Game development is messy. But, sometimes, that's when the magic happens. Some of the most iconic titles we have today didn't start out in the genre they ended up in. Sometimes, this was a business decision🐓 or a creative pivot. Either way, a surprising number of games completely changed genres during deve🌳lopment.

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I've poured over old interviews andꦜ developer diaries to find the most dramatic gam🦂e swaps, and a few completely caught me off guard. Here are some of the most surprising origin stories of games you may love.
1 💃 Resident Evil 4 🥂
Originally A Supernatural Action Game
Before it became one of the be🦩st survival horror games of all time, Resident Evil 4 was going to be something very different (and quite a bit weirder). In one early version that's known as the "Hook Man build," Leon was sta෴lked by a ghost wielding a meat hook inside a haunted castle.
It played more like Silent Hill than Resident Evil, with hallucinations and jump scares replacing ammo conservation and zombies. Capcom scrapped this 168澳洲幸运5开奖网:supernatural approach, but reused its over-the-shoulder camera system, which went o🐼n to help redefine the action horror genr💜e.
2 🐓 Borderlands
Originally A Gritty, Realistic Shooter

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168澳洲幸运5开奖网: Borderlands
- Top Critic Avg: 77/100 Critics Rec: 88%
- Released
- October 20, 2009
- ESRB
- m
- Developer(s)
- 168澳洲幸运5开奖网:Gearbox Software
- Publisher(s)
- 2K Games, Feral Interactive
- Engine
- Unreal Engine 3
- Multiplayer
- ꦑLocal Multiplayer
- Platform(s)
- 168澳洲幸运5开奖网:PlayStation 3, Xbox 360, 168澳洲幸运5开奖网:PlayStation 4, Xbox One, 168澳洲幸运5开奖网:Nintendo Switch, PC
- OpenCritic Rating
- Strong
- How Long To Beat
- 23 Hours
When I say Borderlands used to look like a Call of Duty knockoff, I’m not exaggerating. The early builds had muted colors, military-style guns, and bar🧔ely a hint of personality. Then, about halfway through development, the team took a massive creative leap and switched the entire art style and vibe.
That pivot led to the 168澳洲幸运5开奖网:loot-shooter RPG hybrid that we all know today. Without that massive shift, Borderlands might have just been a dusty shooter added🤪 to the pile.
3 𒉰 🐲 Devil May Cry
Originally Resident Evil 4







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Devil May Cry
- Top Critic Avg: 77/100 Critics Rec: 67%
- Released
- October 16, 2001
- ESRB
- m
- Developer(s)
- 😼 Capcom Production Studio 4
- Publisher(s)
- Capcom
- Engine
- Unreal Engine 3
- Franchise
- 168澳洲幸运5开奖网:Devil May Cry
No, that's not a typo. Originally, Devil May Cry was literally Resident Evil 4. Capc🌼om tasked Hideki Kamiya with rebooting the franchise for the PS2, and he delivered a slick, fast-paced action game starring a superhuman named Tony. The problem was that it was far too combat-heavy to feel like Resident Evil.
So, rather than toss it out completely, Capcom spun the project into a different IP. That detour gave us Dante and basically in💝vented the "stylish action" genre. It's one of those "happy acc🎐idents" that drives so much of the industry.
4 Splatoon
Originally A Mario Game

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Splatoon
- Top Critic Avg: 81/100 Critics Rec: 78%
- Released
- May 29, 2015
- ESRB
- e
- Developer(s)
- 🦩 Nintendo EAD
- Publisher(s)
- Nintendo
- Engine
- LunchPack
- Multiplayer
- ꦦ Online Multi♏player
- Platform(s)
- 168澳洲幸运5开奖网:Nintendo Wii U
- OpenCritic Rating
- Strong
- How Long To Beat
- 5 Hours
Originally, Splatoon was just another Mario spin-off. Nintendo EAD originally prototyped the game as a paintball-style shooter where Mario characters blasted ink at each other. But the team decided the mechanics deserve𒁏d a fresh identity, so they built one from the ground up.

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So, instead of the Koopa Troopas and red caps, we got Inklings and a gloriously chaotic multiplayer. 𝔍The result? A brand-new Nintendo IP that somehow made shooters accessi🌄ble and family-friendly.
5 𝓡 Final Fantasy XV
Originally A Kingdom Hearts Spin-Off
- ESRB
- ♒ T for Tee▨n: Language, Mild Blood, Partial Nudity, Violence
- Developer(s)
- 168澳洲幸运5开奖网: Square Enix
- Publisher(s)
- 168澳洲幸运5开奖网: Square Enix
- Engine
- luminou🦂s engine
- Multiplayer
- ▨ 🗹 Online Multiplayer, Online Co-Op
- Franchise
- 168澳洲幸运5开奖网:Final Fantasy
- OpenCritic Rating
- Strong
- How Long To Beat
- 28 Hours
- PS Plus Availability
- Ext🅺ra & Premium 🔴
- Wiki
Back when it was still called Final Fantasy Versus XIII, this game was supposed to be a darker, more stylish Kingdom Hearts-like action RPG set in the Fabula Nova Crystallis universe. It was led by Tetsuya Nomura, and early trailers gave off strong emo-prince-mಞeets-ur🧜ban-fantasy vibes.
But development dragged on for a long time (nearly a decade), and by that time, Hajime Tabata took over, and the game morphed into what we know as Final Fantasy XV. It shed its Kingdom Hearts spin-off roots and adopted a road trip format, leaning harder into open-world mechanic꧟s.
6 𒊎 S♚tar Fox Adventures
Originally A Zelda-Style Dinosaur Planet Game

