It's been nearly two months since Ubisoft released For Honor and while it's a good game overall, there are a ton of negatives about it. What's worse is, since it's been released,💯 Ubisoft has done a few software updates, but none of them have had a noticeable impact on the in-game experience.

Yours truly has spent a grand total of 172 hours and 32 minutes with For Honor and, in that time, I've noticed one major thing: it's both the best and the worst game that I've ever pl🌟ayed. When it's good, it's great. But when it's bad, it's infuriatingly⛦ bad.

The following list will feature some major and some minor issues🍰 with the game. Also, this is based on my personal experience -- yours may be much different than mine, so please keep that in mind whꦑile you're going through this list.

So, let me go ahead and end this intro, and let's get to the 15 worst things about For Honor.

15 Campaign

The For Honor campaign had the potential to really be something specia🦩l, but, unfortunately, it just wasn't. It was plagued with a nonsensical story and aꦰbsolutely horrible voice acting.

The promotion of the game was centered around the fact that three factions -- Knights🐲, Vikings, and Samurai -- are at war, so you'd think that we'd get some explanation as to why in the campaign, but we﷽ didn't. Everything about the campaign was lackluster, especially the ending.

To be fair though, the campaign wasn't the game's big selli🌳ng point. In fact, it's quite clear that the developers treated the campaign as an afterthought because it's listed below multiplayer in the main menu. So, that's why it's at the bottom of this list. But, it could've been something special.

14 Random Gear

via Ubisoft

During your time with For Honor, you'll spend❀ a ton of the in-game currency on gear packs. As you can see in the photo above, there are four different types of gear packs that you can purchase: basic pack, armor pack, weapon pack, and premium pack. All of them will get you different t✱ypes of gear, but it's not a guarantee that the gear you receive will suit your play style.

Unless you do the daily orders, it takes FOREVER to earn eno🌌ugh in-game currency to purchase any upgr✱ades, gear, or executions, which is why it's frustrating that you don't know what type of gear you're going to get after you purchase one of the packs. Also, say you purchase two weapon packs in a row, you might get the exact same gear a second time. So, you essentially just wasted a good chunk of currency, unless it ends up being gear that suits you.

Basically, you just have to get💖 lucky with these packs. Prepare to be disappointed more often than not, though.

13 Boosts

via Ubisoft

You can find boosts in For Honor's Deathmatch modes, which includes Skirmish and Elimination. Boosts that are available on the map include a health increase, an increase in the amount of damage you can take, an increase in the amount of damage you can ꦫdeal, a speed increase, and a boost that unlocks your fin✃al two feats.

Everybody who's spent any amount of time playing For Honor since its release has used the boosts to their advantage, which is fi💙ne. The thing that is most problematic is when you begin an Elimination match and your opponent immediately flees in an attempt to capture every boost on the map. It's a🦩nnoying and it makes the game's Deathmatch modes a lot less fun than they would be otherwise.

12 Lack of Executions

There are few things in life that are as gratifying as lopping off your opponents head after a long, hard fought battle in For Honor. However, there aren't a ton of executions in the game, as each character has onl🎀y four. Also, you can only have two equipped at a time, so you'll see the same finishing moves💦 over, and over, and over again.

The biggest complaint about the executions in For Honor is how expensive they are to purchase. When you recruit a new hero in the game, 🦩you'll start off with him or her having two of their four executions unlocked. If you want to unlock the remaining two, it'll cost you 5,000 and 7,000 steel (the in-game currency), which is, as previously mentioned, quite expensive, as you typically get less than 100 steel after each match.

Some c🧸haracters, like the Shugoki for example, have some pretty lame executions. It'd be nice to see Ubisoft add a few more for each character, but that probably won't happen.

11 Shugoki Backbreaker

via ign.com

The Shugoki is probably the most hard-hitting and powerful character in For Honor. He also has what could 🍒be the corniest move in the game: the backbreaker. Why is it so corny? Well, it's simple really -- let's say that you're fighting a Shugoki who is one hit away from dying, if he hits you with his backbreaker move, which is hard to see coming at times, he'll kill you, even if you have full health. Essentially, the power of his backbreaker is decided by how low this character's health is.

Of course, each character has their own thing that's cheesy, but this one is the most frustrating of them all. If Ubisoft decides to nerf one of For Honor's characters in t🌠heir next update, the Shugoki is one of the two characters that should be on their list. We'll get to the other one a bit later.

