WARNING: MASSIVE SPOILERS AHEAD. Seriously, this entire article is just a never-ending torrent of spoilers. It is spoiler central. Heed my warning. Every single paragraph in🌸 this article contains a huge spoiler. You have been warned. This is your spoiler alert.

Humans are constantly changing, evolving, and finding new ways to entertain themselves. One of our favourite past-times has always revolved around different forms of storytelling. First we had campfire stories, then plays, novels, radio, and later television. Video games are a modern, unique, and interactive way to tell an audience a story and one of the most fascinating aspects of storytelling is the use of foreshadowing ( or “spoilers” as it’s known in modern jargon.) For those of you who don’t know, foreshadowing is a literary device used as a way for story writers to hint at later plot points early on. And sometimes, there truly are a shocking amount of hints left scattered throughout most games. The greatest part of any story based game with a shocking twist is goinܫg back and playing it a second time and then finding clues scattered throughout the entire game. Which ends up making you feel frustrated that you didn’t figure it out on your own and screaming things at your TV screen like, “I mean come on, his name is Darth Vader... vater is the German word for father! How did I not see that coming!?”

So without further ado, let’s delve 🦋into this list of fifteen games (both individual and series)ܫ that we didn’t even notice actually spoiled their own twist endings.

15 Li🍒fe Is Strang-er Than Y🔯ou'd expect

via Reddit

Ah, Life is Strange… kil💙ler soundtrack, killer graphics, killer art teac🎃her? I blew through this game in two days during my winter break and nearly went into shock when it was revealed that Jefferson, the art teacher, was the big baddie that was coming for us. But when I watched a “let’s play” a few days later, I noticed something a little off about the first classroom scene. While he is describing the way in which photography can capture real emotions like desperation (creepy,) he pauses to bring attention to Max's selfie. He later makes a big deal of her ignoring him, won't let 𝓰her leave without a one on one, and makes his intense obsession with Max very clear. At first, he just comes off like an attentive teacher (even though he ignores Kate being bullied in front of his eyes throughout the entire lecture) but the later reveal makes his early obsession incredibly obvious.

14 🅘 Death Won't Save You From Jury Duty ൩

//www.youtube.com/watch?v=L4LkTSjn7es

Imagine that you’re en꧑joying a ꦦnice stint in the afterlife and the suddenly some lawyer yanks you out of your peaceful eternity so that you could testify in court. I don’t know about you but I would be pretty miffed if dying wasn't enough to keep me from having to fulfill my Earthly civilian duties. In the episode of Ace Attorney entitled Rise From the Ashes, it is pointed out that dead people c♓annot testify in a court of law. Seems simple enough. Witnesses need to be of sound body and mind and since the dead have neither, it would be imprudent to force the dead to testify. However, in the game Trials and Tribulations (of the same series) includes a scene in which the final case of the game is centered around the process of bringing a spirit from the netherಌworld into our mortal domain to test﷽ify.

13 ꧟ Age Of Dark(ness) Souls

//steamcommunity.com/sharedfiles/filedetails/?id=359408601

Any good story-based game wit🥂h aꦕ heck ton of lore and backstory needs to start off with a good introduction. And Dark Souls is no exception. The introduction scene to this game is epically cinematic and contains all of the exposition needed to understand the game you’re about to bꦐe launched into… but it might go a little too far into detail. The introduction tells us of Gwyn’s (the old sun God) war against the dragons and the coming of the Age of Fire (which is brought about when Gwyn kindles the “first flame” and prevents the Age of Dark from beginning). A billion game hours later our character is faced with the same choice that Gwyn struggled with: will we prolong the Age of Fire or initiate the Age of Dark?

12 B♌io-Shocked To My Core

//www.reddit.com/r/Bioshock/comments/21r2h9/someone_unearthed_the_jack_character_model/

If you look up “foreshadowing” in the dictionary, there will be an entire page and a half dedicated to the BioShock series. BioShock lives, breathes, and dies by foreshadowing. Every name, every graffitied wall, every abandoned audio tape, every loading screen, and every offhand remark is foreshadowing for some major event later in the game. In the first BioShock game, one of the first things we see is a family photo. Remember this photo because images like it will pop up time and time again throughout the game. It’s almost like the game is trying to convince itself that the people inside it were real. Like how a little kid will repeat a lie to themselves over and over again when the truth is too much to handle. That metaphor might be a little to🎶o accurate as it is later revealed that this photogenic family never even existed.