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168澳洲幸运5开奖网: Star Fox Adventures
- Released
- September 23, 2002
- ESRB
- ꦕ Teen // Aꦯnimated Blood, Mild Violence
- Developer(s)
- Rare
- Publisher(s)
- Nintendo
- Prequel(s)
- 168澳洲幸运5开奖网:Star Fox 2
- Sequel(s)
- Star Fox A💎ssault
- Franchise
- Star Fox
- Number of Players
- 1
- Platform(s)
- ♍Nintendo GameCube
- How Long To Beat
- 14 Hours
B🔯efore Fox McCloud ever set foot on Dinosaur Planet, this game was an original IP by Rare for the N64. It had more in common with The Legend of Zelda: Ocarina of Time than it did with barrel💦 rolls and Arwings.
You originally played as Krystal and Sabre, two separate protagonists with full-on dungeons, puzzles, an🍰d sword combat. But after Nintendo stepped in, the project was reworked for the GameCube and repurposed into Star Fox Adventures.
7 Fortnite
Originally a PvE Survival Game

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168澳洲幸运5开奖网: Fortnite
- Top Critic Avg: 84/100 Critics Rec: 94%
- Released
- September 26, 2017
- ESRB
- T for Teen - Violence
- Developer(s)
- 168澳洲幸运5开奖网:Epic Games
- Publisher(s)
- 168澳洲幸运5开奖网:Epic Games
- Engine
- Unreal Engine 5
- Platform(s)
- 168澳洲幸运5开奖网:PlayStation 5, 168澳洲幸运5开奖网:PlayStation 4, 168澳洲幸运5开奖网:Xbox Series X, 168澳洲幸运5开奖网:Xbox Series S, Xbox One, 168澳洲幸运5开奖网:Nintendo Switch 2, 168澳洲幸运5开奖网:Nintendo Switch, PC, Mobile
- OpenCritic Rating
- Mighty
Back in the day, Fortnite was a scrappy little co-op tower defense game called Save ꧋the World. You scavenged during the day and defended your forts at night from Zombie-like creatures. It was niche but a whole lot of fun.

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But once 168澳洲幸运5开奖网:PUBG exploded in 2017, Epic took a wild turn: within just two months, they spun up Fortnite: Battle Royale. That genre shift turned the game into a cultural phenomenon. It’s easy to forget that the Save💖 the World mode still exists.
8 Prey
Originally a Sci-Fi Bounty Hunter Game

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Prey
- Top Critic Avg: 81/100 Critics Rec: 75%
- Released
- May 5, 2017
- ESRB
- M for Mature: B🐟lood, Language, Use of Alcohol, Violence
- Developer(s)
- 168澳洲幸运5开奖网:Arkane Studios
- Publisher(s)
- Bethesda
- Engine
- id Tech 4
- Multiplayer
- 𒅌 Local Multiplayer
- Platform(s)
- PC, 168澳洲幸运5开奖网:PlayStation 4, Xbox One
- OpenCritic Rating
- Strong
- How Long To Beat
- 16 Hours
This one still stings🧔. Prey 2, as originally revealed in 2011, looked like a slick open-world shooter where you played as a space bounty hunter tracking down alien fugitives on a Bladꩵe Runner-style planet. Then, radio silence.
Years later, Prey resurfaced. But this time, it was an immersive sim developed by Arkane Studios, with no connection to the original 🔜game. The bounty-hunting angle was completely gone and replaced by Shock-style exploration.
9 Spore
Originally a Hardcore Evolution Simulator

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Spore
- Released
- September 7, 2008
- ESRB
- E10+ For Everyo🐷ne 10+ due to Animated Blood, Comic Mischief, Fantas𒐪y Violence
- Developer(s)
- Maxis
- Publisher(s)
- 168澳洲幸运5开奖网:Electronic Arts
- Engine
- EAGL
- Platform(s)
- PC
- How Long To Beat
- 13 Hours
When Spore was first teased by Will Wright, it looked like a deep, science-driven simulation of life’s en💙tire evolutionary arc, all the way from a single-cell organism to space-faring civilizations. The early demos showed realistic cell behavi🅘ors and biology.
But, as development 🎀went on, the game shifted to a much more accessible, cartoon-like experience. By the time it was released, Spore was a quirky sandbox game with very simplifie๊d mechanics.
10 🦋 Team Fortress 2
Originally A Hyper-Realistic Military Shooter
This is probably the most ༒dramatic glow-up on this list. The original Team Fortress 2, revealed in 1999, was aiming for gritty realism, complete with military roles, voice radio commands, and even player ranks. It looked like Counter-Strike in camo.
Then, Valve went quiet for years. When the game finally did launch in 2007, it reemerged as a cartoonish team-baℱsed shooter.💯 It was almost a completely different game, but it is also one of the best pivots in FPS history.

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