10 Non-Stop Sprinting

Each strike or move in For Honor will reduce 🐼your stamina, with only one exception: sprinting. Why is this frustrating? Because, more often than not, you'll run into a player who will never fight you one on one. Instead, they'll see you, run away, and try to lead you to one or two of their teammates. Sure, it's a great strategy, but it's so annoying, especially if you're using one of the slower characters in the game.

Here's another reason why the non-stop sprinting in For Honor is so infuriating: let's say you're playing a 4ও vs. 4 elimination match, and your team successfully defeats 3 of the other team's four players. Then, imagine you and your 🦩entire team chasing your last remaining opponent around the map until the time limit is reached, which could take several minutes. Furthermore, if you're one of the players who has already been eliminated, you'll be forced to watch your teammate run around the map until the time limit is reached, which, needless to say, can be quite boring.

9 Revenge in One on One Fights

Revenge was likely added to For Honor to even the odds for a player who is outnumbered. It gives you a temporary boost in the amount of damage you can take and the amount of💖 damage you can deal. While it's great when you're outnumbered, 𓄧you do have the ability to get it in a one on one fight, which is completely ridiculous.

Imagine that you're in a one on one fight and you're not only winning, but you're completely destroying your🎉 opponent. Then, when you're one strike away from winning, they get their revenge, knock you over, and kill you in one hit. Annoying, right? Yeah. It is🌠.

Ubisoft should add some kind of har🌟dcore team-based mode where you don't have access to boosts, feats, or revenge, just so players don't have to deal with any of that nonsense if they don't want to.

8 Blocking Everything (Warlord, Conqueror)

via Ubisoft

One of the more annoying abilities in For Honor comes via the Knights' Conqueror and the Vikings' Warlord, as both characters can block any strike from any direction if they just hold🃏 down on the right stick. Now, it does drain your stamina, but if a player can get good at timing it and just holding the right stick down, they can use it without reducing their stamina all that much. Basically, if someone gets good at it, you're pretty much screwed.

Your revenge meter fills up when you successfully block attacks and with the "block everything" ability that these two characters possess, they'll be able to get their revenge a lot quicker than most other pl🌼ayers, which is a bad thing. Why? Because they're two of the hardest hitters in the game and, more often than not, one heavy strike from either character while they're in revenge mode will almost always result in an instantaneous death for their opponents.

Being abl🦋e to successfully block your opponent's attacks requires you to pay attention to which side the strike is comi✱ng from, adjust your guard, and time everything right. But, if you play as the Conqueror or the Warlord, you don't have to worry about doing any of those things, as you can just tap down on the right stick, and you'll block every strike that comes your way. It gives players who aren't very good at defense an out, because if they choose one of those two characters, they can basically block everything with one button.

7 Unblockable Strikes

via youtube.com

To be fair, every single character in the game has at least one unblockable move. Most have several of them. So, it's something that everyone, including the lovely boy who wജrote this article, takes advantage of. But, that doesn't mean that it's necessarily a good t🐻hing.

The damage for each character's unblockable move[s] varies. Some do a ton of damage, some do almost none, and some charact✃ers, like the Knights' Warden, have unblockable moves that do no damage, which is the biggest reason why this isn't a goo👍d thing.

Back at entry 11, we went over the S𓂃hugoki and his ridiculous backbreaker. Now, we're going to talk about him again, but this time, we're going to talk about his unblockable move, which, if landed, will probably take away about 80% of your health, depending on both yours and their equipped gear. So yeah, the fact that the Shugoki can do that with his unblockable while the Warden's does no damage is a gigantic problem.

6 Getting Tossed/Environment Kills

via Ubisoft

Arguably the most aggravating thing about For Honor's combat is environmental kills, where some💦one can just toss you into a fire pit, spikes, or any other horrible thing that might be laying around on the map. Sure, it's not impossℱible to stop this from happening, and in some cases, it's fine. But, in most cases, it's not.

When you're playing a duel [1 vs. 1] or a brawl [2 vs. 2], you'll surely find yourself battli♔ng your opponent on a bridge during one of the possible five rounds. These fights usually end in two seconds, be🉐cause one person just throws the other person off. Luckily, you will find certain players who actually have honor and won't toss you. But it's rare.

Much like with revenge in one on oܫne fights, the most frustrating thing about this is when you're on the good side of a mismatch, someone just stops trying to hit you and they successfu🌠lly toss you, thus winning the round. It's annoying, as it's just another way to give players with absolutely no skill a chance against people who play the game the right way.