11 🌊 It's The Final 😼Fantasy

//finalfantasy.wikia.com/wiki/Braska%27s_Final_Aeon_(Final_Fantasy_X)

Final fantasy, final countdown, final boss…💟 it will all be revealed a little too ꧋soon. And when I say “too soon” I really do mean it. Final bosses are usually kept under wraps in games (unless the game itself is a revenge-based hero's journey like we see in Fable II) so that their later reveal can become a huge twis♑t in itself. However, Final Fantasy X does not play that way. The game not only reveals the games big baddie earl♐y on, it actually reveals the game's final boss within the first half hour of gameplay. Of course, you’re not going to get the chance to face off with that boss for a very long time but at least you will be prepared when that moment finally does arrive.

10 🙈 The (Silent) Hill You'll Die On

//silenthill.wikia.com/wiki/Alex_Shepherd

What kind of person do you picture when you picture a soldier? Tall, strong, brave, honourable… a person who you can trust with your♚ life. None of those qualities come to mind when I think of a certain character from the second game in the Silent Hill sꦫeries. Alex just doesn’t act like how one would expect a soldier to act and it makes him feel like a total phony. Maybe I’m being paranoid and judgemental... or maybe this was all intentional. Turns out, Alex isn’t even a real soldier after all. He was lying the entire time. It just goes to show that you should always trust your instincts 🌌when someone comes across as a total phony... especially when you’re trapped in a horror game.

9 Infinite Wisdom ꦐ ༺

//www.youtube.com/watch?v=NZaC7KwLrVA

Though I🌜 already included a moment of foreshadowing from the inaugural game in the BioShock series, it would be a crime punishable by infinite♓ deaths♛ to leave BioShock Infinite off this list as it wrote the book on foreshadowing. Literally every joke, poster, and frame of gameplay is foreshadowing some later aspect of this game's incredibly complex plot. My personal favourite aspect of early on spoilers/foreshadowing is when Booker passes by the wash basin with the words “Of thy ꦐsins I shall wash thee” and sneers over the message. This directly hints towards his alternate selves rejected baptism as well as the later baptism in which Booker almost drowns. I can’t even keep track of how many versions of Booker there are by the end of the game.

8 🃏 Godly 🔴Emblem

//fireemblemblog.wordpress.com/radiant-dawn/official-art/micaiah-2/

For eons, the Gods have been using the bodies of both humans and their pets as ve🍒ssels. And it turns out that video games are no exceptions to this phenomenon. In the game Fire Emblem: Radiant Dawn, one of the main characters (named Micaiah) is the loving owner of a little bird that is known by the name “Yune.” Coincidentally, that name also belongs to the infamous dark God. A God who was sealed away f🔴rom the world thousands of years ago. Unsurprisingly, it is later revealed that the sweet little bird is not only hosting the spirit of Yune herself. Yune eventually convinces Micaiah to sing to the object in which she is sealed which allows Yune to channel herself through the body of Micaiah when needed. This just goes to show that one should never name pets after evil beings from the past.

7 🐭 ☂ Fable As Old As Time

//firsthour.net/full-review/fable-2

Ah, Fable II... one of the greatest games I’ve ever played with🐼 one of the most infuriating endings of all time. But that is a rant for another day because today we are discussing opening scenes. In the first twenty or so minutes of gameplay, we follow our sister around the poorest district of Bowerstone. She tells us her greatest desires in life: riches, notoriety, and to live in a big castle. Unfortunately, she is quickly killed before she can achieve those dreams. However, every single one of her dreams later become our reality. In the space between the second and third Fable games, we become the heroes of the land, the new monarch, have children of our own (who later become the heroes of the third game in the series)꧑, and eventually die. Our sister's childlike daydreams became our future and that feels kind 🍰of poetic in a way.

6 ཧ Prince Of Narration

//www.play-mag.co.uk/features/playstations-greatest-romances-and-what-you-can-learn-from-them/

All games have to make certain stylistic choices and sometimes tho🌞se choice𝓀s are actually plot/thematically relevant. The game Prince of Persia: Sands of Time: is framed by the story-like narration by the Prince himself. He detaไils stories of his adventures as we ourselves relive and play them out in real time. Later on, we end up running into a woman named Farah who serves as a companion to the Prince throughout most of the remaining story. Unfortunately, she ends up running away; a choice which ultimately leads to her own death. The Prince is broken by her passing and ends up using the Dagger of time to kill the big baddie and rewind time back the start of the story. And then, ꦰwe come out of the game only to see that the entire game was just a visual manifestation of the story of his adventures that he was retelling to Farah herself.