168澳洲幸运5开奖网:Final Fantasy 7 Intergrade brings a fresh lick of paint to 2020's 168澳洲幸运5开奖网:Final Fantasy 7 Remake, but there are still plenty of things about it that make absolutely no sense. From the convoluteꦯd way in which save files are transferred to the way abilities of certain characters have changed, the game occasionally feels at odds with itself. Some would even argue that its very title is a bit of a misnomer.
Thankfully, with its lush new textures and much more stable framerates on PS5, the game itse🧜lf is a huge step up from the PS4 original. There's much to enjoy in the completely new Intermission story content, too. You will, however, need to be able to see past some very strange decisions and story beats that continue to confound even diehard fans.
This article contains significant spoilers for Final Fantasy 7 Intergrade.
10 The T🐷ricky Process Of Transferring Your Save Files From The PS4 Version
While it is possible for those who started the game on PS4 to transfer their progress to the PS5 version, the process itself is cumbersome and makes little to no sense. Annoyingly, you'll need to make sure that you have both the PS4 version (all 80GB of it) and the PS5 version fully installed on your system.
Once ready, start the PS4 version of the game and select the option "Upload save data" from the game's main menu. From here, select the files you wish to carry over and upload them. Once done, start the PS5 version of the game and select "Download save data" from its main menu. You can now delete the PS4 version to free up a big chunk of precious storage space. Far from the most elegant solution.
9 Those Pesky Secret Loading Scre🅺ens Are Still Here♏
A source of frustration in the original PS4 version, returned for Intergrade. There are still countless moments in Final Fantasy 7 Intergrade in which Cloud and the gang will f𒐪ind themselves slowly crawling, strafing, ducking and shimmying their way through all kinds of debris.
These instances were previously used as not-so-secret loading screens, as brief pauses to give your tired old PS4 a chance to catch its breath and load a new area. They're admittedly a little less clunky in this souped-up remaster, but they could probably have been phased out completely given the extra processing power the PS5 boasts beneath its ཧsleekly-designed shell.
8 Why Is The Photo Mode So Sub-Par? 𒁃
Players were perplexed that a game as good looking as Final Fantasy 7 Remake shipped without a photo mode. Thankfully, Intergrade introduces one, allowing you to choreograph, ed🙈it and create entire portfolios of the gang at almost any point throughout the game.
Unfortunately, the photo mode itself is a little underwhelming and can't hold a candle to ones found in recent titles such as 168澳洲幸运5开奖网:The Last of Us Part 2 and 168澳洲幸运5开奖网:Ghost of Tsushima. A more intuitive and in-depth photo mode would have resulted in the Internet being littered with gorgeous fan-generated content, so it's puzzling why more effort hasn't been put into it here. It was a perfect opportunity to add an advanced modern feature players of the original game could never have imagined.
7 NPCs Are Very Cookie Cutter And Uninspired 🏅 ꦯ
Many things in FF7 Intergrade will require you to suspend your disbelief, but nothing is more jarring than the way in which many of its minor characters and NPCs share shockingly similar character designs. This is especially apparent when they're juxtaposed with the extremely detailed models of Yuffie and 168澳洲幸运5开奖网:new party member Sonon Kusakabe.
Take Nayo, for instance. This intriguing Avalanche member appears for the first time in Yuffie's new episode, yet bears a striking resemblance to a humble street vendor from early on in the main game. That outfit change isn't fooling anybody.
6 Yuffie Is Sꦓuddenly Incredibly Strong
In the original 1997 game, Yuffie appears as an optional character a little way through the player's journey. A mischievous Materia hunter with a unique fighting style (inspired by the Ninja job class), Yuffie starts as a thorn in the side of the party but can be swiftly defeated.
Cut to Intergrade and Yuffie is introduced as Wutai's finest secret weapon. With her 4-Point Shuriken in hand, she makes easy work of vast swathes of enemies from the get-go. Of course, she's the star of the DLC and should get to strut her stuff, but seeing her as an outright brawler is a little jarring. Those who like a challenge may want to bump up that difficulty level.
5 The Sluggish Side Missions Are Back, And Mor𓄧e Have Been Added 𝐆
If the completionist in you insists on hunting down every last collectable and completing every sidequest, you'll really have your work cut out for you here. All of the potentially dull optional quests present in the PS4 version are back, and haven't been expanded upon at all in the enhanced PS5 game.
In Yuffie's Intergrade-exclusive additional content, the most notable side quest sees Yuffie tracking down those iconic flyers for a reward. This means a lot more time spent dashing around the Midgar slums (in itself a way to expand a game that is set solely within the city). These quests were one of the key sources of criticism of the remake, and it makes no sense that they weren't developed a bit more here.
4 ⛦ Weiss Apꦅpears Again Out Of Nowhere
Those who aren't deeply into the franchise and its many spin-offs may find themselves a little confused by the addition of a new antagonist, who crops up in the additional content of FF7 Intergrade. Weiss appears as a challenging new VR boss battle in Chapter 17 of the game and is vaguely reminiscent of Sephiroth.
For those who don't know, Weiss was the main antagonist of PS2 game Dirge of Cerberus: Final Fantasy 7. Perhaps Intergrade is simply assuming everybody played that title. Perhaps they're lining Weiss up for a bigger role going forward. Either way, a little more context would have been useful.
3 More Screentim🌸e For The Polarizing Roche
The boisterous Roche didn't feature in the 1997 original. Frankly, it's hard to justify his inclusion here either. A minor antagonist in the remake, this Soldier 3rd Class hunts Avalanche through the twisting and mysterious tunnels of Midgar, before inexplicably cutting down a few of his own Shinra buddies and challenging Cloud to a duel.
In Intergrade's additional content, it's a similar story. Roche seems to serve as an excuse to mix up the gameplay a little with the Fort Condor mini-game. It's going to take a lot of solid character development to make him seem like an important character in future instalments.
2 𝓡 Why Is Chadley The Fort Conཧdor Grandmaster?
Chadley the Materia Researcher appeared again in the additional content of the DLC. Chadley is a rogue Shinra cyborg who has been using Cloud's combat data to help him escape the clutches of his creator, Hojo.
In Inte🐻rgrade, Yuffie can encounter Chadley near the🧸 entrance to the Sector 7 slums.
Despite having no knowledge of who she is, Chadley strangely offers Yuffie the exact same deal he offered Cloud: her VR combat data in exchange for some rare Materia. The most inexplicable thing about his presence here though, is that he turns out to be a formidable opponent 𒁏in the new Fort Condor miniga𒈔me. Why would a cyborg have any business becoming a grandmaster of a bizarre 168澳洲幸运5开奖网:strategy game?
1 Zack's Back...Maybe
While the ending of the remake introduced the idea that there could be multiple universes, the post-credits sequence of Yuffie's episode in Intergrade goes one step further. Zack Fair, protagonist of the PSP-exclusive prequel Crisis Core: Final Fantasy 7, appears to have escaped death in this timeline.
Even though Aerith has already heavily implied his demise in the main game, he appears back at her church in a small cutscene at the end of Intermission. Is this an awkward flashback, or inter-dimensional travel? Future chapters have a lot of questions to answer. What a wild ride it's going to be.