse |
Phoenix Shift |
Take a step forward before unleashing a barrage of relentless and high-speed Punches that can be enhanced if the initial step forward evades an incoming attack. |
Call two spheres of Light into the arena that hit their targets multiple times, holding them in place. |
Swiftly dash forward to your target, seemingly teleporting to their location when in range, enabling you to follow up with a Slash or Magicked Shot. |
|
Garuda |
Rook's Gambit |
Diamond Dust |
Deadly Embrace |
Perform a hop backward before unleashing a powerful slash with your sword. If the hop evades an incoming attack, the potency of the slash will be increased. |
Summon an Ice Storm that covers a wide area of effect, freezing enemies caught within before shattering, dealing damage, and knocking them back. |
Grab your target with a Grappling Claw, pulling smaller enemies toward you and launching yourself high into the air when used on heavier targets. |
|
Odin |
Dancing Steel |
Heaven's Cloud |
Arm of Darkness |
Launch into a flurry of strikes with Odin's blade, filling your Zantetsuken Gauge with each hit. |
Lunge forward with tremendous force and speed, delivering a devastating attack that can be repeated multiple times upon successful hits. Each hit will fill your Zantetsuken Gauge. |
Summon Odin's Blade in place of your currently equipped one, filling your Zantetsuken Gauge with each hit. Holding 'Square' will execute Zantetsuken when the Gauge is full. |
Best Gear
Accessory One |
Accessory Two |
Accessory Three |
Genji Gloves Increases overall Damage output by five percent. |
The Pull of Darkness Raises the amount Dancing Steel fills the Zantetsuken Gauge by 25 percent. |
The Will of Ice Diamond Dust damage is increased by ten percent. |
Since the Weapon only impacts Damage and Stagger and has no impact on Eikon Abilities, we did not include it in the Build!
Build Quicklinks