The wait is finally over, as the 168澳洲幸运5开奖网:Final Fantasy VII Remake demo is live ar🍷ound the world and players can experience the new version of the Mako Reactor bombing mission.
The Final Fantasy VII Remake demo is short, but it offers an exciting glimpse of the new systems that꧃ are present within the game. The demo starts with the iconic Aerith opening and ends with the escape from the reactor, lasting roughly thirty minutes to an h🍎our depending on play style and skill level.
Neo Midgar
The most striking thing about Final Fantasy VII Remake are the visuals. This is easily one of the best-looking games on the PlayStation 4, and it's clear t🌺hat a ton of care has gone into designing the character models, enemies, and the game world. Midgar is just as impressive and opposing as it has ever been, with Cloud surrounded by towering structures wherever he goes within the reactor.
The new orchestral soundtrack is equally amazing, but that's to be expected, considering it's a grander version of one of the best soundtracks of all time. The voice acting is top-notch, even though it might not be to everyone's tastes. There are people who have been playing Final Fantasy VII since the 90s and they have heard their own versions of Cloud and Barret talking in their head since then. Cloud has spoken in other games and the fanbase has always been divided on the quality of his voice, but it's different when it comes to the actual Final Fantasy VII Remake. As such, the vo💞ices might not be to everyone's taste.
The Battle System & Changes To The Story
Now we come to the new content. Final Fantasy VII was a turn-based RPG, but Final Fantasy VII Remake is an action RPG in the same vein as Final Fantasy XV or the Kingdom Hearts series. ෴The com🔥bat system is very different from the original game, though a few familiar elements remain.
The player can freely attack enemies in Final Fantasy VII Remake, but they won't deal much damage against all but the weakest foes. As the battle goes on and they deal more damage/hit enemy weaknesses, the player's ATB Meter will fill up. The ATB Meter allows the player to use special attacks (like Cloud's Braver), cast spells, or use items in battle. This means that the player cannot spam abilities/items and must carefully choose when to use actions in the battle. The player can s🍨tock up to two ATB Meters at a time per-character. They can also block attacks or attempt to evade them with a dodge roll.
There are some enemies that won't take much damage from hits, so the player needs to think about the "Pressured" and "Staggered" status. When the player hits an enemy with an ability that targets their weakness (such as the Thunder spell on a robotic enemy), then the enemy's pressure meter will fill up. If the player manages to fill up the enemy's pressure meter, then it w♛ill become Staggered, leaving it helpless to respond and susceptible to damage.
Players are given the chance to control Cloud🐈 and Barret. Cloud is a short-range fighter and can quickly rush down enemies with his Buster Sword, while Barret works best using his minigun at long-range. The two possess unique com♚bat abilities - Cloud has "Punisher Mode," where he moves slower, but hits harder and will perform a counter when blocking enemy attacks, while Barret has "Overcharge," which is a powerful long-range move that quickly fills up the ATB meter, but it has a long recharge time. The player can quickly swap between the two characters, depending on who is best suited for the situation, and they can issue orders to the character who is currently not active.
There are a lot of new story scenes in the demo and some of the characters have changed since the original game. Jessie is a totally different character now. The shy girl who struggled to tell Cloud her feelings in Final Fantasy VII has been ♕replaced with a more direct persona who asks him whether he's dating Tifa or not. Barret is a lot more aggressive and demeaning to Cloud, though this has more to do with their expanded screen time at this stage of the game.
There are new scenes involving President Shinra and Heidegger watching AVALANCHE on their mission. These scenes are interesting because they confirm that the events of Before Crisis -Final Fantasy VII- (a mobile spin-off game that never left Japan) are canon, with Heidegger referencing AVALANCHE's previous attempt on President Shinra's life before the events of Final Fantasy VII.
There are more scenes involving Cloud's delicate mental state, as he spaces out on a few occasions when he is asked questions. He also sees a black feather drifting to the ground when planting the bomb. There is one moment like this in Final Fantasy VII, but the remake is expanding upon ꦰthis aspect of his character earlier than it did in🐬 the original game.
Leave Them Wanting More
Cloud mostly acts as AVALANCHE's bodyguard during the demo, diverting the attention of the Shinra troops while they make their way through the Mako Reactor. The first few battles are basic button bashers and the player won't have to put too much thought into their actions. Once they meet the Seeker enemy, everything changes. Suddenly, the player needs to change their tactics in order to hit the weak points of an enemy that can hit like a truck. It's from this point on that Final Fantasy VII Remake really starts to shine. All of the abilities that seemed li🦄ke pointless window dressing before suddenly become crucial.
In order to complete the mission in the Final Fantasy VII Remake demo, the player needs to keep switching up their tactics. A group of agile Sentry enemies will show up that can dodge attacks, but switching to Cloud's Punisher Mode and using his coun꧅ter blow suddenly become a viable move, as it bypasses their evasion. Robotic enemies attacking from afar make Barret a vital character, so players need to come to grips with his unique attributes in combat in order to strike back.
The best moment of the demo is the boss battle against the Guard Scorpion. What was once the most tedious boss battle in Final Fantasy VII has now become an incredibly exciting and challenging experience. Staggering the Guard Scorpion with magic is necessary for winning the battle, but the creature deals a ton of damage with its missiles, which means that players have to balance using their ATB meter between attacks and healing spells/items. Working out how to defeat the Guard Scorpion is a thrilling experience, especially compared to the original version of the battle in Final Fantasy VII.
The Final Fantasy VII Remake demo lives by the old show business adage of leaving the fans wanting more. Players are given the chance to escape from the Mako Reactor before arriving at a screen that prompts them to purchase the full version of the game. It wouldn't be surprising if many fans took Square Enix up on that offer there and then, as the demo of Final Fantasy VII Remake is phenomenal. The gameplay is both challenging and addictive, the new elements are welcome additions and compliment the story of the original, and the aesthetics are top-notch all around. Even the people who haven't been interested in Final Fantasy VII Remake so far owe it to themselves to at leasꦐt t🌌ry out the demo.
Fans of Final Fantasy VII who played it when it was first released have waited over twenty years to go b🌼ack to Midgar and the demo is so good that it may have made the wait even harder.
Final Fantasy VII Remake will b♍e released for PlayStation 4 on April⛦ 10, 2020. The demo for the game is available now on the PlayStation Store.